Audio/Video, Augmented Reality (AR), Breaking, Event, GPU Technology Conference, News, Nvidia, press releases, Software Programs, Virtual Reality (VR), VR World

NVIDIA Announces Bigger, Better Toolkit for VR Developers

GPU Technology Conference 2017 is premier, NVIDIA just announced first set of VR news coming from the conference. Maybe the highlight of today is that the company is releasing VRWorks Audio and 360 Video software development kits. With this move NVIDIA is making VR more immersive, and VR development easier. So lets recap all that came to our knowledge today: VRWorks is a comprehensive suite of APIs, libraries, and engines that enable application and headset developers to create amazing virtual reality experiences. It enables a new level of presence by bringing physically realistic visuals, sound, touch interactions, and simulated environments to virtual reality. Key components of VRWorks are being

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Augmented Reality (AR), Breaking, Education, Event, Hardware, Microsoft, News, Virtual Reality (VR), VR World

Is Microsoft Surface Laptop a Disappointment?

During its newly established EDU event, Microsoft announced Windows 10 S (S for Student, not for Superman), a new Surface laptop and several partner PCs. The goal of new EDU strategy is to win back schools across the country. Years ago, Microsoft dominated schools with affordable Windows PCs, taking a back seat when Apple rebuilt itself with the iMac and then MacBook. Just as Apple started to run out of steam, Google came to the front with its cloud-driven Chromebooks. Now when the things are changed Microsoft wants to take back the throne, and once again have a prime place in the classroom, where it

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Augmented Reality (AR), Business, Companies, Exclusive, GPU Technology Conference, News, Nvidia, startups, Virtual Reality (VR)

Finalists Announced for NVIDIA VR Content Showcase 2017

With a record number of applicants, NVIDIA just announced the finalists for its VR Showcase at the upcoming festival of  GTC 2017. From over 120 startups, 10 companies have been chosen to compete for a chance to win up to $30,000.00 in cash and prices. These companies have created new and novel ways to use VR/AR content to better the world. The finalists will have the opportunity to pitch their ideas and concepts on stage for 5 minutes with 3 minutes allotted for questions. All the finalists will have exclusive exposure for marketing, public relations, and venture capital. GTC 2017 will offer multiple sessions on

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Augmented Reality (AR), Breaking, Business, Exclusive, Gaming, Hardware, Internet, Internet of Things (IoT), Mobile Computing, News, Opinion, startups, Virtual Reality (VR), VR World

Magic Leap Could be a Great Strategic Acquisition

Since Magic Leap’s inception in 2011, there has been great innovation in the technology sector focused in the virtual reality (VR)/augmented reality (AR)/mixed reality (MR) space with Magic Leap trying to create a new hardware interface designs. However over the last 6 years, Magic Leap has continually run into issues with its product pipeline causing critics to swarm on the perceived failure of the company. Company culture has been on attack with allegation of misogyny and discrimination towards women. The company is at a crossroads and must pick a new direction to sustain its survival. Magic Leap has pivoted its business model on multiple occasions

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Augmented Reality (AR), Breaking, Business, Education, News, startups, Virtual Reality (VR), VR World

VR First Goes Independent, Futuremark Joins the Initiative

VR First launched in January 2016 as a initiative inside troubled Crytek GmbH, with the goal of establishing VR laboratories in universities around the world. Over the past 15 months, VR First helped build 26 labs in North America, Europe, Australia, and Asia. At this point in time, 14 more locations are in various stages of completion. More lab installations will surely follow as the VR First initiative received over 280 applications thus far, out of almost 600 universities that have applied for the program. The initiative is starting to gain traction in the industry, as legendary benchmark maker Futuremark revealed that it teamed forces with

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Augmented Reality (AR), Breaking, Business, Entertainment, Gaming, Opinion, Virtual Reality (VR)

Sofa Sports and the Rise of Live Gaming

Just two decades ago, if somebody prophesized that reality TV would have the lion’s share of airtime on some channels, a job posting for a soothsayer wouldn’t be too far behind. There’s something bizarre about tuning in to watch others do things we’re capable of doing ourselves, not so much the pro sports of this world but the bundling everybody in the same house (Real World) expanded to sitting on sofas (Big Brother) or partying (Jersey Shore), and the arguing that typifies an hour with the Kardashians. Thus, the question present itself – are eSports and the popular forms of entertainment – actual sports themselves? Twitch

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Augmented Reality (AR), Breaking, Business, Hardware, Microsoft, News, Operating Systems, Virtual Reality (VR), VR World, Windows

Windows 10 Creators Update with Mixed Reality Launches

In a bid to cross the chasm between Augmented and Virtual Reality, Microsoft is starting to push the new buzzword: mixed reality. In the April 11th, 2017 update for Windows 10, called “Creators Update,” the company is bringing the mixed reality to the masses. While Hololens Development Edition was Microsoft’s first venture into augmented reality (AR) and Mixed Reality (MR or MxR), a number of other companies have joined Microsoft to put out their own virtual reality (VR) headsets, including the Oculus Rift or HTC Vive. On Tuesday, Microsoft is hitting back. Microsoft Windows 10 Creators Update will have several new mixed reality features, enabling the users to

