AMD, Breaking, Entertainment, Gaming, Hardware, News, Sony, Virtual Reality (VR)

Sony CEO Confirms High-End PlayStation Console for VR

PlayStation

Ever since we revealed the specifications of new PlayStation Neo console, rumors were about when SONY will pull the trigger and introduce the console. Our sources told us that the time of introduction is Tokyo Game Show – scheduled for September 15-17, 2016. As such, we’re afraid that the next week’s E3 will pass with perhaps just a teaser for the new console – or will be the biggest (silent) elephant in the room. In an interview with Financial Times, Andrew House, President and Global Chief Executive Offices at Sony Interactive Entertainment said that the high-end PlayStation 4 “Is intended to sit alongside and complement the standard PS4,

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Analysis, Augmented Reality (AR), Breaking, Business, Entertainment, Exclusive, Gaming, News, Opinion, startups, Virtual Reality (VR), VR World, Wearables

How Hollywood and Razer Are Shaping the Future of VR?

Hollywood Sign. Credit: By Thomas Wolf, www.foto-tw.de

Electronic Entertainment Expo will open its doors from June 14-17 and with all the deliberate and non-deliberate leaks, there will be a significant lack of Virtual Reality and Augmented Reality gaming titles. Heads of Activision Blizzard, Electronic Arts and Take Two all said openly that they do not believe in VR. Still, they might be in for a nasty surprise as the entertainment industry known as Hollywood is actively looking to upstage the gaming industry and get back on the Entertainment throne. Several (un)related announcements came to the limelight over the past couple of days, and those announcements are what is shaping the future of content and

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Augmented Reality (AR), Breaking, Business, Consumer Electronics Show (CES), Gaming, Hardware, News, Virtual Reality (VR), Wearables

Cher Wang: Vive to Become a Standalone Company

HTC Vive Pre Set. New controllers, new HMD, new 'Lighthouse' tracking units

Back in October 2015, we had a conversation with an senior industry executive close to HTC. In that conversation, the soft-spoken executive claimed that HTC’s virtual reality group will go through a major change, and that the future for Vive will be “what the Radeon Technologies Group spin-off was for AMD, but (HTC) will go beyond that.” According to our source, HTC was used as a logistics and legal vehicle to jump-start the new company, which will go much further than a simple headset designer and manufacturer. Thanks to Digitimes, we learned that Chinese-only newspaper Commercial Times confirmed the upcoming spin-off from none other than Cher Wang herself. The CEO

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AMD, Breaking, Business, Event, Gaming, Graphics, Hardware, News, Virtual Reality (VR)

On the Eighth Day of VR, God Created Radeon RX Series

AMD's Roadmap calls for 2016 to be the "Year of Polaris"

At the Computex Taipei trade show in Taiwan, AMD officially introduced the first products based on Polaris GPU architecture. Radeon RX Series also marks AMD’s arrival to 14nm and FinFET process technologies, delivered by GlobalFoundries. This manufacturing process, alongside the design decisions the team made several quarters ago marks the return of graphics wars, hitting the price points old 28nm planar process could not dream off. When the company originally announced the formation of Radeon Technologies Group, it made a critical decision to change its product strategy. The new strategy is called “Water Drop,” where products are being released to select markets after serious discussions and evaluations of the market where

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Android, Breaking, Gaming, Google, Hardware, News, Nvidia, VR World

Nvidia Shield Update Adds 4K60, HDR Support – VR Next?

