Breaking, Entertainment, Event, Graphics, News, press releases, VR World

McLaren F1 Team Competition is Looking for the Fastest Gamer

Since the beginning of racing games, virtual racers are trying to be better and faster with each and every stage. I can still remember the first NFS and Midnight Club games, different Grand Prix titles and all the time, it was about competing against my friends. Looking into the typically closed world of Formula One, or F1 for short, we’re quite delighted to see how McLaren F1 Team decided to step up a notch. The racing team partnered with Logitech G (gaming division) and have launched an EGaming competition in order to find the best simulation racing gamer in the world. The winner will be offered a

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AMD, Breaking, Gaming, Graphics, Hardware, News, VR World

AMD Launches Polaris Refresh, Wants to Make World VR Ready

After a series of leaks, AMD finally launched a refresh – or a rebrand – or their Polaris GPU product family. Some minor tweaks enabled Polaris 10 became Polaris 20, and so on, and so forth. The products launching today are Radeon RX 550, 560, 570 and 580. As AMD states, the new line-up is designed to further reduce the barrier of entry to VR capable i.e. “VR Ready” hardware, enable performance at higher resolutions such as 2560×1440 or 3440×1440 etc. Gamers should be able to stream their titles, and achieve great frame rate in the most played titles of today and hopefully tomorrow. According to AMD,

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3D, AMD, Apple, ARM, Business, CPU, Exclusive, Graphics, Hardware, Intel, News, Nvidia, Qualcomm, startups

Two New X86 CPU Vendors coming to Market in 2018, 2020

One of everlasting legacies from former President of The United States (POTUS) Mr. Barrack Obama will be the creation of Chinese semiconductor industry. Following the ban on completion of Tianhe-2 supercomputer in 2014, Chinese government did not double down, but decided to put semiconductor industry as one of top 3 national priorities, and started to infuse over a quarter of trillion U.S. dollars, i.e. 2 trillion RMB (Yuan) into the domestic semiconductor industry, creating not a train, but a “Hyperloop Express” that is changing the semiconductor industry landscape. First, we’re starting to see the power of homegrown computers with ShenWei 260-core CPU processors powering the

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Breaking, Gaming, Graphics, Hardware, News, Nvidia, VR World

First NVIDIA TITAN Xp Reviews Come Online

Last week’s announcement of Titan Xp, with a fully unlocked GP102 core caught many by surprise. The news from Taiwan speak that the reason for the launch is the improvement in yields coming from TSMC. According to the sources we spoke with, both GP100 and GP102 are now bringing in yields above 60% range, meaning that NVIDIA no longer needs to sell every second die as a cut down. In what is bad news for owners of Titan X (Pascal) that launched last August, who paid $1200 for what is now an inferior product bearing almost the same name, NVIDIA decided to refresh the Titan with the best

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Breaking, Graphics, Hardware, News, Software Programs

Futuremark Brings Vulkan API to 3DMark

Founded in 1997, Futuremark is a company that continuously develops one of the greatest benchmark tools for measuring performance of computer hardware and software. Formerly known as ORB (Online Result dataBase), Futuremark today owns the world’s largest and most comprehensive hardware performance database with over 50,000,000 available benchmark results, mixing thousands of different CPU’s, GPU’s and mobile devices. Until recently, it was impossible to offer apples-to-apples comparison between different devises as they all used different API (Application Programming Interface). Luckily, with the work of The KHRONOS Group, Vulkan API is now gaining in popularity. In order to keep with times, Futuremark added Vulkan support their 3DMark

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Breaking, Graphics, Hardware, News, Nvidia, VR World

MSI Custom 1080 Ti Boards are Hit and Miss

Several weeks ago, NVIDIA launched the “crown jewel” of the GeForce line, GTX 1080 Ti(tanium) in the “Founders Edition” variant. As promised, custom boards were to follow over the “next couple of weeks”. MSI, known Taiwanese vendor of graphics cards unveiled custom versions of the 1080 Ti, featuring not just a custom heatsink option, but a custom PCB as such. The line-up consists out of several cards, starting with the Aero card, which comes with a simpler heatsink and the PCB. The MSI 1080 Ti Aero card comes with a blower-style cooler to bring its price as close to MSRP as possible. Second one is

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Breaking, Business, Event, Gaming, Graphics, Hardware, Nvidia, VR World

