Audio/Video, Breaking, Consumer Electronics Show (CES), Hardware, News, VR World, Wearables

GoPro’s 360-Degree Camera Will Be Released By The End Of 2017

Over a year ago, at CES 2016 GoPro teased the world with the new consumer 360-degree camera called Fusion. We have not heard much about it since then… until today. After another dozen or so months in development, the company finally announced the GoPro Fusion, the latest member of GoPro’s lineup for “fully immersive virtual reality content, non-VR video, and photos”. The camera is now expected to hit the shelves by the end of 2017 (read; more months of development ahead) and allows users to capture stunning 5.2K video at 30 frames per second and breathtaking photos in full spherical mode. Details on pricing and other

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Breaking, Business, Google, Hardware, Mobile, Mobile Computing, News, Samsung, Smartphones, Virtual Reality (VR), Wearables, Wearables

Samsung Disables Google Daydream VR on Galaxy Phones

Google's Daydream UI built in Android N

While Samsung always had a clear plan that Google and its Android are just some of operating systems the company ships their products with, the company never disabled features that come with Android… until now. When Samsung Galaxy S8 arrives on the market on April 21st, it will probably take the crown of the world’s most powerful Android smartphone on the market… facing a different situation. At the moment, compared to Google’s Daydream, Samsung’s Gear VR is more rounded and polished. However, users that opt for Oculus’s mobile i.e. GearVR platform won’t be able to use Google’s own VR platform, known as Daydream. Just like YouTube platform

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Augmented Reality (AR), Breaking, Business, Military, News, startups, Virtual Reality (VR), VR World, Wearables, Wearables

ODG Launches Heavy Duty Mixed Reality, VR AR Combo Glasses

ODG R-7HL Rear Perspective

Osterhaut Design Group, or ODG for short is expanding its lineup of combined AR/VR glasses targeting the heavy duty use in industrial markets. After a successful launch of R-7, the company is expanding the product family with R-7HL, short for Hazardous Location. This headset comes with a complete eye protection, shielding its wearers from the most hazardous environments. “ODG built the R-7HL to answer the demands and needs of customers who operate in extreme environments,” said Ralph Osterhout, ODG CEO. “R-7HL brings a durable, hands-free, wearable computing platform to professionals in oil exploration and production, energy, mining, utilities, chemical production and pharmaceuticals and enables heads-up, hands-free checklists, guided

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Business, Exclusive, Hardware, Mobile, News, Smartphones, startups, Virtual Reality (VR), VR World, Wearables, Wearables

Hands On: VR PARK-V3 Google Cardboard Headset

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VR headsets are increasingly becoming mainstream in emerging parts of the world. While the west seems to be slowing the pace of adoption ahead of content frenzy coming next year, China and Taiwan seem to be the birthplaces of VR boom which is spreading like wildfire not just in their domestic markets, but also in countries like Indonesia. Some time ago our friends from GearBest send us their low price VR headset for smartphones, and now we will do a short review on this awesome cardboard headset. I am talking about VR PARK-V3 headset, designed for smartphones between 4.7 and 6 inches. It seems like yesterday

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Business, CPU, Hardware, Internet of Things (IoT), Military, Mobile, News, Virtual Reality (VR), VR World, Wearables, Wearables

Lattice just announced iCE40 UltraPlus

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After launching Ultra family in 2014, and the UltraLite Family in early 2015 – Lattice just announced a new member of the iCE40 FPGA family. ICE40 Ultra Plus delivers eight times more memory (1.1 Mbit RAM), twice the digital signal processors (8x DSPs), and improved I/Os over previous generations. Available in multiple package sizes, the programmable nature of the iCE40 UltraPlus device is ideal for smartphones, wearable tech, drones, 360 cameras, human-machine interfaces (HMIs) and industrial automation, as well as security and surveillance products. The variety of sensors needed to implement innovative HMI solutions are rapidly changing the I/O landscape. Today’s mobile devices require ever

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Business, Buying Guides, Event, Holiday Shopping Guides, News, Smartphones, Tablets, VR World, Wearables

Best Deals for Christmas Shopping List on GearBest

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After publishing several articles about the deals on Black Friday and Cyber Monday, we are sharing couple of good deals on Christmas Sale by our friends from GearBest. I will put some of my best picks with this sale and if you want to see more you can see it all in the link provided here. This deals are active now, and they will be active for next six days. First off, headset that we reviewed and tested ourselves, world’s first 4K VR headset – the Pimax 4K. You can get this headset or just under $300, and if you wanted to buy it earlier –

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Augmented Reality (AR), Business, CPU, Gaming, Graphics, Hardware, News, Virtual Reality (VR), VR World, Wearables, Wearables

Does MSI Hold a Trump Card in Wireless VR Race?