Nvidia Shield COnsole 3

Nvidia SHIELD Android TV console is perhaps the best Android TV device on the market. Ever since its launch a year ago, this Tegra X1-based device gained over 10 upgrades with improvement in specifications and features. With the Google I/O 2016 conference taking place at the Googleplex in Mountain View, CA, Nvidia wanted to make sure their announcements reflect on the strength of Android ecosystem and its capabilities. The Software Upgrade 3.2 brings the support for High Dynamic Range (HDR) TV devices, which are coming to the market later this year. It also now supports YouTube 4K at 60 fps / Hz, which was not the case in the

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Augmented Reality (AR), Breaking, Event, Gaming, Google, Mobile, News, Smartphones, Virtual Reality (VR), Wearables

Meet Daydream, Google’s Mobile VR Platform

Google Daydream Home background

When Google launched the Cardboard VR project on I/O 2014, the company wanted to make sure that VR is not a passing thing, like the ill-fated Google Glass project ended up being. Cardboard VR turned to be an utter success story, with over five million units shipped to the customers worldwide. That number is even greater if you calculate the number of homemade cardboard devices. After all, over 50 million application downloads speak for itself. Couple of months ago, Google announced they’re working on Android for VR and that day is here. During its I/O 2016 keynote speech, Clay Bavor, VP Google and head of Virtual Reality introduced Daydream, a VR initiative

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Breaking, Business, Gaming, News, VR World

DOOM is Out, Quake or Wolfenstein to Come Next?

idSoftware Quake III Arena

Following the successful launch of DOOM, idSoftware is working on increasing its headcount by 17 job positions in company headquarters in Dallas (Texas) and Frankfurt (Germany). All these jobs include specific level of experience of knowing idSoftware franchises such as DOOM, QUAKE and Enemy Territory. Given the depth of their libraries, we’re not surprised to see a reboot of Quake and Wolfenstein. If ZeniMax Media is to rival Activision Blizzard and Electronic Arts, it has to build multiple development teams that can deliver the titles in an annual cycle. For example, Call of Duty is actually developed by three leading development teams (Infinity Ward, Sledgehammer Games and Treyarch), and a set

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Breaking, Event, Gaming, News, Nvidia

Watch Six Minutes of DOOM Running on GeForce GTX 1080

DOOM screenshot. Credit: idSoftware

In case you’ve missed it, there’s six minutes of your Friday that you should not miss. The idSoftware crew demonstrated their 2016 remake of legendary DOOM, a game that practically created the first person shooter (FPS) genre. The original daddy of FPS also came from the same team. Couple of months ago, we saw that DOOM Multiplayer achieves 60 fps with ease on anything faster than a three year old Radeon R9 290, I look forward to seeing a title that will bring me back to my childhood. 🙂 In meanwhile, enjoy in these five minutes and fifty-six seconds. The team demonstrated Full HD, 1920×1080 resolution in continuous 60 frames per second

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AMD, Breaking, Business, CPU, Entertainment, Exclusive, Gaming, Graphics, Hardware, Japan, News, Rumors, Sony, Virtual Reality (VR), VR World

AMD Confirms Sony PlayStation Neo Based on 14nm CPU and Polaris?

AMD's Mission Statement

During AMD’s 2016 Investor Day, the company disclosed its growth strategy. Many of the focal points are in motion already, or even public. For example, AMD sealed the deal with THATIC, Chinese government owned investment fund – which will see their x86 processors enter Chinese enterprise and government sectors in a big way. Second part of the strategy was to finally become a fabless semiconductor, with all the risks and rewards involved with that move. The company spun off its packaging facility, making a total cash intake in excess of $664 million – plus all the unannounced grants that the company is bidding for. Still, perhaps one of the biggest future announcement

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AMD, Breaking, Business, Gaming, News, Nvidia

Nvidia Credits AMD for Unifying Game Development

Nvidia Invites You to the Order of 10

During the Nvidia’s “Power of 10” event, Jen-Hsun Huang, Co-founder and CEO of Nvidia Corporation talked about the positive shift in mentality for game developers. Game development in the past segmented resources between consoles and PCs, often resulting in sub-par experiences on the more powerful hardware. PC-focused eSports today have an audience of over 300 million viewers, easily rivaling or even beating more established ‘real’ sports. In 2013, the situation for PC gaming was rather grim. The arrival of new, AMD powered consoles brought the x86 architecture back to Microsoft (Intel x86, IBM PowerPC, AMD x86), and marked the third architectural change for Sony (SGI MIPS, IBM PowerPC,

