Companies, Intel, News, Virtual Reality (VR), VR World, Wearables

Intel and TNT partner to bring VR to basketball broadcasts

Chipmaker Intel and US-based television network TNT this week announced a partnership that will bring virtual reality to NBA fans, beginning with the 2018 NBA All-Star Game. The companies intend to use Intel’s True VR camera technology to enable fans to watch NBA games from multiple perspectives. This will allow viewers to virtually place themselves in a range of vantage points, including high in the stands and at courtside. Intel and TNT indicated this will provide an opportunity for those who cannot attend games in person to have what is essentially an in-the-stadium experience. In their announcement, the companies also said they will be using

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Entertainment, Mobile, News, Smartphones, VR World

Stranger Things Season 2 Gets An AR Snapchat Tie-In

Did you hear? Stranger Things Season 2 is out, and Snapchat has apparently implemented a full AR tie-in for its release. Snapchat has offered various filters for some time now, but with the addition of world lenses (made late last year), the application is now capable of light augmented reality experiences. Most world lenses for Snapchat aren’t very interactive and are just a way to line up a cool Snap or two. The new Stranger Things-themed world lenses, however, allow you to interact with the iconic lights from Joyce Byers’ living room. Tapping different items in the AR recreation of this location from Stranger Things,

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Augmented Reality (AR), Business, Companies, iOS, News, Operating Systems, press releases, Smartphones, VR World

Overstock updated iOS app for AR

American internet retailer Overstock.com Inc. updated its iOS app on Tuesday to enable shoppers to view thousands of products in augmented reality. The new functionality makes use of ARKit, a new Apple Inc. tool that aims to simplify the process for developers to add augmented reality capabilities to their apps. “Augmented reality is changing the way people shop for furniture and home goods forever,” said Overstock.com President Saum Noursalehi. “Shoppers no longer have to guess how a piece of furniture will fit in their room, or if a pattern will match their existing design style. Instead, they can use their phones to see the exact

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Augmented Reality (AR), Breaking, Business, Companies, , Mobile, News, Oculus, press releases, , Sony, Virtual Reality (VR), VR World, Wearables, Wearables

Zuckerberg Introduced new $199 Oculus Go

Facebooks very own CEO, Mark Zuckerberg introduced a new $199 headset, Oculus Go, and permanently cut the price for the flagship Rift to $399 as he talked up VR’s potential. “At every step along the way, the future is built by people who believe it can be better” he said. In a blog post, the company said the new price for its immersive headset will be available for a “limited time” as part of a summer sale. In January, Oculus co-founder Palmer Luckey said that even at the initial $599 price tag, the Rift headset didn’t offer Oculus a profit. This isn’t the first price drop

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Augmented Reality (AR), Business, Companies, News, Virtual Reality (VR), Wearables, Wearables

Upskill Hopes to Bring AR to Mainstream

Upskill wants to be the development platform for our smart glasses, regardless of the brand. This agnostic approach is fairly unusual for companies building augmented reality applications and it provides enterprises with a neutral way to build these applications to work across different smart glasses systems. GE, Coca-Cola, Johnson & Johnson, and Boeing are all Upskill customers that use the Skylight platform in conjunction with Google Glass. The AR market is booming, with Google Glass reborn and ABI Research expecting AR in enterprise applications to hit an inflection point in 2018, with a 227% CAGR. Also, a week ago, ABI Research announced that Augmented Reality (AR) logistics will account for

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Amazon, Artificial Intelligence, Augmented Reality (AR), Companies, Entertainment, Mobile, News, Operating Systems, VR World, Wearables

Amazon Wants You to Wake up and Travel with Alexa

Amazon, hoping to replicate the success of its Echo device, is poised to extend its eyes and ears into every part of your life with the launch of new voice-controlled and camera-equipped Alexa devices designed for bedrooms, living rooms and even your car. Amazon prides itself on its almost pathological focus on what its customers want, rather than what its competitors are doing. But its new Alexa products are clearly a response, at least in part, to new smart speaker offerings from Google and Apple. Amazon is betting that it can defend its franchise by using an old trick – aggressive pricing – and by finding ways

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Business, Entertainment, Google, News, Smartphones, Virtual Reality (VR), VR World, Wearables, Wearables

Google Enables to Browse the Web in VR with Chrome

Virtual reality is something every gamer is talking about. Sure it’s great to win wars, fly in a space or kill a handful of zombies but, what about everyday usage for not-so-gaming population? Google (who else) is working rapidly on transforming the way we experience the everyday stuff – like watching movies or browsing the web. At Google’s I/O developer conference in May, the company announced that it was working on a VR version of Chrome (Chrome 61) that could work in Daydream. Last week, Chrome development team member and “happiness evangelist” François Beaufort announced that the first set of features are now ready for