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Augmented Reality (AR), Breaking, Business, Military, News, startups, Virtual Reality (VR), VR World, Wearables, Wearables

ODG Launches Heavy Duty Mixed Reality, VR AR Combo Glasses

Osterhaut Design Group, or ODG for short is expanding its lineup of combined AR/VR glasses targeting the heavy duty use in industrial markets. After a successful launch of R-7, the company is expanding the product family with R-7HL, short for Hazardous Location. This headset comes with a complete eye protection, shielding its wearers from the most hazardous environments. “ODG built the R-7HL to answer the demands and needs of customers who operate in extreme environments,” said Ralph Osterhout, ODG CEO. “R-7HL brings a durable, hands-free, wearable computing platform to professionals in oil exploration and production, energy, mining, utilities, chemical production and pharmaceuticals and enables heads-up, hands-free checklists, guided

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Android, Augmented Reality (AR), Breaking, Business, iOS, News, Software Programs, startups, VR World

iStaging AR App Changes the Way You Shop

In today’s world, where everything can be ordered online, more and more people are starting to get skeptical about what will arrive once the package arrives at their doorstep. We order things from eBay, Amazon, Gearbest and a bunch of other sites and take a risk that the object of purchase will not be what you hoped for. This concern is spreading especially through online ordering of bulkier items, such as furniture. iStaging is a VR/AR app that positions furniture in the real world environment, enabling perspective correct positioning. This Android and iOS app can help you to show you how furniture looks in real life

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Augmented Reality (AR), Breaking, Business, Event, GPU Technology Conference, News, Nvidia, startups, Virtual Reality (VR), VR World

NVIDIA GTC 2017 Opens VR Showcase Contest

2016 will remain known as the year of the GPU. By looking into technology stocks, we can see that the growth of visualization, Virtual and Augmented Reality, Artificial Intelligence and Deep Learning drove GPU to the new heights. Central conference for GPU technologies remains the one organized by NVIDIA, entering its ninth year. From May 8-11, 2017, NVIDIA is getting ready to unveil vast number of news and features coming from the company and its ecosystem. GTC 2017 brings a very interesting opportunity for a few companies or teams that are working on creating new products for Virtual Reality or Augmented Reality. Conference organizers announced a contest where

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Augmented Reality (AR), Business, Entertainment, Exclusive, Internet, News, Opinion, , Virtual Reality (VR), VR World, Wearables

Top Five Industries That Offer Best VR Experiences

When growing up watching Star Trek: Next Generation they introduced us to the world of the Holodeck, a room where the show could take a person anywhere they wanted to go, and do whatever they wanted. This of course is the dream of mixed realities which are starting to gain traction, with the first one being the Virtual Reality. While we’ve had attempts on believable VR for years, the technology has been in its infancy and not really convincing. Things are changing now, and believable worlds are becoming virtually real. With powerful devices like the HTC Vive and Oculus Rift, as well as more mainstream

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Analysis, Augmented Reality (AR), Breaking, Business, Entertainment, Gaming, Google, News, , Virtual Reality (VR)

Pokémon Go Is a Game-Changer, What Can Augmented Reality Do Next?

With Pokémon Go recently breaking a financial milestone – reaching one billion USD in revenue, it may finally be time to say that Augmented Reality (AR) is now reaching mainstream acceptance and acknowledgement. Before the game’s release in July 2016, the words “augmented reality” probably didn’t mean much to the average consumer. Despite being an emerging concept for the last few years, Google’s April Fools-joke-turned-into-reality made the technology a mass hit. According to the numbers, Pokémon Go has a database of more than 500 million, with an average of 20 million players in the US alone powering up the game every day. Although official revenue

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Augmented Reality (AR), Breaking, Business, Entertainment, Gaming, Hardware, News, startups, Virtual Reality (VR), VR World

Virtuix Faces Problems and Does the Right Thing

Current situation with clumsy VR hardware and quite unpolished VR content is somewhat improving. Big money is being thrown on the table and the whole movement is being propelled forward. However, the goal of seamless experience is far away and only the strongest will endure until the finishing line. Virtuix is a relatively small company that came into the limelight several years ago, raising over a million dollars on Kickstarter. Virtuix is addressing one of the key obstacles for the immersion into the VR: Freedom of movement inside virtual presence. Motion sickness, room-scale space constraints and unnatural navigation schemes like teleportation that inherently break immersion and spoil the

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Augmented Reality (AR), Business, CPU, Gaming, Graphics, Hardware, News, Virtual Reality (VR), VR World, Wearables, Wearables

Does MSI Hold a Trump Card in Wireless VR Race?