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Breaking, Event, Gaming, News

Battlefield V is Battlefield 1, a World War I Epic Shooter

At the Dreamhack 2016, which is taking place in Austin, TX – Electronic Arts and DICE unveiled a trailer for Battlefield 1. The name of the game stands for World War I, where this epic shooter will take place. Perhaps the most underrepresented clash in the world of computer games, WWI gave birth to modern warfare. Battles were taking place not on a single battlefield, where two armies would stand one against another and shoot until one party won, but rather fight to the death regardless of time of day. Watch this intensive trailer and see what are we talking about: The Official Reveal Trailer shows battlefields

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Augmented Reality (AR), Breaking, Comic-Con, Entertainment, Gaming, News, Virtual Reality (VR)

Star Wars Chess is Becoming a (Virtual) Reality

One of ways how the new technologies will enable future realities is through entertainment. After all, Six Flags is putting VR experiences on its roller coaster rides. Now, what if experiences from the past come to life? Especially if we are talking about movie effects. One such movie effect is coming to life thanks to Phil Tippet, movie magician that worked on dozens of AAA movie titles, including legendary Star Wars. The “Let the Wookie Win” scene from Star Wars IV: A New Hope with holographic chess long belonged to the Hollywood prop magic. In the scene, Luke Skywalker is getting acquainted with the light saber, while Chewbacca and

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Breaking, Computex Taipei, Event, Gaming, Graphics, Hardware, News, Nvidia

Tune in to Nvidia Pascal Livestream on May 6th, 6PM Pacific

Nvidia-Wallaper-widescreen-2

Nvidia Pascal Editor’s Day is taking shape as select group of press, analysts and gaming VIPs are flying to Austin, the capitol of Texas, and then being driven to a W Hotel where the festivities will take place. We already know that Electronic Arts will reveal next installation of Battlefield franchise at 1PM Pacific, 10PM Central European Time while we can now deliver the news that the public part of Pascal Editor’s Day will take place at 6PM Pacific, Midnight Zulu i.e. GMT, and 2AM in Europe. Conveniently for Asian markets, the stream will take place in the morning hours on Saturday, i.e. weekend. Previous launches almost

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AMD, Breaking, Entertainment, Gaming, Graphics, Hardware, News, Nvidia

Leslie Pirritano Joins AMD, Builds a Furyosa Gaming PC

Leslie Pirritano, Your Best Friend, AMD

If you are in the game development community, one of best kept secrets in the industry is Leslie Pirritano. A person whose interests include priesthood (she did marry two of my friends) is not exactly who you would expect handling game developers. Then again, people like her were the ones that enabled the gaming industry as we know it today, crossing the (corporate) boundaries in order to create best possible experiences. Leslie worked on orchestrating one of best Back to School campaigns for Apple Computer in the post-and-pre Jobs era, and then switched to a new cool kid on the block, Nvidia Corporation, where she spent 13 years working

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Breaking, Gaming, News, startups, Virtual Reality (VR)

Is WEVR’s theBlu the Ultimate VR Experience?

WEVR theBlu VR Experience: Luminous Abyss

In 1980s, a breakthrough movie came out that influenced a whole generation of film makers. This is a movie where Luc Besson started to make its mark on filmography, with legendary producers like James Cameron saying they were influenced by it, creating Abyss and search for the Titanic. When it comes to Virtual Reality, this young industry just encountered The Big Blue moment with a similar name. Prospective VR startup WEVR gathered almost $40 million through five funding rounds, focusing on delivering “high performance VR playback software for VR producers.”  While mainstream media called them ‘YouTube for VR’, WEVR is not focusing on content distribution but rather enabling VRproducers – should we call

