Audio/Video, Augmented Reality (AR), Breaking, Hardware, Mobile, Mobile World Congress, News, Qualcomm, Smartphones, Virtual Reality (VR), Wearables

Qualcomm Unveils Depth Sensing Spectra Module Camera

Qualcomm’s AR/VR efforts are accelerating. Following the launch of stand-alone Vive with Snapdragon VR 835 platform, the company launched Spectra ISP camera module for smartphone and headset manufacturers. Goal is to enable several new features which may be the key to simplification of how users around the world use their smartphones and headsets. While we mostly know Qualcomm as the manufacturer of Snapdragon processors, the company is also leading manufacturer of image processing systems, i.e. cameras. Second generation Spectra ISP proves that leadership with innovations such as active or passive depth sensing and biometric recognition (iris scan, facial features) – enabling future smart devices to

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Breaking, Event, Gaming, Hardware, HTC, Mobile, News, Virtual Reality (VR), VR World, Wearables

HTC Unveils Vive Standalone VR With Qualcomm Snapdragon 835

The first day of ChinaJoy in Shanghai, China saw the largest number of VR announcements we’ve seen since we started to talk about Virtual Reality. Perhaps the biggest announcement of the first day is HTC, who launched a Vive Standalone headset. The first Vive Standalone VR headset will be available only on the China market, utilizing Viveport as its official content platform, expanding the user case scenario for HTC’s VR strategy. “The new headset is set to deliver an outstanding standalone VR experience, making it the best-in-class premium device for this segment in the China market. Interested VR developers may register at www.viveport.com/standalonevr-cn to apply

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Breaking, Comic-Con, Entertainment, Event, Gaming, News, Virtual Reality (VR)

Steven Spielberg Pushes into VR with Ready Player One

During the Cannes Film Festival, Steven Spielberg expressed word of caution when it came to movie industry adopting the Virtual Reality as a medium. Just a few months later on Comic-Con conference, the famous producer is more open on the subject, and is focused on creating a world that can serve both the interactive medium as VR, as well as the “conventional” movie going experience. Steven is directing “Ready Player One”, famous dystopian book which inspired many Sci-Fi movies, including The Matrix. In a world destroyed by global warming, people survive by using Virtual Reality to play The Oasis, a re-imagined 1980s world. This 2011

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Breaking, Entertainment, Event, Gaming, News, Oculus, Virtual Reality (VR)

Powers United VR: Marvel’s Universe to Arrive on Oculus Rift

In 2008, Marvel Cinematic Universe (MCU) debuted with Robert Downy Jr. playing the role of Tony Star / Iron Man. This action movie started a juggernaut series of movies which took home $11.76 billion after 16 movies. As 2018 will mark full decade of the movie, Oculus joined forces with Walt Disney Pictures and announced their first collaborative title, Powers United VR. This cooperative game puts players in the role of one of dozen heroes or anti-heroes, who must work together to defeat all the opponents in Arena-style levels. In their announcement, Oculus Studios stated the following: “Step inside the Marvel Universe and rage through epic

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Augmented Reality (AR), Breaking, Business, Education, Event, News, press releases, startups, Virtual Reality (VR)

VRX 2017 Conference Brings an All Star Cast

VRX 2017, one of world’s premier conferences on the subject of business and technology needed for Virtual Reality, announced the first speakers for a two day event. The conference takes place on December 7th and 8th in San Francisco Marriott Marquis. There’s no doubt that the announcements made on this conference might be the clearest direction where VR/MR/AR are heading as an industry, as it will happen after Microsoft Windows 10 Mixed Reality launches, as well as seeing the first sales results of next generation Oculus Rift headset. The conference is organized by VR Intelligence, London-based firm whose leaders don’t hide that there’s an inflation of

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Breaking, E3, Entertainment, Event, Gaming, HTC, News, Oculus, Sony, Virtual Reality (VR)

Bethesda’s VR World: DOOM VFR, Fallout 4 VR and Skyrim PSVR

Bethesda is one of rare AAA-publishers that announced its full support for the VR technology, and invested heavily in creating VR-versions of its popular franchises. At the 2017 edition of E3 conference, Bethesda announced several titles which are coming for Steam VR / HTC Vive (visible from the moment the VR trailer starts). Given the legal situation between Bethesda and Oculus, we were not surprised to see icy relations and no mention of supporting the Oculus Rift VR headset. While the game development teams are working behind the scenes on new IP which wasn’t ready to be shown, the B-teams are working on re-working the

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Breaking, Companies, Computex Taipei, Hardware, News, VR World

