Breaking, Event, Gaming, Hardware, HTC, Mobile, News, Virtual Reality (VR), VR World, Wearables

HTC Unveils Vive Standalone VR With Qualcomm Snapdragon 835

The first day of ChinaJoy in Shanghai, China saw the largest number of VR announcements we’ve seen since we started to talk about Virtual Reality. Perhaps the biggest announcement of the first day is HTC, who launched a Vive Standalone headset. The first Vive Standalone VR headset will be available only on the China market, utilizing Viveport as its official content platform, expanding the user case scenario for HTC’s VR strategy. “The new headset is set to deliver an outstanding standalone VR experience, making it the best-in-class premium device for this segment in the China market. Interested VR developers may register at www.viveport.com/standalonevr-cn to apply

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Breaking, Comic-Con, Entertainment, Event, Gaming, News, Virtual Reality (VR)

Steven Spielberg Pushes into VR with Ready Player One

During the Cannes Film Festival, Steven Spielberg expressed word of caution when it came to movie industry adopting the Virtual Reality as a medium. Just a few months later on Comic-Con conference, the famous producer is more open on the subject, and is focused on creating a world that can serve both the interactive medium as VR, as well as the “conventional” movie going experience. Steven is directing “Ready Player One”, famous dystopian book which inspired many Sci-Fi movies, including The Matrix. In a world destroyed by global warming, people survive by using Virtual Reality to play The Oasis, a re-imagined 1980s world. This 2011

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Augmented Reality (AR), Biotech, Business, Education, Entertainment, Gaming, News, startups, Virtual Reality (VR), Wearables, Wearables

Xenoma Mixes AI with AR / VR, Launches e-Skin Clothing for Gesture Tracking

A year ago, small Japanese company Xenoma launched its concept dubbed e-skin, clothing fit with wires that enable positional and gesture tracking without the use of external cameras. The vision of the company is to create stretchable clothing with built-in electronics that detect user’s movement, all while being a piece of clothing which can be worn comfortably with machine washability just as regular shirt could do. Now, e-skin is coming to Kickstarter. “Connected clothing will be the most natural way for people to interact with others and their smart devices in the future,” said Ichiro Amimori, Co-Founder & CEO of Xenoma. “e-skin apparel is completely different from

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Breaking, Entertainment, Event, Gaming, News, Oculus, Virtual Reality (VR)

Powers United VR: Marvel’s Universe to Arrive on Oculus Rift

In 2008, Marvel Cinematic Universe (MCU) debuted with Robert Downy Jr. playing the role of Tony Star / Iron Man. This action movie started a juggernaut series of movies which took home $11.76 billion after 16 movies. As 2018 will mark full decade of the movie, Oculus joined forces with Walt Disney Pictures and announced their first collaborative title, Powers United VR. This cooperative game puts players in the role of one of dozen heroes or anti-heroes, who must work together to defeat all the opponents in Arena-style levels. In their announcement, Oculus Studios stated the following: “Step inside the Marvel Universe and rage through epic

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Breaking, Gaming, Hardware, HTC, News, Oculus, Virtual Reality (VR)

Oculus Rift VR and Touch Drops in Price by 33% to $399

Oculus announced probably the biggesr announcement of its “The Summer of Rift” event today, bringing the price of the Rift VR headset and Touch controllers to mere $399. To bring this into perspective, for the price of single HTC Vive VR package you can buy no less than two Oculus Rifts. There’s no doubt in our mind that Oculus is reacting to sales results, which sees both platforms lagging behind PlayStation VR, but also seeing that HTC Vive significantly outsells Rift – the difference was 2-to-1 in January 2017, and there’s no doubt the chasm increased. “Summer of Rift is all about celebrating the VR community and encouraging

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Breaking, E3, Entertainment, Event, Gaming, HTC, News, Oculus, Sony, Virtual Reality (VR)

Bethesda’s VR World: DOOM VFR, Fallout 4 VR and Skyrim PSVR

Bethesda is one of rare AAA-publishers that announced its full support for the VR technology, and invested heavily in creating VR-versions of its popular franchises. At the 2017 edition of E3 conference, Bethesda announced several titles which are coming for Steam VR / HTC Vive (visible from the moment the VR trailer starts). Given the legal situation between Bethesda and Oculus, we were not surprised to see icy relations and no mention of supporting the Oculus Rift VR headset. While the game development teams are working behind the scenes on new IP which wasn’t ready to be shown, the B-teams are working on re-working the

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Breaking, Business, Entertainment, Event, Gaming, News, , startups