NVIDIA GeForce GTX 1080 Ti and FCAT VR Are Coming

After several months of anticipation and speculation, NVIDIA finally unveiled the “Ti” version of GeForce GTX 1080. First used on a GeForce 2 Ti some 17 years ago, a monstrous new graphics card that outperforms even the much desired Titan X (Pascal). While the launch was not a surprise thanks to a heap of leaks, its release window and price caught many by surprise; “next week” and (only) $699. The “ultimate GeForce” GPU, as CEO Jen-Hsun Huang called it, will offer up to 1.6GHz boost clocks and an special “OC” clock of 2GHz, the company said during the launch event in San Francisco. The GeForce GTX

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3D, Analysis, Audio/Video, Breaking, Business, Enterprise, Event, Graphics, Hardware, News, Nvidia, VR World

New NVIDIA Quadro Family Plans to Heavily Monetize Pascal GPUs

NVIDIA’s scenario about the GeForce / Quadro / Tesla line-up experienced a lot of turnover over the past couple of years. The sequence of “launch as GeForce, downclock as Tesla, optimize and launch as Quadro,” changed into “launch as Tesla, optimize as GeForce and be reliable as Quadro”. With Pascal, story turned to be almost the same. NVIDIA introduced GP100 as Tesla in April 2016, followed with GP102 chip as Titan X (no longer branded as GeForce), Quadro P6000 and Tesla P40. At the same time, the GP104/106/107 did not experience the same sequence, with only GP104 debuting as Quadro P5000 and Tesla P40. Second day of

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Analysis, Breaking, Business, Graphics, Hardware, News, startups, Virtual Reality (VR), VR World

Pimax Announces World’s First 8K VR Headset

If there’s one thing certain about VR, that is the pace of development. With the original headsets offering a low resolution of 1K per eye, we’re starting to see new products coming to the market offering higher fidelity. Back in August 2016, PIMAX came out and announced world’s first 4K (2k per eye) VR headset. Few weeks later, we managed to get the product in our labs and post a review of Pimax 4k VR headset. We had some things that bothered us about this VR headset, and now, few months’ later guys from Pimax decided to step it up a notch. In this article, we will

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Breaking, Business, Companies, CPU, Event, Graphics, Hardware, Microsoft, News, Virtual Reality (VR), Wearables

Microsoft Finalizing Its HoloLens, VR Headset Specifications

In just a few days time, Microsoft will host WinHEC, its annual hardware / platform conference. This time around, the location is Shenzhen, China – also known as the hardware design capital of the world. Intel has 600 people here working on hardware form factors, while the similar story is with Microsoft and a few other known global players. 2017-2018 hardware strategy will evolve around two things: Microsoft HoloLens and “Microsoft VR”. The first device will be built and branded as Microsoft, while the latter will be a specification for the selected partners – Acer, Asus, Dell, HP and Lenovo. Should the VR headsets from the partners take

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Breaking, Gaming, Graphics, Hardware, HTC, News, startups, Virtual Reality (VR)

HTC Enables Wireless Vive VR Design, New Features for 2017

While the second generation handsets from HTC and Oculus are getting shape hidden from the public eye, there are significant changes being announced or previewed for the upcoming Holiday season. The new controllers were ‘leaked’ a while ago, and should arrive as bundled and separate purchase (for people that have already purchased the Vive). Still, the biggest hurdle for the mass adoption of VR is, or it was, the necessity of a wired connection between the headset and computer. Headset must receive a very high bandwidth picture, so high that a signal from the computer to the headset had to be done by wire, using fastest

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Augmented Reality (AR), Business, CPU, Gaming, Graphics, Hardware, News, Virtual Reality (VR), VR World, Wearables, Wearables

Does MSI Hold a Trump Card in Wireless VR Race?

Several weeks ago, MSI announced the MSI VR One backpack at the Tokyo Game Show. Unlike the competition, MSI also made an announcement about the future sales as well, launching into production during October. Originally intended for launch on October 30th, it took until middle of November to bring the availability of VR One into both North America and Europe. Truth to be told, the concept of a portable VR backpack is getting challenged by innovations such as the HTC/TPCast Wireless Gig (60GHz) concept product. The extent and efficiency of wireless data transfer between headset and PC’s has not yet been confirmed in practice. Nor how it

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AMD, Breaking, Business, Graphics, Hardware, Intel, News, Nvidia, Software Programs, Virtual Reality (VR), VR World

Futuremark Announced VRMark, The New VR Benchmark

Futuremark, a company best known for its 3DMark benchmark just announced the availability of their a new benchmark suite called VRMark. As the name implies, this benchmark is used for testing your system’s ability to run VR games and experiences, since the performance required to do so is much higher than normal gaming performance. As always, Futuremark did their best to use a custom game engine to drive the experiences to the levels which can make your systems slow to a crawl. With VR, the maneuvering space was limited, as reducing the framerate inside the VR experience could potentially get you in a bad shape.