Several weeks ago, MSI announced the MSI VR One backpack at the Tokyo Game Show. Unlike the competition, MSI also made an announcement about the future sales as well, launching into production during October. Originally intended for launch on October 30th, it took until middle of November to bring the availability of VR One into both North America and Europe. Truth to be told, the concept of a portable VR backpack is getting challenged by innovations such as the HTC/TPCast Wireless Gig (60GHz) concept product. The extent and efficiency of wireless data transfer between headset and PC’s has not yet been confirmed in practice. Nor how it

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Augmented Reality (AR), Breaking, Business, Cloud Computing, Event, Gaming, Mobile, Mobile Computing, News, Smartphones, Software Programs, startups, Tablets, Virtual Reality (VR), VR World

UNITE Los Angeles 2016 Brings Cool Gaming News

UPDATE November 2nd, 2016 18:02 GMT: We received note from the PR team that the date for the release of EditorVR has shifted to “middle of December”, thus disregard what was said during the keynote video. Original Story Following the Unity Training Day on Halloween, October 31st, Unity launched pretty awesome features during the opening keynote for Unite Los Angeles 2016 conference. From Unity to Facebook we could hear a lot about new tools and features to provide enhanced graphics, performance, and production processes across console, mobile, VR and AR development, including Timeline, a new video player, and Octane Render. Also we found out more about New and

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Augmented Reality (AR), Breaking, Event, Hardware, Intel, Microsoft, Mobile, News, Virtual Reality (VR), VR World, Wearables, Wearables

Microsoft Windows VR Headset Devices Coming in April 2017

Microsoft product lineup surprised everyone today, but the biggest surprise was planned for VR fans. The company revealed a range of Windows VR headsets alongside its upcoming Windows 10 update known as “Redstone”. This update will come to market as the Windows 10 Creator’s Edition, scheduled for April 2017. This new hardware platform will be manufactured respective partners: Acer, ASUS, Dell, Lenovo and HP. Not only are these devices cheaper than the Oculus Rift and Vive, but Microsoft says they’re better too. “These headsets will be the first and only to ship with inside-out, six degrees of freedom sensors,” said Terry Myerson, Executive VP of the Windows

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Augmented Reality (AR), Biotech, Breaking, Business, Google, Hardware, Internet of Things (IoT), Mobile, Mobile Computing, News, Smartphones, startups, Tablets, Technology Security, Virtual Reality (VR), VR World, Wearables, Wearables

Google Acquires Eyefluence Weeks before the Daydream Launch

Eyefluence is company founded by William Torch and Jim Maggraff, with the goals to create eye tracking system that measures the intent of your mind, not just the motions of your eyes in order to control technology. This new system would allow a user to control device through movements of users eyes. This kind of tech may seem unnecessary for present day smartphones and PC-s, but as the world of immersive computing continues to barrel towards us it will become infinitely more relevant. Google certainly thinks so as it has just acquired Eyefluence for itself. According to an official statement on the Eyefluence blog: “Today, we are excited to announce that

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Augmented Reality (AR), Breaking, Entertainment, Exclusive, Gaming, Mobile, News, , Smartphones, startups, Tablets

Five Smartphone Games You Should Play

As the week progresses, there are numerous applications wying for your attention. Commuting to and from work, running errands all saw the removal of “idle time”, with us being engulfed with different applications on mobile phones. As smartphone displays have improved, game developers have taken advantage of the latest technology to add beautiful graphics to their creations. If you like playing smartphone games that mix beauty with fun, you’ll want to download these five titles to your mobile device. We list the five mobile experiences you should experience, including some AR and VR experiences that are on the way. Pokémon GO Price: Free, but in-app

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Analysis, Augmented Reality (AR), Business, News, startups, Virtual Reality (VR), VR World

AR and VR Investments Are Accelerating

1968 was a year widely known for hippie culture, green smoke, free love etc. That year saw San Francisco hosting not just the hippies and free love, but a very significant presentation was held. The author was Doug Engelbart and his presentation became known as “The Mother of All Demos”. Instead of standing at a podium, Mr. Engelbart sat in a custom designed console, where he drove his presentation through the NLS computer residing 30 miles away in his research lab at the Stanford Research Institute. From the remote location, Mr. Engelbart transported images into a large projection screen overhead, flipping seamlessly between his presentation outline

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Augmented Reality (AR), Game Reviews, Gaming, Virtual Reality (VR)

Seven Top Games For Oculus VR Platform

There are quite a few games that were presented at the Oculus Connect event, which took place last week. Among a sea of titles, there were several that caught my eyes and in the end, we picked seven titles that are hitting all the sweet spots on the market, from dreamy adventures to action games. They show the maturing of Oculus VR platform, and need to provide sufficient interest to guarantee sustainability of Oculus as such. Given the quality of titles coming out of Oculus Studios, we’re not too worried as some titles are mighty impressive. Luna First game is called Luna, made by some of

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