Breaking, Hardware, Mobile, Reviews, Smartphones, startups, Virtual Reality (VR), VR World

How Does OnePlus 3T Smartphone Performs VR?

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After the new OnePlus 3T smartphone came out, with the same display as the original “3”, we decided to test this not so pricey flagship killer in Virtual Reality. Before that we did a comparison of OnePlus 3 and OnePlus 3T that you can read here. OnePlus decided not to upgrade their 1080×1920 pixels Optical AMOLED display, and although it does not suck – it can be better. The same thing repeated in the camera department. Overall, the camera is really good, even great if you are willing to play with manual options like tuning down ISO in low light. But back on the point here,

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Business, Exclusive, Hardware, Mobile, News, Smartphones, startups, Virtual Reality (VR), VR World, Wearables, Wearables

Hands On: VR PARK-V3 Google Cardboard Headset

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VR headsets are increasingly becoming mainstream in emerging parts of the world. While the west seems to be slowing the pace of adoption ahead of content frenzy coming next year, China and Taiwan seem to be the birthplaces of VR boom which is spreading like wildfire not just in their domestic markets, but also in countries like Indonesia. Some time ago our friends from GearBest send us their low price VR headset for smartphones, and now we will do a short review on this awesome cardboard headset. I am talking about VR PARK-V3 headset, designed for smartphones between 4.7 and 6 inches. It seems like yesterday

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Business, CPU, Hardware, Internet of Things (IoT), Military, Mobile, News, Virtual Reality (VR), VR World, Wearables, Wearables

Lattice just announced iCE40 UltraPlus

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After launching Ultra family in 2014, and the UltraLite Family in early 2015 – Lattice just announced a new member of the iCE40 FPGA family. ICE40 Ultra Plus delivers eight times more memory (1.1 Mbit RAM), twice the digital signal processors (8x DSPs), and improved I/Os over previous generations. Available in multiple package sizes, the programmable nature of the iCE40 UltraPlus device is ideal for smartphones, wearable tech, drones, 360 cameras, human-machine interfaces (HMIs) and industrial automation, as well as security and surveillance products. The variety of sensors needed to implement innovative HMI solutions are rapidly changing the I/O landscape. Today’s mobile devices require ever

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Breaking, Gaming, News, startups, Virtual Reality (VR), VR World

OVERKILL VR Gets a 2.0 Update With New Features

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It seems like it was last week that we published an article about new update on the Overkill VR game, and now – we are doing it again. Game Troopers team is really doing their best to continuously enhance the title with a more realistic and fun experience. If you are interested, here is the content of their new update. First off,  Overkill VR now has two new locations. They are called Quarry (three levels) and the Factory (six new levels). Given that this week saw the worldwide release of Oculus Touch, the patch also brings necessary changes to the game in order to make Overkill

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Augmented Reality (AR), Breaking, Business, Entertainment, Gaming, Hardware, News, startups, Virtual Reality (VR), VR World

Virtuix Faces Problems and Does the Right Thing

Virtuix Omni pre-production unit at E3

Current situation with clumsy VR hardware and quite unpolished VR content is somewhat improving. Big money is being thrown on the table and the whole movement is being propelled forward. However, the goal of seamless experience is far away and only the strongest will endure until the finishing line. Virtuix is a relatively small company that came into the limelight several years ago, raising over a million dollars on Kickstarter. Virtuix is addressing one of the key obstacles for the immersion into the VR: Freedom of movement inside virtual presence. Motion sickness, room-scale space constraints and unnatural navigation schemes like teleportation that inherently break immersion and spoil the

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AMD, Breaking, Business, Companies, Google, Intel, News, Nvidia, Oculus, Software Programs, Virtual Reality (VR), VR World

Khronos Announces an Open VR Standard Initiative

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The Khronos Group, an open consortium of leading hardware and software companies, have just announced a call for participation in a new initiative to define a cross-vendor, royalty-free, open standard for access to modern virtual reality (VR) devices. “Virtual Reality’s success is dependent on a large thriving market of hardware where casual and professional consumers alike can take their pick without worry of fragmentation and incompatibility,” said Christopher Mitchell, OSVR business lead, Razer. “This has been OSVR’s vision from day one and we are thrilled to be a part of the Khronos Group in order to push standardization of interfaces across the industry.” The standards body

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Breaking, Entertainment, Game Reviews, Gaming, News, Oculus, startups, Virtual Reality (VR), VR World

Overkill VR Adds Oculus Touch Support

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Overkill keeps its name in the news. We’ve tested the game extensively through our first look, and reviewed the early access version of the game created by GameTroopers. Word has reached us that the game developers brought several new updates to the game which brings the title to more platforms. Yes, the biggest update is the expiry of HTC Vive “exclusiveness”, as Overkill VR now fully supports Oculus Rift and its Touch controllers. Given the “dead race” both manufacturers have battled over, it is good to see the titles being available across the range of platforms. Besides Oculus Rift and Touch, this is one of first