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Augmented Reality (AR), Breaking, Business, News, Smart Home, Smartphones, VR World

“IKEA Place” AR App Now Shows How Your KIVIK looks in the Daylight

Swedish-based furniture manufacturer IKEA is known for not just designing and manufacturing assemble-it-yourself furniture, but for being the pioneer of its kind by letting technology inform its business. According to Wired.com, there is a new app called Ikea Place that’s not just bringing Swedish shelves and tables to life in your living room, but also lets you put your sofa on the street if you feel like doing it. Previously, IKEA already had released a Catalog app with a similar 3D visualization tool, but the user interface was tiny and it required the physical paper catalog for it to work properly. “IKEA Place makes it

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Breaking, Hardware, News, Virtual Reality (VR), VR World, Wearables, Wearables

19th Century “VR headset” Expected to be Auctioned for More than $2500

A “virtual reality” headset hand-crafted by Sir David Brewster, a Victorian instrument-maker from Dundee, Scotland – is to be offered for sale at an auction next week, according to The Times. The Brewster stereoscope gave the illusion of depth using the same optical technology as VR headsets. The device, made of walnut and satinwood, held two images side by side which, when observed through lenticular lenses, converged into a single three-dimensional image. It was developed by Sir David Brewster, a Scottish physicist, mathematician, astronomer, inventor, writer, historian of science and university principal. Most noted for his contributions to the field of optics, he studied the

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Apple, Augmented Reality (AR), Breaking, Business, Event, Google, Hardware, iOS, Mobile, News, Smartphones

Apple iPhone 8, 8 Plus and iPhone X will Boost AR Market

iPhone X

At the very first event in Steve Jobs Theater at its new headquarters, Apple Inc. announced a series of devices, including the new smartwatch “Watch Series 3”, iPhone 8 and 8 Plus (realistically, these are iPhone 7S and 7S Plus) refreshments, and the king of the event – a $1000 iPhone X (pronounced ten), with X marking 10th anniversary since iPhone 2G came to market. All three phones are powered by a powerful A11 Bionic SoC processor, bringing a set of next-generation features to all three phones, with Augmented Reality and FaceID perhaps being the most impressive ones. Augmented Reality, in that way, superimposes digital

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Breaking, Entertainment, Gaming, Hardware, Mobile, News, Smartphones, Virtual Reality (VR), VR World, Wearables

Hollywood and Stephen King Reinvent Fear with IT Horror VR Experience

Hollywood content factory is kicking into high gear when it comes to VR Experiences. After IMAX launched its VR arcades, and a $50 million content fund. The Void came to life promising spectacular multiplayer experiences, and their Ghostbusters VR experience is to dream off. However, there’s new field of VR entertainment coming… scaring the c**p out of you. Stephen King’s IT is coming back into the movie theaters, and this time around the effects are created to give you a proper fright. In order to capture as much audience as possible, Stephen King and Twentieth Century Fox teamed up to bring a scary VR experience

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Audio/Video, Augmented Reality (AR), Breaking, Hardware, Mobile, Mobile World Congress, News, Qualcomm, Smartphones, Virtual Reality (VR), Wearables

Qualcomm Unveils Depth Sensing Spectra Module Camera

Qualcomm’s AR/VR efforts are accelerating. Following the launch of stand-alone Vive with Snapdragon VR 835 platform, the company launched Spectra ISP camera module for smartphone and headset manufacturers. Goal is to enable several new features which may be the key to simplification of how users around the world use their smartphones and headsets. While we mostly know Qualcomm as the manufacturer of Snapdragon processors, the company is also leading manufacturer of image processing systems, i.e. cameras. Second generation Spectra ISP proves that leadership with innovations such as active or passive depth sensing and biometric recognition (iris scan, facial features) – enabling future smart devices to

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Business, Entertainment, Gaming, News, startups, Virtual Reality (VR), VR World, Wearables, Wearables

Disneyland Goes VR with Star Wars Experience

During the “great entertainment war,” The Walt Disney Company faced a challenge from the Dalian Wanda Group and decided to go all out on its properties and super-charge the connection between its franchises and entertainment parks. Disney figured that all that it needs to ride the storm is accelerate the production of new content, as well as enhance interactivity between visitors and its content. We already reported on Guardians of the Galaxy in VR, now the time has come for Star Wars and the new VR multiplayer experience called Secrets of the Empire. Star Wars: Secrets of the Empire puts a number of players inside

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Entertainment, Gaming, Mobile, News, , Virtual Reality (VR)

Virtual Reality Slots, What More Can We Expect From VR?