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Apple, Breaking, Business, Companies, Event, Graphics, Hardware, Intel, Microsoft, Mobile, Mobile Computing, News, VR World

Microsoft Pulls an Apple with the New Surface Products

At the annual Surface event, this time dubbed as the Windows 10 event, Microsoft showed us its new, really good looking and innovative devices, as well as software tidbits that we are really happy to see. The company showcased Windows 10 Creators Update, a new update that is expected to become available in April 2017. Windows 10 Creator’s Edition features Paint 3D, better gaming (including 4K and in-game broadcasting) features, a new photo and video sharing feature, as well as Augmented Reality (HoloLens) and Virtual Reality (Windows VR) updates. This is the update that was formerly known as “Redstone 2”, with Insiders Preview to follow later this

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AMD, Breaking, Game Reviews, Gaming, Graphics, Nvidia, Reviews, VR World

What Do You need to Play Battlefield 1

In the eternal battle of Battlefield vs. Call of Duty, Electronic Arts once more pulled the trigger first and released Battlefield 1 on October 21th (to be followed by Call of Duty on November 4th). Following the first in-game experiences, we decided to do a review on game itself and on hardware needed to run this baby. There was much controversy surrounding Battlefield 1 and its return to World War I, also known as The Great War. Concerns about whether or not such delicate subject matter could ever be given the treatment it deserves, especially in a video game, are justified. This is unquestionably the

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AMD, CPU, Graphics, Guides, Hardware, Intel

How To: Build Your Liquid Cooling Computer

Even though we’ve been seeing liquid cooling PCs since the late 1990s, this form of cooling only became a big thing over the last couple of years. If you are thinking about crossing that line you might want to read this post. First thing first, when it comes to liquid cooling, you need to make a decision; go with a custom loop or AIO (All-in-One)? In my opinion today’s AIO’s are “good enough” and as EKWB proved, you can even add a GPU to your loop later. Personally, I think that if you want a silent gaming PC with great overclock potential – go for the custom loop. If you still

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Breaking, Entertainment, Event, Gaming, Graphics, Hardware, News, Oculus, Virtual Reality (VR)

Technology Tricks Bring VR to 500 Dollar PC Level

Bulky, expensive hardware, technical glitches and questionable content are certainly the key barrier to mass adoption of AR and VR technology. Mass adoption is needed in order for any technology to became pervasive. With VR, that adoption is even more important as digital immersion can be overwhelming. As far as gaming content goes, it takes several years to create a big game, if you are being backed by a large publisher. To close the circle – when compared to the global gaming market, market for premium VR gaming is small. Oculus and HTC are both promising numerous experiences that will push those boundaries, such as Top

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Augmented Reality (AR), Breaking, Graphics, Hardware, Mobile, News, Virtual Reality (VR), Wearables

MSI Backpack Brings Freedom into VR

One of key detractors for a complete immersion into virtual reality experience is the presence of cables which hinder your digital movement. Hence, the question for the VR industry is… what is freedom and how one becomes free? If you ask that question to someone from MSI, he or she would just smile and gave you something… backpack alike. You would than realize that suddenly it’s possible to have your cake and eat it too. It is possible to hunt dragons next to your sleeping girlfriend or boyfriend without waking her (or him). Actually, not just one pack but several big, ugly packs of dragons. What

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Entertainment, Graphics, Hardware, Virtual Reality (VR), VR World

StarVR 5K Headset Launches with IMAX in Q4 2016

Acer, Starbreeze and IMAX recently announced the official rollout of the StarVR headset. This headset comes with the second highest resolution on the market (8.29 Million pixels from PIMAX is the record) but offers the highest optics characteristics on the market. The resolution of 5120×1440 pixels amounts to 3.69 million pixels per eye, almost three times more than what HTC and Oculus offer today (2.84x more). When you pair this resolution with an 210 degree, ultra-wide field of view and other contemporary features you get what might be the best VR experience out of 2016 device range. The range and the levels of freedom are making VR experiences as

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Breaking, Entertainment, Gaming, Graphics, Nvidia, Software Programs, Virtual Reality (VR), VR World

Nvidia Releases Mods, Five New Games for VR Funhouse

Back in 1990s and 2000s, every graphics card launch was followed with an impressive demo that would start numerous threads on online boards, and be the reason why would you opt for one side or the other. That trend disappeared for the better part of 2010s, until Nvidia came out with VR Funhouse. Regardless of which technology vendor you support, no one can argue that VR Funhouse is not one of the best experiences on Steam VR and HTC’s Vive headset. This is one of first VR games that has that Nintendo Wii effect, targeting people of all ages. We saw the joy on faces of children as well

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