Augmented Reality (AR), Back to School, Breaking, Education, Hardware, News, Virtual Reality (VR)

Virtual Reality Creeps Into Virginia Commonwealth University

Virginia Commonwealth University, or VCU for short, is the latest educational facility to install a Virtual Reality lab on their premises. This lab is known as the MHRG VR Lab (Modern Heuristics Research Group Virtual Reality Lab), and on Friday they opened their doors for the first tour of the lab by students and other university personnel. In addition to the expected implementations of VR and AR setups at the university, the new lab offered access to a device offering advanced 3-D touch and haptic feedback. Devices like this go far beyond the basic haptics offered by current VR gaming controllers, allowing users more complete

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Breaking, Hardware, News, Virtual Reality (VR), VR World, Wearables, Wearables

19th Century “VR headset” Expected to be Auctioned for More than $2500

A “virtual reality” headset hand-crafted by Sir David Brewster, a Victorian instrument-maker from Dundee, Scotland – is to be offered for sale at an auction next week, according to The Times. The Brewster stereoscope gave the illusion of depth using the same optical technology as VR headsets. The device, made of walnut and satinwood, held two images side by side which, when observed through lenticular lenses, converged into a single three-dimensional image. It was developed by Sir David Brewster, a Scottish physicist, mathematician, astronomer, inventor, writer, historian of science and university principal. Most noted for his contributions to the field of optics, he studied the

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Augmented Reality (AR), Breaking, Business, Hardware, News, startups, Virtual Reality (VR)

Can Mystical Magic Leap Lure Singapore’s Temasek into its Net?

Magic Leap Inc., a Florida-based startup that’s raised more than $1.3 billion to build a wearable computing device, is trying to raise even more cash as it readies a long-awaited debut product. According to Bloomberg, one of the organizations that are most interested in investing is no other than Temasek Holdings Pte. Ltd., investment arm of Singapore’s government. As stated, they are thinking of taking part in a new financing round of more than $500 million, bringing Magic Leap valuation close to $6 billion. Magic Leap is a US startup that is working on a head-mounted virtual retinal display which superimposes computer-generated imagery over real world objects. Revolutionary approach calls

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Apple, Augmented Reality (AR), Breaking, Business, Event, Google, Hardware, iOS, Mobile, News, Smartphones

Apple iPhone 8, 8 Plus and iPhone X will Boost AR Market

iPhone X

At the very first event in Steve Jobs Theater at its new headquarters, Apple Inc. announced a series of devices, including the new smartwatch “Watch Series 3”, iPhone 8 and 8 Plus (realistically, these are iPhone 7S and 7S Plus) refreshments, and the king of the event – a $1000 iPhone X (pronounced ten), with X marking 10th anniversary since iPhone 2G came to market. All three phones are powered by a powerful A11 Bionic SoC processor, bringing a set of next-generation features to all three phones, with Augmented Reality and FaceID perhaps being the most impressive ones. Augmented Reality, in that way, superimposes digital

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3D, Audio/Video, Breaking, Business, Entertainment, Event, Exclusive, Gaming, Graphics, Hardware, HTC, Microsoft, News, Oculus, Operating Systems, Software Programs, Virtual Reality (VR), VR World, Windows

Microsoft Prepares VR Partnerships for Windows 10 Holographic Edition

Last winter Microsoft announced that the company started working together with its PC hardware partners to develop headsets that support a mixed mode, between virtual and augmented reality. These headsets run a new version of Microsoft’s software called Windows Mixed Reality, a version of Windows that natively supports both augmented (AR) and virtual reality (VR) experiences. At the Internationale Funkausstellung Berlin, or IFA, the biggest annual consumer electronics trade fair in Europe which started last week, this software giant took the center stage. They said that they will include their “Windows Mixed Reality” in the upcoming Windows 10 Fall Creators Update (available from Oct 17).

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Analysis, Breaking, Entertainment, Exclusive, Gaming, Guides, Hardware, startups

Top 10 YouTube Channels for Hardware

Today, we are introducing a new section with our top picks for hardware-focused YouTube channels. These will generally lean toward PC gaming, but the ways that they approach PC gaming and hardware will differs depending on the channel. We’re hoping to provide enough variety and quality content to get you started on tech YouTubers. Before we jump right into the list, let’s take a moment to discuss how everyone got here. As this article is an ambitious, multi-act tale, we’d probably call this “The Exposition”. How did the channels made it to this list, and what we will be looking for in our upcoming lists?

