Augmented Reality (AR), Biotech, Business, Education, Entertainment, Gaming, News, startups, Virtual Reality (VR), Wearables, Wearables

Xenoma Mixes AI with AR / VR, Launches e-Skin Clothing for Gesture Tracking

A year ago, small Japanese company Xenoma launched its concept dubbed e-skin, clothing fit with wires that enable positional and gesture tracking without the use of external cameras. The vision of the company is to create stretchable clothing with built-in electronics that detect user’s movement, all while being a piece of clothing which can be worn comfortably with machine washability just as regular shirt could do. Now, e-skin is coming to Kickstarter. “Connected clothing will be the most natural way for people to interact with others and their smart devices in the future,” said Ichiro Amimori, Co-Founder & CEO of Xenoma. “e-skin apparel is completely different from

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Apple, Augmented Reality (AR), Breaking, Business, Education, Entertainment, Hardware, iOS, Mobile, News, Smartphones, startups, VR World, Wearables

Mira Launches Prism AR Headset for Apple, Can it Break into Mainstream?

The race to be the key Augmented Reality company is on. While some companies are promising the world, some are working in secret to address as much population as possible, and make the experience interactive and appealing to the masses. Mira, an AR startup from Los Angeles completed its seed round and announced pre-orders for its Prism AR headset for palatable $99. What could make the difference for the Prism AR headset is its software platform: unlike numerous Android-powered devices, Mira is focusing solely on Apple iOS devices, and interactive element between persons wearing Prism AR headset and users that can see the AR content through

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Breaking, Entertainment, Event, Gaming, News, Oculus, Virtual Reality (VR)

Powers United VR: Marvel’s Universe to Arrive on Oculus Rift

In 2008, Marvel Cinematic Universe (MCU) debuted with Robert Downy Jr. playing the role of Tony Star / Iron Man. This action movie started a juggernaut series of movies which took home $11.76 billion after 16 movies. As 2018 will mark full decade of the movie, Oculus joined forces with Walt Disney Pictures and announced their first collaborative title, Powers United VR. This cooperative game puts players in the role of one of dozen heroes or anti-heroes, who must work together to defeat all the opponents in Arena-style levels. In their announcement, Oculus Studios stated the following: “Step inside the Marvel Universe and rage through epic

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Business, Entertainment, News, Smartphones, startups, Virtual Reality (VR), VR World, Wearables

French Railways SNCF Adopts SkyLights VR Headsets

French railway operator SNCF (Société Nationale des Chemins de fer Français), known worldwide for its TGV bullet trains announced today that it is adding Virtual Reality on its Paris – Milan route. This 877 kilometer, 545 mile route, which takes seven hours to complete is now enabling travelers to spend a part of the journey in an IMAX-sized theater, enjoying dozens of movies. According to the press release, “this all-in-one entertainment solution is developed by Franco-American company SkyLights to transform the on board customer experience. It includes lightweight and comfortable VR headsets, noise cancelling headphones and a Hollywood content catalog to ensure total passenger immersion. Hidden

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Breaking, E3, Entertainment, Event, Gaming, HTC, News, Oculus, Sony, Virtual Reality (VR)

Bethesda’s VR World: DOOM VFR, Fallout 4 VR and Skyrim PSVR

Bethesda is one of rare AAA-publishers that announced its full support for the VR technology, and invested heavily in creating VR-versions of its popular franchises. At the 2017 edition of E3 conference, Bethesda announced several titles which are coming for Steam VR / HTC Vive (visible from the moment the VR trailer starts). Given the legal situation between Bethesda and Oculus, we were not surprised to see icy relations and no mention of supporting the Oculus Rift VR headset. While the game development teams are working behind the scenes on new IP which wasn’t ready to be shown, the B-teams are working on re-working the

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Breaking, Business, Entertainment, Event, Gaming, News, , startups

The Enigma of CS:GO’s eSports Economy

While most video games possess some semblance of an economy, even if that’s just trading bottle caps for heavy artillery (as in Fallout’s perversion of the barter system), online games and competitions under the eSports banner take the concept so much further. Free-to-play MMOs in particular usually finance their servers with nickel and dime payments, letting players buy access to new areas, earn powerful buffs, or gamble on the outcome of loot boxes. Knives and Stickers It’s the same for competitive games and multiplayer online battle arenas (MOBAs), which, while occupying a niche distinct to the MMO, nevertheless given their players the option of using

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Breaking, Entertainment, Event, Gaming, Google, News, Virtual Reality (VR), VR World