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Breaking, Business, Companies, CPU, Event, Graphics, Hardware, Microsoft, News, Virtual Reality (VR), Wearables

Microsoft Finalizing Its HoloLens, VR Headset Specifications

In just a few days time, Microsoft will host WinHEC, its annual hardware / platform conference. This time around, the location is Shenzhen, China – also known as the hardware design capital of the world. Intel has 600 people here working on hardware form factors, while the similar story is with Microsoft and a few other known global players. 2017-2018 hardware strategy will evolve around two things: Microsoft HoloLens and “Microsoft VR”. The first device will be built and branded as Microsoft, while the latter will be a specification for the selected partners – Acer, Asus, Dell, HP and Lenovo. Should the VR headsets from the partners take

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Breaking, Google, HTC, News, Virtual Reality (VR), VR World

Google Releases Google Earth VR Experience

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Google Earth is a virtual globe, map and geographical information program. Originally created by Keyhole under the name EarthViewer 3D, Google played with developing 3D models and similar improvements, ultimately leading to the release of Google Earth VR. This is somewhat a surprise project from Google’s Geo team, both just announced and released today. The group has spent the better part of a decade collecting and cataloging an obscene amount of visual data from all over the planet. Now, all that visual data is used to make Earth in Virtual Reality. When you start exploring, you begin your journey looking at the Earth from space, just like in normal Google Earth. From there

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Breaking, Gaming, Graphics, Hardware, HTC, News, startups, Virtual Reality (VR)

HTC Enables Wireless Vive VR Design, New Features for 2017

HTC Vive X: TPCast Vive Wireless Transceiver

While the second generation handsets from HTC and Oculus are getting shape hidden from the public eye, there are significant changes being announced or previewed for the upcoming Holiday season. The new controllers were ‘leaked’ a while ago, and should arrive as bundled and separate purchase (for people that have already purchased the Vive). Still, the biggest hurdle for the mass adoption of VR is, or it was, the necessity of a wired connection between the headset and computer. Headset must receive a very high bandwidth picture, so high that a signal from the computer to the headset had to be done by wire, using fastest

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Augmented Reality (AR), Business, CPU, Gaming, Graphics, Hardware, News, Virtual Reality (VR), VR World, Wearables, Wearables

Does MSI Hold a Trump Card in Wireless VR Race?

MSI touts VR One as a platform to enable the new usage models

Several weeks ago, MSI announced the MSI VR One backpack at the Tokyo Game Show. Unlike the competition, MSI also made an announcement about the future sales as well, launching into production during October. Originally intended for launch on October 30th, it took until middle of November to bring the availability of VR One into both North America and Europe. Truth to be told, the concept of a portable VR backpack is getting challenged by innovations such as the HTC/TPCast Wireless Gig (60GHz) concept product. The extent and efficiency of wireless data transfer between headset and PC’s has not yet been confirmed in practice. Nor how it

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Business, Entertainment, Game Reviews, Reviews, startups, Virtual Reality (VR), VR World

First Look: Overkill VR Early Access Reviewed

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Several weeks ago, we posted an article on the new virtual reality game called Overkill VR, and just a few days ago we finally got the chance to experience a beta version of the game. Developed by the Spanish game development team Game Troopers, Overkill VR is one of the many FPS games for VR, but it takes gameplay to more realistic direction. Steam Early Access for the game opens on November 16th, 2016. Your digital avatar in Overkill VR faces difficult situations as the leader of an resistance movement. The goal is to fight and win over the terrorist organization called “The Faction.” Enemies are coming in waves and

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3D, Breaking, Business, Companies, CPU, Exclusive, Hardware, Memory & Storage Space, Reviews, startups, Virtual Reality (VR), VR World

Hands On Review: PIMAX 4K VR Headset

PIMAX 4K VR Headset Front

Several weeks ago, we posted the story on the very first 4K VR headset, coming from PIMAX. Apparently, the name of the company is “Maximum Pi” based on mathematical skills of the founder, but the similarity with a well known Canadian company – (P)IMAX is just too close. Given that headsets are bound to go into higher resolutions and refresh rates, we were intrigued can the relatively unknown manufacturer from Shenzhen beat the well established players on the market. First off, the packaging – the retail package is smaller than one might expect – significantly smaller than HTC Vive, and about a quarter smaller than Oculus Rift. Inside

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AMD, Breaking, Business, Graphics, Hardware, Intel, News, Nvidia, Software Programs, Virtual Reality (VR), VR World

Futuremark Announced VRMark, The New VR Benchmark

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Futuremark, a company best known for its 3DMark benchmark just announced the availability of their a new benchmark suite called VRMark. As the name implies, this benchmark is used for testing your system’s ability to run VR games and experiences, since the performance required to do so is much higher than normal gaming performance. As always, Futuremark did their best to use a custom game engine to drive the experiences to the levels which can make your systems slow to a crawl. With VR, the maneuvering space was limited, as reducing the framerate inside the VR experience could potentially get you in a bad shape.