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Audio/Video, Breaking, Business, Entertainment, Gaming, Graphics, News, startups, Virtual Reality (VR)

SLIVER.TV Raises $9.8 Million to Transport eSports into VR

There’s no shortage of funding for new and exciting companies which are focusing on providing a new experience for the consumers. One such examples is the “mainstreamization” of eSports, with tournaments receiving as much visitors as many mainstream sport events. That’s not all, as eSport streamers drove YouTube and Twitch to new heights in terms of videos being generated and followed. Building on its launch in 2016, SLIVER.tv signed numerous partnerships to bring their technology into eSports. The company signed agreements and started streaming numerous events, bringing brands such as DreamHack, ESL One and Intel Extreme Masters. Their focus on Counter-Strike: Global Offensive (CS:GO) and

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Breaking, Hardware, Networking Reviews, News, Smart Home

Linksys Kills Lag by Launching Killer Wireless Router for Gaming, VR

The quest for seamless wireless experience still represents a challenge for the network industry. Regardless of are we talking about smartphones, eSports, conventional multiplayer games or even VR, any network-induced lag breaks the user experience. In order to address the issue Linksys teamed with Rivet Networks to develop a Killer-powered wireless router, named WRT32X. If the name WRT sounds familiar, it’s no secret that this product shares the name with WRT54 series, one of most successful networking products of all times, still being sold today, 15 years after its introduction – thanks to Linksys making a decision to endorse support OpenWRT for the fans of

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Breaking, Hardware, HTC, News, Oculus, Virtual Reality (VR), Wearables

HTC Responds to Oculus, Slashes Vive Price by 25% to $599

Just as Oculus and their “time limited” summer discount for Oculus Rift + Touch at mere $399 turned into a full time pricing, HTC could not sleep in peace after seeing the tide shifting in favor of its rival, owned by Faceb00k. HTC could not afford to continue selling Vive VR headset for $799 at the time when $458.99 gets you a roomscale Oculus Rift + Touch + Sensor. Ever since its debut, HTC received many accolades and support in the gaming industry. Keeping the open approach to content and not going for exclusives proved to be a winning bet for the company which got

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Breaking, Entertainment, Gaming, Hardware, Mobile, News, Smartphones, Virtual Reality (VR), VR World, Wearables

Hollywood and Stephen King Reinvent Fear with IT Horror VR Experience

Hollywood content factory is kicking into high gear when it comes to VR Experiences. After IMAX launched its VR arcades, and a $50 million content fund. The Void came to life promising spectacular multiplayer experiences, and their Ghostbusters VR experience is to dream off. However, there’s new field of VR entertainment coming… scaring the c**p out of you. Stephen King’s IT is coming back into the movie theaters, and this time around the effects are created to give you a proper fright. In order to capture as much audience as possible, Stephen King and Twentieth Century Fox teamed up to bring a scary VR experience

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AMD, Breaking, Graphics, Hardware, News, Nvidia, Software Programs

AMD Releases Blockchain-Only Driver to Help You Make Money

There’s no denying that blockchain technology is taking a strong foothold in the market, and that it can no longer considered a fad. Using a graphics card to mine cryptocurrencies is somewhat a controversial topic, as gamers complain about the inability to acquire graphics cards to be gaming cards. However, financial results from AMD and NVIDIA are showing that a double digit revenue improvement, and profits associated with it will enable both companies to invest more in R&D. We are not far off from companies offering dedicated mining cards which might even split from the brands of today. After all, NVIDIA Tesla used to be

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Audio/Video, Augmented Reality (AR), Breaking, Hardware, Mobile, Mobile World Congress, News, Qualcomm, Smartphones, Virtual Reality (VR), Wearables

Qualcomm Unveils Depth Sensing Spectra Module Camera

Qualcomm’s AR/VR efforts are accelerating. Following the launch of stand-alone Vive with Snapdragon VR 835 platform, the company launched Spectra ISP camera module for smartphone and headset manufacturers. Goal is to enable several new features which may be the key to simplification of how users around the world use their smartphones and headsets. While we mostly know Qualcomm as the manufacturer of Snapdragon processors, the company is also leading manufacturer of image processing systems, i.e. cameras. Second generation Spectra ISP proves that leadership with innovations such as active or passive depth sensing and biometric recognition (iris scan, facial features) – enabling future smart devices to

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AMD, Breaking, CPU, Enterprise, Hardware, Intel, Microsoft, News, Nvidia, Operating Systems, VR World, Windows

Microsoft Launches Windows 10 Pro for Workstations

Microsoft demonstrated today that the company is keeping its flagship product in touch with the advances in computer hardware. The company announced new version of Windows 10 Pro, named Windows 10 Pro for Workstations. This OS is slated to arrive with the Fall edition of Windows Creators Update. With AMD and Intel releasing 32- and 28-core processors, reporting as much as 128 cores/threads in a 2P (dual socket) configuration, the question how will Microsoft follow the breakneck pace of CPU and GPU wars. New Windows 10 Pro represents a highly tuned version of operating system, focusing on reducing system latency and increasing responsiveness as much

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Back to School, Business, Cloud Computing, Exclusive, Hardware, HP, HTC, News, Oculus, , Technology Security, Virtual Reality (VR), VR World

What does VR mean for VoIP Communications?