The Enigma of CS:GO’s eSports Economy

While most video games possess some semblance of an economy, even if that’s just trading bottle caps for heavy artillery (as in Fallout’s perversion of the barter system), online games and competitions under the eSports banner take the concept so much further. Free-to-play MMOs in particular usually finance their servers with nickel and dime payments, letting players buy access to new areas, earn powerful buffs, or gamble on the outcome of loot boxes. Knives and Stickers It’s the same for competitive games and multiplayer online battle arenas (MOBAs), which, while occupying a niche distinct to the MMO, nevertheless given their players the option of using

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AMD, Breaking, Business, Computex Taipei, Dell, Enterprise, Gaming, Hardware, Intel, Networking Reviews, News, VR World

Rivet Networks Launches Networking Software, Wi-Fi and 10 Gbps

AMD and Intel both came out with guns blazing at this year’s Computex Taipei. Core i9 and the X299 chipset is a reaction to AMD’s RYZEN THREADRIPPER (yes, it’s not written in all caps, but it looks better) and their X399 chipset. Yet, perhaps the most important thing for the PC of 2017/2018 isn’t the processor, but the fact that we’re finally getting Wi-Fi as a standard on PC motherboards (yes, only 14 years after Intel launched Centrino) and the proliferation of 5 and 10 Gigabit networking for the enthusiast and gaming market. Let’s face it, if you have a fast NVMe SSD storage, the best

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Breaking, Business, Event, Gaming, News, Virtual Reality (VR), VR World, Wearables

GearBest Launches VR Headset Sales Promotion

After being silent over the past couple of weeks, expanding etailer GearBest launched several good deals that we’re sharing with our readers. While Google’s Daydream VR headsets are still rare, the majority of VR headset sales comes from numerous “Google Cardboard VR” headsets. That might start to change with the arrival of big discounts on Daydream View-compatible headsets. The first Google Daydream VR headset to reach the discount bargain bin comes from no other than Xiaomi, with their original PLAY2 3D VR Headset. Compatible for Xiaomi’s smartphones with displays between 4.7 to 5.7 inch phones, its made out of a new cloth-like material, which should

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Breaking, Business, Gaming, News, VR World

Silver Lake Invests $400 Million in Unity

Unity Engine

Private equity firm Silver Lake has agreed to a $400 million investment in Unity Technologies, said John Riccitiello, chief executive officer of the gaming software maker. The investment values the San Francisco-based company, which makes development tools for video-game creators, at $2.6 billion, according to a person with knowledge of the transaction. Regulators still need to approve the deal, Riccitiello said. The financing follows on the heels of the company’s last round, closed just 10 months ago, in which the company had raised $181 million from investors led by DFJ Growth. Other of Unity’s earlier investors include China Investment Corporation, FreeS Fund, Thrive Capital, WestSummit Capital, serial entrepreneur Max

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Breaking, Entertainment, Event, Gaming, Google, News, Virtual Reality (VR), VR World

YouTube Realizes VR is The Future

As a part of a broader push, YouTube is now working on making its virtual reality app a more social experience. During Google’s annual I/O developer conference, the video site announced that the VR users will be able to watch VR videos together while in its VR app. Not far away from a movie theater experience, the goal is that a viewer is put together with a small group of friends that can sync up videos to watch together simultaneously and talk to each other about what’s going on. At the bottom of the screen, users see which of their friends is in the “room,”

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Analysis, Breaking, Entertainment, Gaming, Opinion, , Virtual Reality (VR)

Learning to Run Again: Why VR Isn’t a Natural Companion to eSports

Much like social media, virtual reality (VR) is a trend term that is suddenly appearing everywhere. There’s applications for the technology in fields as disparate as healthcare (training surgeons, distracting people in pain), motoring (Ford lets prospective buyers test drive in VR, you can now configure an Audi or even a Pagani hypercar in VR), and tourism, in which holidaymakers can view their destination in its full glory before they even get there. Perhaps inevitably, the debate around what VR can do next has also touched on eSports, a new, highly popular breed of competitive video gaming. The International First, there’s an obvious rebuttal to

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Breaking, Entertainment, Gaming, Hardware, HTC, News, Nvidia, startups, Virtual Reality (VR)

HTC VIVE Evolves to a Subscription Model

Since its launch, VR gear makers struggled to gain mainstream acceptance. It is normal to buy or lease a car for a few hundred dollars a month, to own a thousand dollar phone with a monthly pay-off plan, but such clever price-reducing strategies were not the part of HTC or Oculus strategies and we all know what happened afterwards. Both HTC and Oculus were grilled for being too expensive, instead of being an “iPhone” of the VR industry. HTC (finally) understood that its success in the smartphone space relied on the subscription options, and as such started to push. Let’s mention and that since January,

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AMD, Breaking, Business, Entertainment, Event, Gaming, startups, Virtual Reality (VR)

Can Baahubali and its VR Experience Break Bollywood into Mainstream?