Corsair to Enter Custom Liquid Cooling

If you are a liquid cooling fan, and specifically like All In One (AIO) liquid cooling systems due to their versatility, easy installation and maintenance free operation, then you know that one of the names that immediately comes to mind is Corsair, with their Hydro Series of compact, yet powerful cooling systems for CPUs. In fact, Corsair’s commands a leading market share and is rumored to make for almost half of annual revenue for their now former OEM supplier, Danish-American Asetek. Yet during this year’s Computex Taipei, Corsair had a surprise for all of us expecting the usual redesign of their well-known AIO cooler. This time

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Breaking, Business, Entertainment, Event, Gaming, News, , startups

The Enigma of CS:GO’s eSports Economy

While most video games possess some semblance of an economy, even if that’s just trading bottle caps for heavy artillery (as in Fallout’s perversion of the barter system), online games and competitions under the eSports banner take the concept so much further. Free-to-play MMOs in particular usually finance their servers with nickel and dime payments, letting players buy access to new areas, earn powerful buffs, or gamble on the outcome of loot boxes. Knives and Stickers It’s the same for competitive games and multiplayer online battle arenas (MOBAs), which, while occupying a niche distinct to the MMO, nevertheless given their players the option of using

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Breaking, Computex Taipei, Event, Hardware, News, Software Programs

UL (Futuremark) Launches PCMark 10

Several years ago, the testing giant UL acquired a legend of PC benchmarking, Futuremark Oy. Fast forward to Computex Taipei 2017, and the release of what is perhaps the most important productivity benchmark on the planet, one that influences government and business purchases, as well as influence the consumer. Unlike Intel-related BAPCo, no one can doubt the sheer lack of bias coming from UL. Ladies and gentlemen, the time has finally come for “PCMark 10”. As the name says, PCMark is Futuremark’s family of benchmarks designed to measure overall system performance through tests that are based on real-world applications and activities.  Given the number of

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AMD, Breaking, Business, Computex Taipei, Dell, Enterprise, Gaming, Hardware, Intel, Networking Reviews, News, VR World

Rivet Networks Launches Networking Software, Wi-Fi and 10 Gbps

AMD and Intel both came out with guns blazing at this year’s Computex Taipei. Core i9 and the X299 chipset is a reaction to AMD’s RYZEN THREADRIPPER (yes, it’s not written in all caps, but it looks better) and their X399 chipset. Yet, perhaps the most important thing for the PC of 2017/2018 isn’t the processor, but the fact that we’re finally getting Wi-Fi as a standard on PC motherboards (yes, only 14 years after Intel launched Centrino) and the proliferation of 5 and 10 Gigabit networking for the enthusiast and gaming market. Let’s face it, if you have a fast NVMe SSD storage, the best

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Breaking, Business, Event, Gaming, News, Virtual Reality (VR), VR World, Wearables

GearBest Launches VR Headset Sales Promotion

After being silent over the past couple of weeks, expanding etailer GearBest launched several good deals that we’re sharing with our readers. While Google’s Daydream VR headsets are still rare, the majority of VR headset sales comes from numerous “Google Cardboard VR” headsets. That might start to change with the arrival of big discounts on Daydream View-compatible headsets. The first Google Daydream VR headset to reach the discount bargain bin comes from no other than Xiaomi, with their original PLAY2 3D VR Headset. Compatible for Xiaomi’s smartphones with displays between 4.7 to 5.7 inch phones, its made out of a new cloth-like material, which should

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ARM, Breaking, Business, Computex Taipei, News, Nvidia, startups, VR World

SoftBank’s Stake in NVIDIA is Just the Beginning

Last week, the news broke that by reaching 4.9% of overall shareholding structure, Japanese tech giant SoftBank had to disclose it silently acquired a $4 billion stake in NVIDIA Corporation, making it the fourth-largest shareholder in the graphics chipmaker. That is not the end of the story, as the news broke that SoftBank plans to further add to their investment in NVIDIA. The 4.9 percent stake in the company triggered the public disclosure as per SEC regulations – any future increase is subject to further regulatory approval. What we are witnessing is just the beginning of investment cycle for SoftBank, which made waves when it acquired ARM

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Breaking, Entertainment, Event, Gaming, Google, News, Virtual Reality (VR), VR World

YouTube Realizes VR is The Future

As a part of a broader push, YouTube is now working on making its virtual reality app a more social experience. During Google’s annual I/O developer conference, the video site announced that the VR users will be able to watch VR videos together while in its VR app. Not far away from a movie theater experience, the goal is that a viewer is put together with a small group of friends that can sync up videos to watch together simultaneously and talk to each other about what’s going on. At the bottom of the screen, users see which of their friends is in the “room,”

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Breaking, Event, Google, Hardware, HTC, Mobile, News, Virtual Reality (VR), VR World, Wearables