MSI touts VR One as a platform to enable the new usage models

Several weeks ago, MSI announced the MSI VR One backpack at the Tokyo Game Show. Unlike the competition, MSI also made an announcement about the future sales as well, launching into production during October. Originally intended for launch on October 30th, it took until middle of November to bring the availability of VR One into both North America and Europe. Truth to be told, the concept of a portable VR backpack is getting challenged by innovations such as the HTC/TPCast Wireless Gig (60GHz) concept product. The extent and efficiency of wireless data transfer between headset and PC’s has not yet been confirmed in practice. Nor how it

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Augmented Reality (AR), Breaking, Event, Hardware, Intel, Microsoft, Mobile, News, Virtual Reality (VR), VR World, Wearables, Wearables

Microsoft Windows VR Headset Devices Coming in April 2017

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Microsoft product lineup surprised everyone today, but the biggest surprise was planned for VR fans. The company revealed a range of Windows VR headsets alongside its upcoming Windows 10 update known as “Redstone”. This update will come to market as the Windows 10 Creator’s Edition, scheduled for April 2017. This new hardware platform will be manufactured respective partners: Acer, ASUS, Dell, Lenovo and HP. Not only are these devices cheaper than the Oculus Rift and Vive, but Microsoft says they’re better too. “These headsets will be the first and only to ship with inside-out, six degrees of freedom sensors,” said Terry Myerson, Executive VP of the Windows

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Augmented Reality (AR), Biotech, Breaking, Business, Google, Hardware, Internet of Things (IoT), Mobile, Mobile Computing, News, Smartphones, startups, Tablets, Technology Security, Virtual Reality (VR), VR World, Wearables, Wearables

Google Acquires Eyefluence Weeks before the Daydream Launch

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Eyefluence is company founded by William Torch and Jim Maggraff, with the goals to create eye tracking system that measures the intent of your mind, not just the motions of your eyes in order to control technology. This new system would allow a user to control device through movements of users eyes. This kind of tech may seem unnecessary for present day smartphones and PC-s, but as the world of immersive computing continues to barrel towards us it will become infinitely more relevant. Google certainly thinks so as it has just acquired Eyefluence for itself. According to an official statement on the Eyefluence blog: “Today, we are excited to announce that

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Breaking, Education, Entertainment, HTC, Mobile, News, Smartphones, startups, Virtual Reality (VR), VR World, Wearables, Wearables

Lifeliqe Partners with HTC Vive to Drive VR Education

Lifeliqe VR Space Exploration

Learning is a process that starts from the birth of a living being and only stops once our travels on this realm end. A lot of the answers is to a question “What is an adventure?” Fire in the ancient home? Roaming with dinosaurs? Learning and education? With the development of VR in education, all the learning experiences are beginning to unite – that’s the driving force behind Lifeliqe. The company provides a platform for creation, sharing and deployment of 3D objects into mobile, VR, AR and 3D printable media. “VR experience offers a completely different level of immersion and engagement and that’s why it’s perfect for use

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Audio/Video, Augmented Reality (AR), Auto, Breaking, Entertainment, Hardware, Internet, Mobile, News, startups, Virtual Reality (VR), Wearables

360fly and RaceRender Linkup Brings Immersive Racing Videos

360fly RaceRender UI overlay on Track

“I think there are lot of things that can be done around gaming, VR [Virtual Reality] and AR [Augmented Reality].” said Greg Maffei, CEO of Liberty Media. “There’s an enormous amount of video feed and data that we have about the races that we are already capturing that we are not in any way processing incrementally for the dedicated fan, or opportunities around things like gambling.” When such words come from the co-owner of FIA Formula E Championship, and the new owner of Formula One World Championship i.e. F1 it is clear that the way how we consume sports is going to change in the future

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Augmented Reality (AR), Breaking, Graphics, Hardware, Mobile, News, Virtual Reality (VR), Wearables

MSI Backpack Brings Freedom into VR

MSI VR One Battery Pack Performance

One of key detractors for a complete immersion into virtual reality experience is the presence of cables which hinder your digital movement. Hence, the question for the VR industry is… what is freedom and how one becomes free? If you ask that question to someone from MSI, he or she would just smile and gave you something… backpack alike. You would than realize that suddenly it’s possible to have your cake and eat it too. It is possible to hunt dragons next to your sleeping girlfriend or boyfriend without waking her (or him). Actually, not just one pack but several big, ugly packs of dragons. What

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Augmented Reality (AR), Breaking, Hardware, Intel, Mobile, News, Virtual Reality (VR), Wearables

Intel Doubles Down on VR and AR, Calls it Merged Reality

Intel’s Craig Raymond displays the Project Alloy virtual reality headset during the Day 1 keynote at the 2016 Intel Developer Forum in San Francisco on Tuesday, Aug. 16, 2016. Intel CEO Brian Krzanich’s keynote presentation offered perspective on the unique role Intel will play as the boundaries of computing continue to expand. (Credit: Intel Corporation)

