One of the most significant announcements on the E3 Nintendo Direct presentation was the upcoming action-adventure Metroid Dread, the first 2D side-scrolling Metroid game after 19 years. Although plans for the Dread were ready 15 years ago, the developers couldn’t overcome some technical limitations. However, after the successful Samus Returns 2017 game by Nintendo EPD, Metroid’s Yoshio Sakamoto was impressed with how good the game looks, runs without technical difficulties, and decided it was time to make a sequel for the storied franchise finally. Here’s Some 2D Metroid Gameplay In Metroid Dread, you will play a female bounty hunter Samus Aran exploring the planet ZDR.
Bethesda’s VR World: DOOM VFR, Fallout 4 VR and Skyrim PSVR
Bethesda is one of rare AAA-publishers that announced its full support for the VR technology, and invested heavily in creating VR-versions of its popular franchises. At the 2017 edition of E3 conference, Bethesda announced several titles which are coming for Steam VR / HTC Vive (visible from the moment the VR trailer starts). Given the legal situation between Bethesda and Oculus, we were not surprised to see icy relations and no mention of supporting the Oculus Rift VR headset. While the game development teams are working behind the scenes on new IP which wasn’t ready to be shown, the B-teams are working on re-working the
Is Everest VR the Most Immersive VR Experience?
In just a few weeks, the world of Virtual Reality Experiences (VRX) is going to get super immersive add-on. The first fully featured, 1.5 to 2 hour experience is coming to HTC Vive through Steam, Valve’s online store and undoubtedly world’s #1 e-tailer for games. Everest VR is being touted as one of key experiences which should drive the adoption of VR into mainstream. Together with The Climb for Oculus Rift, it probably represents the path forward for VRX. If we are to describe VRX in short, it would be a “cinematic or animated experience you can play”, but it is not a conventional game
Jake Rowell: How The best VR Experience Came to Life
After spending the past ten days in Hollywood, we met with numerous industry members who are working on next generation of Virtual Reality content. There’s little doubt that we are witnessing the dawn of a new medium, with Hollywood leading the charge when it comes to content development. As an industry, we need immersive experiences that will show what VR brings to the table and so far, there are two experiences one should go through: WeVR’s “theBlu” for HTC Vive and Crytek’s “The Climb” for Oculus Rift. For a pure enjoyment, theBlu experiences simply are the best way to immerse a person in virtual reality,
GeForce GTX 1070 and 1080 Shortage Until August?
With the conclusion of E3 2016 trade show, which took place last week in Los Angeles, California – many international guests went on for the hunt for several hot ticketed items – HTC Vive, Oculus Rift and of course, Pascal-based GeForce GTX 1070 and GTX 1080. The ‘retail’ mission was the only option after availability from online e-tailers simply did not transpire. HTC Vive is available in 3 out of five Microsoft stores we’ve checked, while Oculus Rift availability was tied to Intel’s Retail Experience. Best Buy in West Hollywood didn’t had Intel Retail Experience and there was no Rift, but the story changed in
BBC Moves into VR With Spacewalk Experience
BBC is moving into the Virtual Reality in a big way. British broadcaster is known for its approach to documentaries which put rivals to shame, and VR is looking to be the same – contracting REWIND to develop a Vitual Reality experience. However, this experience wasn’t a clear outsource move. Rather, REWIND worked with BBC Science, BBC Learning and BBC Digital Storytelling in order ot create a 15 minute experience delivered to Steam VR i.e. HTC Vive (and OSVR). REWIND used Unreal Engine 4 to its full extend, and you will need a high-end computer in order to enjoy BBC Space in its fly glory. As the
Microsoft Tick-Tock: Xbox One S and Project Scorpio
At it’s pre-E3 2016 conference, Microsoft announced the long awaited shift of its console model. In a nutshell, Xbox is becoming an regularly-refreshed product just like the Surface line of tablets and convertible PCs. Future Xbox refreshes will occur in an annual cycle, moving to a strategy that Intel used to call “Tick-Tock”. Just like Intel, Microsoft plans to release a high-end version of the console first, followed by a slimmed down version. Microsoft did not disclose the exact refresh cycle strategy, but we would not be surprised if the company decides to use E3 as the place where their annual or bi-annual refreshes will be announced. The exact
Did Razer Just Won the VR War? $399 OSVR Hacker Development Kit
Even though E3 opens its doors on June 14th, there are numerous pre-conference activities. Bethesda announced that is bringing the world of Fallout 4 into Virtual Reality and there will be a series of VR experiences and games announced during this ‘media frenzy’ week. Still, what needs to happen for VR is to bring the cost of VR equipment down and one of potential solutions is coming from a company that is starting to challenge Apple with their retail philosophy. Razer is the driving force behind the OSVR, an Open Source Virtual Reality industry initiative. This initiative was one of key reasons why Razer became a unicorn, and