Google Announced WorldSense, Stand Alone VR Headset

At its annual developer conference called I/O, Google announced standalone VR headsets for the Daydream VR platform, the first of which will be made by HTC and Lenovo. Supporting these new devices is WorldSense, an inside out positional tracking system which supposedly “dramatically improves tracking” when compared to previous Daydream devices. WorldSense is a product name for a positional tracking system that operates on an ‘inside-out’ principle; it doesn’t need any external sensors or beacons to track the movement of your head through 3D space. The new fully self-contained ‘standalone’ Daydream VR headsets will use the new tech to allow for positional tracking which Google

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Breaking, Entertainment, Event, Graphics, News, press releases, VR World

McLaren F1 Team Competition is Looking for the Fastest Gamer

Since the beginning of racing games, virtual racers are trying to be better and faster with each and every stage. I can still remember the first NFS and Midnight Club games, different Grand Prix titles and all the time, it was about competing against my friends. Looking into the typically closed world of Formula One, or F1 for short, we’re quite delighted to see how McLaren F1 Team decided to step up a notch. The racing team partnered with Logitech G (gaming division) and have launched an EGaming competition in order to find the best simulation racing gamer in the world. The winner will be offered a

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Breaking, Business, Education, Event, GPU Technology Conference, News, Nvidia, startups, VR World

NVIDIA Deep Learning Institute Aims to Train 100,000 Developers this Year

NVIDIA announced the company plans to train as many as 100,000 developers through the Deep Learning institute over the course of this year (2017). According to NVIDIA, the surging demand for deep learning developers will require the company to train ten times as many developers as they did in 2016. IDC estimates that 80% of all applications will feature an AI component by 2020 and NVIDIA aims to be at the head of this push in the industry. The Deep Learning institute has trained developers around the world at sold-out public events, at onsite training with companies such as Adobe, Alibaba and SAP, at government research

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Breaking, Business, Enterprise, Event, GPU Technology Conference, Hardware, News, Nvidia, press releases, startups, VR World

SkyScale Announces the World’s Fastest Cloud Computing Service

At the GPU Technology Conference, SkyScale announced the launch of its world-class, ultra-fast multi-GPU hardware platforms in the cloud, available for lease to customers desiring the fastest performance available as a service anywhere on the globe. But for the beggining, who is SkyScale? Just a week ago, One Stop Systems spun off SkyScale as their wholly-owned subsidiary, with the target being to create a world-class environment for their customers. This way, OSS and SkyScale have a production environment with a functional data center on-site, and when they develop the next generation of GPU compute, or flash storage systems, they can compare it with a production

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Breaking, Business, Event, GPU Technology Conference, Nvidia, VR World

New NVIDIA DesignWorks Features Put the World of VR and 360 Video in Developer’s Hands

Have you ever wanted to have 360 videos on the palm of your hand?  Have you wanted to wanted to watch anything from game-plays, TV Shows, documentaries and even some other random videos? You can with Littlstar, a content distribution network that’s using immersive VR and 360-degree video powered by the NVIDIA DesignWorks, Video Codec SDK. This week at the GPU Technology Conference, NVIDIA launched new updates to DesignWorks, helping developers take advantage of an entire suite of tools and technologies designed for cutting-edge 360-degree video and VR. With DesignWorks, Littlstar streams video from major brands like Sony Music, The Economist, CNN and Showtime. Individuals can

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Audio/Video, Augmented Reality (AR), Breaking, Event, GPU Technology Conference, News, Nvidia, press releases, Software Programs, Virtual Reality (VR), VR World

NVIDIA Announces Bigger, Better Toolkit for VR Developers

GPU Technology Conference 2017 is premier, NVIDIA just announced first set of VR news coming from the conference. Maybe the highlight of today is that the company is releasing VRWorks Audio and 360 Video software development kits. With this move NVIDIA is making VR more immersive, and VR development easier. So lets recap all that came to our knowledge today: VRWorks is a comprehensive suite of APIs, libraries, and engines that enable application and headset developers to create amazing virtual reality experiences. It enables a new level of presence by bringing physically realistic visuals, sound, touch interactions, and simulated environments to virtual reality. Key components of VRWorks are being

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AMD, Breaking, Business, Entertainment, Event, Gaming, startups, Virtual Reality (VR)

Can Baahubali and its VR Experience Break Bollywood into Mainstream?

There’s no denying that the Indian movie industry is one of world’s leading cinemas, and one of most productive industries in the world. The amount of Bollywood movies that are coming out is just staggering, and easily beats Chinese or the American production capabilities. However, the need to support multiple languages (Hindu, Malayalam, Tamil, Telugu – barely any English) caused strain on the budgets, limiting the directors vision. Enter Baahubali Series, with the second movie breaking all the domestic and global records for an Indian-made movie. Baahubali 2: The Conclusion opened on a record number of theaters in India, numbering more than 7,000 screens. That is

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