There’s no denying that the Indian movie industry is one of world’s leading cinemas, and one of most productive industries in the world. The amount of Bollywood movies that are coming out is just staggering, and easily beats Chinese or the American production capabilities. However, the need to support multiple languages (Hindu, Malayalam, Tamil, Telugu – barely any English) caused strain on the budgets, limiting the directors vision. Enter Baahubali Series, with the second movie breaking all the domestic and global records for an Indian-made movie. Baahubali 2: The Conclusion opened on a record number of theaters in India, numbering more than 7,000 screens. That is

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Breaking, Entertainment, Gaming, HTC, News, Oculus, , Sony, Virtual Reality (VR), VR World

Playstation Timed Exclusive Batman Arkham VR Comes to Oculus Rift and HTC Vive

There are not many areas that DC Comics’ Batman character has not conquered in his storied life. From comics to movies to games and television shows, Batman is one of the few DC Comics properties that is almost guaranteed to be a success. Now Batman is taking over virtual reality with Batman Arkham VR on HTC Vive and Oculus Rift. Putting on the cape and cowl to bust heads has never been so immersive. What is interesting about this new game is the possibilities that it will give fans. For the first-time fans will be able to really “feel” like they are Batman. The level

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Augmented Reality (AR), Breaking, Business, Exclusive, Gaming, Hardware, Internet, Internet of Things (IoT), Mobile Computing, News, Opinion, startups, Virtual Reality (VR), VR World

Magic Leap Could be a Great Strategic Acquisition

Since Magic Leap’s inception in 2011, there has been great innovation in the technology sector focused in the virtual reality (VR)/augmented reality (AR)/mixed reality (MR) space with Magic Leap trying to create a new hardware interface designs. However over the last 6 years, Magic Leap has continually run into issues with its product pipeline causing critics to swarm on the perceived failure of the company. Company culture has been on attack with allegation of misogyny and discrimination towards women. The company is at a crossroads and must pick a new direction to sustain its survival. Magic Leap has pivoted its business model on multiple occasions

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Companies, Entertainment, Gaming, News, , startups, Virtual Reality (VR)

Virtual Reality and a New Breed of Casual Games

When you hear the term “virtual reality”, the first thing that most likely pops into your mind is “video games”. But not just any video games – totally immersive environments built around the player, offering an experience that can only be exceeded by actually performing the same acts in real life. It’s easy to imagine first-person shooters, racing games, flight simulators and their likes to be played in a totally immersive environment… but what about casual games? Will the emergence of virtual reality change the way we play these simple and entertaining titles? Virtual casinos show the way Casino games are the textbook examples of

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AMD, Breaking, Gaming, Graphics, Hardware, News, VR World

AMD Launches Polaris Refresh, Wants to Make World VR Ready

After a series of leaks, AMD finally launched a refresh – or a rebrand – or their Polaris GPU product family. Some minor tweaks enabled Polaris 10 became Polaris 20, and so on, and so forth. The products launching today are Radeon RX 550, 560, 570 and 580. As AMD states, the new line-up is designed to further reduce the barrier of entry to VR capable i.e. “VR Ready” hardware, enable performance at higher resolutions such as 2560×1440 or 3440×1440 etc. Gamers should be able to stream their titles, and achieve great frame rate in the most played titles of today and hopefully tomorrow. According to AMD,

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Augmented Reality (AR), Breaking, Business, Entertainment, Gaming, Opinion, Virtual Reality (VR)

Sofa Sports and the Rise of Live Gaming

Just two decades ago, if somebody prophesized that reality TV would have the lion’s share of airtime on some channels, a job posting for a soothsayer wouldn’t be too far behind. There’s something bizarre about tuning in to watch others do things we’re capable of doing ourselves, not so much the pro sports of this world but the bundling everybody in the same house (Real World) expanded to sitting on sofas (Big Brother) or partying (Jersey Shore), and the arguing that typifies an hour with the Kardashians. Thus, the question present itself – are eSports and the popular forms of entertainment – actual sports themselves? Twitch

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Breaking, Business, Entertainment, Event, Gaming, News, startups, VR World

Luxor transforming LAX club into eSports Arena

Last week, Las Vegas released a report showing a breakdown in visitor profiles. While there’s no doubt that Vegas is going through a renaissance, with numerous international visitors flying in directly (there are even rumors that Singapore Airlines will restart a direct flight to Las Vegas), the biggest growth is coming from 18-35 year olds, also known as “millenials”. It seems that just over a third of Las Vegas’ nearly 43 million tourists last year were millennials, who are drawn into a new form of entertainment. In order to address the need for new generation of content, MGM Resorts revealed plans for a multi-level eSports arena

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