Technologies are increasingly advancing and as such, all manners of technological innovations are sharing mutual beneficial relationships and Virtual Reality and Voice Over Internet Protocol, or rather VR and VoIP are no different. In simple terms, VoIP is a technology that allows you to make telephone calls over a broadband internet connection. It relates to the terms IP telephony and internet telephony, both set to be huge business in the foreseeable future. Much like VR, VoIP has had a lot of hype in previous years, which seems to cool before heating up again. The main advantage of VoIP is that it uses the internet as

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Breaking, Event, Gaming, Hardware, HTC, Mobile, News, Virtual Reality (VR), VR World, Wearables

HTC Unveils Vive Standalone VR With Qualcomm Snapdragon 835

The first day of ChinaJoy in Shanghai, China saw the largest number of VR announcements we’ve seen since we started to talk about Virtual Reality. Perhaps the biggest announcement of the first day is HTC, who launched a Vive Standalone headset. The first Vive Standalone VR headset will be available only on the China market, utilizing Viveport as its official content platform, expanding the user case scenario for HTC’s VR strategy. “The new headset is set to deliver an outstanding standalone VR experience, making it the best-in-class premium device for this segment in the China market. Interested VR developers may register at www.viveport.com/standalonevr-cn to apply

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AMD, Breaking, Business, Enterprise, Hardware, News, Virtual Reality (VR)

AMD’s CEO Lisa Su: Virtual Reality Could Grow to 100 million Users in 5 Years

AMD is focused. Those three words best describe AMD’s quarterly results, growing in revenue from $1.03 to 1.22 billion (YoY). Biggest gain was recorded in the Radeon and Ryzen business, i.e. Computing and Graphics. That business segment grew 51%, recording full quarter of RYZEN revenue, and of course, growth in eSports and surprisingly to Wall Street, cryptocurrency demand. In an recorded interview with Sushie Gharib from Fortune, AMD CEO Lisa Su stated that “there is no one thing in magic, when it comes to turning around large corporations, but it is all about focus.” Gong back to the drawing board with CPU and GPU roadmaps

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Augmented Reality (AR), Breaking, Business, CPU, Exclusive, Hardware, Intel, Mobile Computing, News, Wearables

Intel Dismisses IoT for Augmented and Virtual Reality

The IoT community recently looked in disbelief as Intel started to dismantle its IoT efforts – the amount of emails we received is quite surprising, as we’re not exactly a logical place to go for IoT information. However, Intel terminated the business division that was developing wearable devices such as fitness trackers, digital clothing, baby monitors, etc. It also EOL-ed (End-of-Life) numerous IoT products with the notable exception of Curie, which is quite popular. There’s a clear reason why, and it can be found in recent ‘resurrection’ of Google Glass in ‘Enterprise Edition’, as well as wanting to react to popular products from Vuzix and ODG (Osterhaut

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Apple, Augmented Reality (AR), Breaking, Business, Education, Entertainment, Hardware, iOS, Mobile, News, Smartphones, startups, VR World, Wearables

Mira Launches Prism AR Headset for Apple, Can it Break into Mainstream?

The race to be the key Augmented Reality company is on. While some companies are promising the world, some are working in secret to address as much population as possible, and make the experience interactive and appealing to the masses. Mira, an AR startup from Los Angeles completed its seed round and announced pre-orders for its Prism AR headset for palatable $99. What could make the difference for the Prism AR headset is its software platform: unlike numerous Android-powered devices, Mira is focusing solely on Apple iOS devices, and interactive element between persons wearing Prism AR headset and users that can see the AR content through

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Breaking, Gaming, Hardware, HTC, News, Oculus, Virtual Reality (VR)

Oculus Rift VR and Touch Drops in Price by 33% to $399

Oculus announced probably the biggesr announcement of its “The Summer of Rift” event today, bringing the price of the Rift VR headset and Touch controllers to mere $399. To bring this into perspective, for the price of single HTC Vive VR package you can buy no less than two Oculus Rifts. There’s no doubt in our mind that Oculus is reacting to sales results, which sees both platforms lagging behind PlayStation VR, but also seeing that HTC Vive significantly outsells Rift – the difference was 2-to-1 in January 2017, and there’s no doubt the chasm increased. “Summer of Rift is all about celebrating the VR community and encouraging

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Augmented Reality (AR), Breaking, Business, Hardware, News, Oculus, startups, Virtual Reality (VR), Wearables

Could Varjo’s Human Eye Technology be a Breakthrough for VR?

While I am an enthusiast for VR and all associated technologies, one major issue that’s really breaking my immersion into different VR environments is – resolution. More sharp eyed readers of this post can see the pixel grid on both HTC Vive and Oculus Rift headsets, and this is where Varjo hopes to make the difference. Most companies we talk to continuously focus on cables as being the biggest major immersion-breaking problem, but we believe the real problem lies elsewhere – as humans, we’re continuously experiencing restricted motion for different experiences; driving a car requires a seatbelt; flying a plane or being a passenger – seatbelt; roller coaster

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