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Breaking, Gaming, Graphics, Hardware, News, Nvidia, Rumors

Battlefield 5 and GeForce GTX 1080 Reveal on the Same Date

Battlefield V Premiere Landing Page

EA today launched a landing page for the World Premiere of next generation of Battlefield. On May 6th, 2016 at 1 PM Pacific, 4PM Eastern and 9PM British Summer Time, Electronic Arts will hold a live stream announcing the Battlefield 5. This will be the 11th title since this franchise launched in 2002, and probably the most expected one. Star Wars: Battlefront was quite a disappointment and not a single Battlefield title managed to beat Call of Duty from the throne of annual-to-bi-annual franchises that storm the bestselling charts. At the same time, Nvidia is hosting its secretive meeting where the selected invitees will be introduced to GP104 and GP106,

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3D, Breaking, Gaming, News, Virtual Reality (VR), VR World

Best VR Experience? Crytek’s The Climb will Give You Vertigo

Crytek's The Climb, a VR experience

During the E3 2015 show, we managed to play a beta version of Crytek’s “The Cliff”, a Virtual Reality experience that will play tricks with your senses. This ‘game’ can serve either as a cure of fear of heights, or make you scared of heights to the point where you will no longer look down. 10 months later, Crytek released the final version of the game. The Climb places you in a role of an extreme free solo rock climber, taking on some of most difficult climbs you can imagine. All the in-game locations are inspired by the real world, and they will make you feel like when Tom Cruise climbed the Dead

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AMD, Augmented Reality (AR), Breaking, Game Developer Conference (GDC), Gaming, Graphics, Hardware, News, Virtual Reality (VR)

REVIEW: AMD Radeon Pro Duo Launch

AMD Radeon Pro Duo

After a 10 month journey, the Capsaicin board is (finally) among us. The birth of Radeon Pro Duo was a long one, and we detailed the journey from a product that was supposed to come to market as an R9 Fury X2 to one that AMD launched at the Capsaicin event on the first day of Game Developers Conference in San Francisco, CA. In a way, this is one of first product launches created by the Radeon Technologies Group. Following up on the excellent Wraith heatsink, Radeon Pro Duo shows AMD / RTG will leave no stone unturned to revamp their product line-up and offer more to their customers.

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Breaking, Computex Taipei, Gaming, Graphics, Hardware, News, Nvidia, Rumors

16nm MSI GeForce GTX 1080 Leak Ahead of Computex Taipei 2016

MSI GeForce GTX 1080 GAMING 8G

Given that we won’t be seeing any high end GPU hardware until the first quarter 2017 (HBM2-powered AMD Vega 10, Nvidia Pascal GP100), the focus for 2016 will be on the mainstream cards. The shift from 28nm to 16nm (Nvidia) and 14nm (AMD) forced the companies to adopt a conservative approach and focus on entry-level and mainstream silicon, rather than the “highest of all ends”. While Nvidia did launch its 15 billion transistor silicon named GP100 i.e. Tesla P100 at the Nvidia GPU Technology Conference, Jen-Hsun Huang did state that real volume shipments will only start in the first quarter of 2017, roughly the same time

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AMD, Breaking, Gaming, Graphics, Hardware, News, Sony, Virtual Reality (VR)

Sony PlayStation NEO Console for VR Revealed?

Sony PlayStation 4 - PS4

According to multiple sources we managed to talk to during the last couple of industry conferences, and the story that just break today, Sony is rushing ahead towards introduction of “Playstation 4.5”, codenamed NEO. The company decided to update the console rather than performing a ‘simple’ die shrink, a tactic both Microsoft and Sony utilized over the lifetime of their Playstation 2 and 3, Xbox and 360 consoles. The original plan for NEO was to introduce a 14nm die-shrink of 8-core Jaguar processor and an update of a GCN-based graphics processor. However, a shift from 28nm to 14nm is significantly more complex due to the fact that 28nm process used

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