YouTube Realizes VR is The Future

As a part of a broader push, YouTube is now working on making its virtual reality app a more social experience. During Google’s annual I/O developer conference, the video site announced that the VR users will be able to watch VR videos together while in its VR app. Not far away from a movie theater experience, the goal is that a viewer is put together with a small group of friends that can sync up videos to watch together simultaneously and talk to each other about what’s going on. At the bottom of the screen, users see which of their friends is in the “room,”

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AMD, Apple, Breaking, Business, Entertainment, Intel, News, Nvidia

News Roundup

In today’s roundup, we look at the most interesting news around the world. AMD’s Financial Analyst Day PDFs Available for Download http://ir.amd.com/phoenix.zhtml?c=74093&p=irol-analystday AMD’s Financial Analyst Day was marked with the stock shooting for the stars one day, and then crashing down the other, as investors didn’t got the expected Intel announcement. Intel is currently operating in dangerous territory with a month-to-month agreement with NVIDIA, after the original contract expired on March 31st, 2017. Intel has to sign either with AMD or NVIDIA, or face the (legal) music again. But forgetting about the legal wranglings, if you’re an enthusiast or want to see what AMD is cooking for

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Breaking, Entertainment, Event, Graphics, News, press releases, VR World

McLaren F1 Team Competition is Looking for the Fastest Gamer

Since the beginning of racing games, virtual racers are trying to be better and faster with each and every stage. I can still remember the first NFS and Midnight Club games, different Grand Prix titles and all the time, it was about competing against my friends. Looking into the typically closed world of Formula One, or F1 for short, we’re quite delighted to see how McLaren F1 Team decided to step up a notch. The racing team partnered with Logitech G (gaming division) and have launched an EGaming competition in order to find the best simulation racing gamer in the world. The winner will be offered a

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Analysis, Breaking, Entertainment, Gaming, Opinion, , Virtual Reality (VR)

Learning to Run Again: Why VR Isn’t a Natural Companion to eSports

Much like social media, virtual reality (VR) is a trend term that is suddenly appearing everywhere. There’s applications for the technology in fields as disparate as healthcare (training surgeons, distracting people in pain), motoring (Ford lets prospective buyers test drive in VR, you can now configure an Audi or even a Pagani hypercar in VR), and tourism, in which holidaymakers can view their destination in its full glory before they even get there. Perhaps inevitably, the debate around what VR can do next has also touched on eSports, a new, highly popular breed of competitive video gaming. The International First, there’s an obvious rebuttal to

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Breaking, Entertainment, Gaming, Hardware, HTC, News, Nvidia, startups, Virtual Reality (VR)

HTC VIVE Evolves to a Subscription Model

Since its launch, VR gear makers struggled to gain mainstream acceptance. It is normal to buy or lease a car for a few hundred dollars a month, to own a thousand dollar phone with a monthly pay-off plan, but such clever price-reducing strategies were not the part of HTC or Oculus strategies and we all know what happened afterwards. Both HTC and Oculus were grilled for being too expensive, instead of being an “iPhone” of the VR industry. HTC (finally) understood that its success in the smartphone space relied on the subscription options, and as such started to push. Let’s mention and that since January,

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AMD, Breaking, Business, Entertainment, Event, Gaming, startups, Virtual Reality (VR)

Can Baahubali and its VR Experience Break Bollywood into Mainstream?

There’s no denying that the Indian movie industry is one of world’s leading cinemas, and one of most productive industries in the world. The amount of Bollywood movies that are coming out is just staggering, and easily beats Chinese or the American production capabilities. However, the need to support multiple languages (Hindu, Malayalam, Tamil, Telugu – barely any English) caused strain on the budgets, limiting the directors vision. Enter Baahubali Series, with the second movie breaking all the domestic and global records for an Indian-made movie. Baahubali 2: The Conclusion opened on a record number of theaters in India, numbering more than 7,000 screens. That is

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Breaking, Entertainment, Gaming, HTC, News, Oculus, , Sony, Virtual Reality (VR), VR World

Playstation Timed Exclusive Batman Arkham VR Comes to Oculus Rift and HTC Vive

There are not many areas that DC Comics’ Batman character has not conquered in his storied life. From comics to movies to games and television shows, Batman is one of the few DC Comics properties that is almost guaranteed to be a success. Now Batman is taking over virtual reality with Batman Arkham VR on HTC Vive and Oculus Rift. Putting on the cape and cowl to bust heads has never been so immersive. What is interesting about this new game is the possibilities that it will give fans. For the first-time fans will be able to really “feel” like they are Batman. The level