While virtual reality won’t take over gaming just yet, it is making a big impact in how we play games. More of a peripheral that allows us to extend how we play games, it offers a more immersive experience that really drags the player into the gaming world. With new online casinos emerging that use all forms of new technology throughout their platforms, we’ll no doubt see them invest heavily in creating online virtual casinos for their players. With that in mind, what impact will this new form of gameplay have on the online casino world? The answer is, probably a lot. One of the

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Breaking, Event, Gaming, Hardware, HTC, Mobile, News, Virtual Reality (VR), VR World, Wearables

HTC Unveils Vive Standalone VR With Qualcomm Snapdragon 835

The first day of ChinaJoy in Shanghai, China saw the largest number of VR announcements we’ve seen since we started to talk about Virtual Reality. Perhaps the biggest announcement of the first day is HTC, who launched a Vive Standalone headset. The first Vive Standalone VR headset will be available only on the China market, utilizing Viveport as its official content platform, expanding the user case scenario for HTC’s VR strategy. “The new headset is set to deliver an outstanding standalone VR experience, making it the best-in-class premium device for this segment in the China market. Interested VR developers may register at www.viveport.com/standalonevr-cn to apply

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Augmented Reality (AR), Biotech, Business, Education, Entertainment, Gaming, News, startups, Virtual Reality (VR), Wearables, Wearables

Xenoma Mixes AI with AR / VR, Launches e-Skin Clothing for Gesture Tracking

A year ago, small Japanese company Xenoma launched its concept dubbed e-skin, clothing fit with wires that enable positional and gesture tracking without the use of external cameras. The vision of the company is to create stretchable clothing with built-in electronics that detect user’s movement, all while being a piece of clothing which can be worn comfortably with machine washability just as regular shirt could do. Now, e-skin is coming to Kickstarter. “Connected clothing will be the most natural way for people to interact with others and their smart devices in the future,” said Ichiro Amimori, Co-Founder & CEO of Xenoma. “e-skin apparel is completely different from

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Apple, Augmented Reality (AR), Breaking, Business, Education, Entertainment, Hardware, iOS, Mobile, News, Smartphones, startups, VR World, Wearables

Mira Launches Prism AR Headset for Apple, Can it Break into Mainstream?

The race to be the key Augmented Reality company is on. While some companies are promising the world, some are working in secret to address as much population as possible, and make the experience interactive and appealing to the masses. Mira, an AR startup from Los Angeles completed its seed round and announced pre-orders for its Prism AR headset for palatable $99. What could make the difference for the Prism AR headset is its software platform: unlike numerous Android-powered devices, Mira is focusing solely on Apple iOS devices, and interactive element between persons wearing Prism AR headset and users that can see the AR content through

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Business, Entertainment, News, Smartphones, startups, Virtual Reality (VR), VR World, Wearables

French Railways SNCF Adopts SkyLights VR Headsets

French railway operator SNCF (Société Nationale des Chemins de fer Français), known worldwide for its TGV bullet trains announced today that it is adding Virtual Reality on its Paris – Milan route. This 877 kilometer, 545 mile route, which takes seven hours to complete is now enabling travelers to spend a part of the journey in an IMAX-sized theater, enjoying dozens of movies. According to the press release, “this all-in-one entertainment solution is developed by Franco-American company SkyLights to transform the on board customer experience. It includes lightweight and comfortable VR headsets, noise cancelling headphones and a Hollywood content catalog to ensure total passenger immersion. Hidden

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Android, Audio/Video, Breaking, Hardware, iOS, Mobile, Reviews, Software Programs, Virtual Reality (VR), VR World

Xiaomi Mijia MI SPHERE 360 Camera Review

Xiaomi is slowly opening itself and their products to the west. The Chinese smartphone giant is expanding its availability on global markets thanks to its e-tailers. One of their leading partners is turning out to be GearBest, who recently sent us the Xiaomi Mijia MI SPHERE 360 Camera. I took the camera to the city of Varazdin in Croatia and checked the real world performance. Given the price of mere $255, can Xiaomi’s 360 degree camera offer the ultimate price / performance ratio? First off, I have to admit that setting the camera was a real pain in the behind, trying to figure out how to install phone

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Breaking, Event, Google, Hardware, HTC, Mobile, News, Virtual Reality (VR), VR World, Wearables

Google Announced WorldSense, Stand Alone VR Headset

At its annual developer conference called I/O, Google announced standalone VR headsets for the Daydream VR platform, the first of which will be made by HTC and Lenovo. Supporting these new devices is WorldSense, an inside out positional tracking system which supposedly “dramatically improves tracking” when compared to previous Daydream devices. WorldSense is a product name for a positional tracking system that operates on an ‘inside-out’ principle; it doesn’t need any external sensors or beacons to track the movement of your head through 3D space. The new fully self-contained ‘standalone’ Daydream VR headsets will use the new tech to allow for positional tracking which Google

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