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Augmented Reality (AR), Breaking, Business, Cloud Computing, Event, Gaming, Mobile, Mobile Computing, News, Smartphones, Software Programs, startups, Tablets, Virtual Reality (VR), VR World

UNITE Los Angeles 2016 Brings Cool Gaming News

Unite 16: Conference for Unity Engine Developers

UPDATE November 2nd, 2016 18:02 GMT: We received note from the PR team that the date for the release of EditorVR has shifted to “middle of December”, thus disregard what was said during the keynote video. Original Story Following the Unity Training Day on Halloween, October 31st, Unity launched pretty awesome features during the opening keynote for Unite Los Angeles 2016 conference. From Unity to Facebook we could hear a lot about new tools and features to provide enhanced graphics, performance, and production processes across console, mobile, VR and AR development, including Timeline, a new video player, and Octane Render. Also we found out more about New and

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Business, Hardware, Mobile, News, Smartphones, startups, Virtual Reality (VR), VR World

Dlodlo Glass H1 3D Headset review

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Shenzhen has always been a hotbed for peak hardware development. Both Intel and Microsoft have hundreds of engineers in their R&D centers located around the city, while there are over 150 VR headset manufacturers (data from Shenzhen City Government). The city will be the host of Microsoft’s WinHEC Conference in December. Still, majority of volume is expected to come from local players which have their path. Similar to other giants in the area, Dlodlo is a fast rising VR manufacturer with a rapid release schedule of different headsets. One such headset visited our offices. We recently got our hands on the new Dlodlo Glass H1 3D VR

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Augmented Reality (AR), Breaking, Event, Hardware, Intel, Microsoft, Mobile, News, Virtual Reality (VR), VR World, Wearables, Wearables

Microsoft Windows VR Headset Devices Coming in April 2017

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Microsoft product lineup surprised everyone today, but the biggest surprise was planned for VR fans. The company revealed a range of Windows VR headsets alongside its upcoming Windows 10 update known as “Redstone”. This update will come to market as the Windows 10 Creator’s Edition, scheduled for April 2017. This new hardware platform will be manufactured respective partners: Acer, ASUS, Dell, Lenovo and HP. Not only are these devices cheaper than the Oculus Rift and Vive, but Microsoft says they’re better too. “These headsets will be the first and only to ship with inside-out, six degrees of freedom sensors,” said Terry Myerson, Executive VP of the Windows

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Android, Business, Cloud Computing, , Google, Internet, iOS, Mobile, Mobile Computing, , Software Programs, startups, Virtual Reality (VR), VR World

Instagram’s Kevin Systrom Talks Virtual Reality

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Kevin Systrom, co-founder and CEO of Instagram recently talked about Virtual Reality and working with Mark Zuckerberg and Facebook in Bloomberg’s Studio 1.0. Instagram story started on Stanford University where Systrom was studying, and Facebook gave him an job offer. Kevin didn’t want to drop out of school, so he passed on the opportunity. During the college years, he got his first taste of the startup world after being chosen as one of twelve students to participate in the prestigious Mayfield Fellows Program. The fellowship led to his internship at Odeo, the company that eventually gave rise to Twitter. After graduating Stanford, he joined Google as an ‘Associate

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Augmented Reality (AR), Biotech, Breaking, Business, Google, Hardware, Internet of Things (IoT), Mobile, Mobile Computing, News, Smartphones, startups, Tablets, Technology Security, Virtual Reality (VR), VR World, Wearables, Wearables

Google Acquires Eyefluence Weeks before the Daydream Launch

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Eyefluence is company founded by William Torch and Jim Maggraff, with the goals to create eye tracking system that measures the intent of your mind, not just the motions of your eyes in order to control technology. This new system would allow a user to control device through movements of users eyes. This kind of tech may seem unnecessary for present day smartphones and PC-s, but as the world of immersive computing continues to barrel towards us it will become infinitely more relevant. Google certainly thinks so as it has just acquired Eyefluence for itself. According to an official statement on the Eyefluence blog: “Today, we are excited to announce that

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Augmented Reality (AR), Breaking, Entertainment, Exclusive, Gaming, Mobile, News, , Smartphones, startups, Tablets

Five Smartphone Games You Should Play

As the week progresses, there are numerous applications wying for your attention. Commuting to and from work, running errands all saw the removal of “idle time”, with us being engulfed with different applications on mobile phones. As smartphone displays have improved, game developers have taken advantage of the latest technology to add beautiful graphics to their creations. If you like playing smartphone games that mix beauty with fun, you’ll want to download these five titles to your mobile device. We list the five mobile experiences you should experience, including some AR and VR experiences that are on the way. Pokémon GO Price: Free, but in-app

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