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Companies, Entertainment, Gaming, News, , startups, Virtual Reality (VR)

Virtual Reality and a New Breed of Casual Games

When you hear the term “virtual reality”, the first thing that most likely pops into your mind is “video games”. But not just any video games – totally immersive environments built around the player, offering an experience that can only be exceeded by actually performing the same acts in real life. It’s easy to imagine first-person shooters, racing games, flight simulators and their likes to be played in a totally immersive environment… but what about casual games? Will the emergence of virtual reality change the way we play these simple and entertaining titles? Virtual casinos show the way Casino games are the textbook examples of

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Augmented Reality (AR), Breaking, Business, Entertainment, Gaming, Opinion, Virtual Reality (VR)

Sofa Sports and the Rise of Live Gaming

Just two decades ago, if somebody prophesized that reality TV would have the lion’s share of airtime on some channels, a job posting for a soothsayer wouldn’t be too far behind. There’s something bizarre about tuning in to watch others do things we’re capable of doing ourselves, not so much the pro sports of this world but the bundling everybody in the same house (Real World) expanded to sitting on sofas (Big Brother) or partying (Jersey Shore), and the arguing that typifies an hour with the Kardashians. Thus, the question present itself – are eSports and the popular forms of entertainment – actual sports themselves? Twitch

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Breaking, Business, Entertainment, Event, Gaming, News, startups, VR World

Luxor transforming LAX club into eSports Arena

Last week, Las Vegas released a report showing a breakdown in visitor profiles. While there’s no doubt that Vegas is going through a renaissance, with numerous international visitors flying in directly (there are even rumors that Singapore Airlines will restart a direct flight to Las Vegas), the biggest growth is coming from 18-35 year olds, also known as “millenials”. It seems that just over a third of Las Vegas’ nearly 43 million tourists last year were millennials, who are drawn into a new form of entertainment. In order to address the need for new generation of content, MGM Resorts revealed plans for a multi-level eSports arena

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Audio/Video, Breaking, Entertainment, News, Software Programs, Virtual Reality (VR)

CyberLink Enters VR with the New PowerDVD 17

CyberLink is one of first software companies coming out of Taiwan that succeeded in becoming a major international player. From the dawn of multi-media and first DVD-ROM drives, PowerDVD software was there to play the content (and yes, we’ll never forget the ability to change the regional lock through software). Just like everything changes with time, PowerDVD gained tens of millions of users. With PowerDVD 17, their flagship movie and media player  is bringing native support for 360 and 3D-360 video for VR headsets, Ultra HD Blu-ray video, as well as HDR10 format support. PowerDVD 17 adds support for Oculus Rift and HTC Vive VR headsets to bring

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Business, Entertainment, Exclusive, Gaming, News, Opinion, , Virtual Reality (VR)

Is gambling ready for VR?

Whether the gamers like it or not; their conventional consoles and PC’s now face stiff competition from the emerging giant that is Augmented and Virtual Reality. The totally immersive gaming systems are set to revolutionize the way we play video games but are they also set to affect other parts of the gaming spectrum; gambling for example? We’ve touched on this subject a few times now, and regardless of how one could feel about it – the key to mass market acceptance are exactly applications which could be considered “adult only”, such as live entertainment such as Nanai or gambling. As we all know, betting projects such

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Apple, Breaking, Business, Entertainment, Gaming, iOS, OSx, Virtual Reality (VR)

Apple Macs and Virtual Reality could have a Happy Ending

It’s the gaming revolution that had everyone talking in 2016, but are we really moving towards a virtual reality (VR) world? Well, according to research from Deloitte, VR is now a “billion dollar niche“. Reviewing the state of the market and making predictions on its potential progress back in 2016, the accounting and professional services firm calculated that hardware sales of $700 million would be bolstered by $300 million in content sales. As impressive as this and similar assessments have been, VR isn’t quite the full package. As is often the case, Apple users have been forced to watch from the outside in recent months.

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Entertainment, Gaming, News, , Virtual Reality (VR)

VR Casino Gaming Has Arrived

Thanks to digital casino developing giants NetEnt; by the end of 2017 players will be able to completely immerse themselves in the world’s first VR digital slot. The concept of Virtual Reality casinos has been discussed since the technology was first conceptualized and they are finally here for all to see. Virtual Reality has been touted as the next big step in immersive gaming but early applications have been predominantly geared towards the video gamers rather than the online casino customers. The demand for VR is expected to be enormous and the forthcoming NetEnt VR slot only adds to the anticipation. NetEnt are in the testing

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