Slowly but certainly, Intel is unveiling its “Merged Reality” strategy. About a year and a half ago, Intel invested in Razer bringing the valuation of the said company to north of $1 billion. Exactly a year ago, that investment expanded with the launch of Open Source Virtual Reality or OSVR. Today, Razer is bringing Hacker Development Kit 2.0 to the market, and Intel announced their first lovechild codenamed Project Alloy. Project Alloy is best described as a VR Headset in the class of HTC Vive or Oculus Rift, but with the ability to “cut the VR cord”, since it features mobile processing similar to the

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3D, Breaking, Hardware, Mobile, News, Samsung, Smartphones, Virtual Reality (VR), Wearables, Wearables

New Samsung GearVR 3 Arrives This Week

Samsung GearVR 2016 i.e. SM-R323

One of most widely used VR HMDs (Head Mounted Device) on the market is GearVR, a love child of collaboration between Facebook i.e. Oculus and Samsung. The device is growing in popularity as there are over 1.2 million active monthly users. Not to be outdone by swathes of competition – such as Chinese Baofeng Mojiong – Samsung is updating its GearVR with a third generation product. Targeting Galaxy Note 7 and Galaxy S7 / S7 Edge users, GearVR brings USB-C connector as well as improved controller. Under the majestically simple name “SM-R323”, third generation GearVR will be bundled with Galaxy Note 7 in some markets, while the most

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Augmented Reality (AR), Breaking, , Google, Hardware, Microsoft, Mobile, News, Samsung, Smartphones, Tablets, Virtual Reality (VR), VR World, Wearables

Graphene Batteries Enable Future; Magic Leap and other AR/VR Players

Dongxu Optoelectronics G-King Graphene Battery Pack

Third week of July saw a major technology breakthrough that will probably affect the shape of the world we currently live in. While the previous attempts at creating a non-lithium based battery pack did not result in a major volume, the tide is turning. Turnigy Graphene brought the technology to market for DIY and enthusiast markets (battery packs for drones, model planes, RC cars etc.), and now Chinese company Dongxu Optoelectronics launched a consumer version of the graphene battery technology.  Named G-King Battery Pack, Dongxu is launching a battery pack for mobile phones and tablets promising record quick recharges. While the product has somewhat modest capacity of 4,800 mAh (Thermaltake’s

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Apple, Augmented Reality (AR), Breaking, Business, Entertainment, , Game Developer Conference (GDC), Google, Hardware, Microsoft, News, Samsung, startups, Virtual Reality (VR), Wearables, Wearables

Did Seebright Just Launch Google Cardboard for AR?

Seebright Ripple Augmented Reality Developer Kit

Augmented Reality, also called Mixed Reality (MR, MxR) is set to represent a very large part of our lives. Even today, if you own a car with a heads-up display (HUD), you are a user of Augmented Reality. Still, the development of AR applications is extremely difficult due to high barrier of entry. Unlike the VR, where you can purchase an Open Source VR Hacker 1.4 headset (OSVR) for just $299.99 –   AR headsets can set you back for thousands of dollars. Case in point is Microsoft’s HoloLens, where a development kit will set you back for $3000. Osterhaut Design Group sells their R-7 glasses for $2799.99. Thus,

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Augmented Reality (AR), Breaking, Business, Hardware, Military, Mobile, News, Virtual Reality (VR), Wearables, Wearables

OTOY and ODG: Look Into the Future of Virtual Reality

ODG's R-7 VR/AR Glasses served as a base for a consumer product.

Hot on heels of last week’s announcement that OTOY is teaming with Osterhaut Design Group to deliver a consumer version of their Augmented / Virtual Reality glasses, Jules Urbach Founder, Chairman and CEO of OTOY came on CNBC’s SquakBox. In a two minute, thirty second video Jules described the work they are doing with ODG in bringing this new and exciting product to market. We reached to Jules for comment and here’s what he said: “Video of live Light field streaming working on a Samsung Galaxy S6 is really a milestone we’ve been working on for a while. But the ODG glasses are pretty amazing as

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Augmented Reality (AR), Breaking, Hardware, Microsoft, Mobile, News, Virtual Reality (VR), Wearables, Wearables

See the Microsoft Windows 10 Holographic Concept Video

Microsoft HoloLens Hardware FINAL

Microsoft decided to take a calculated risk and leave the Virtual Reality market to Facebook (through Oculus and Samsung) and HTC with their dedicated headsets Gear VR, Rift and Vive. Their focus is on Augmented Reality, or simply put – “Mixed Reality”. The term MR is expected to replace AR quite soon, and Microsoft’s latest video demonstrates they clearly don’t want to be associated with AR as well. The video shows the vision of how can productivity be increased by introducing the collaboration/co-location effect between different users on separate locations. All future users of HoloLens should need is a collaborative suite (perhaps Microsoft’s own HoloOffice?). We certainly hope

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Augmented Reality (AR), Breaking, Entertainment, Hardware, Mobile, News, Qualcomm, Virtual Reality (VR), Wearables, Wearables

Is ODG’s “Project Horizon” the Ultimate Mixed Reality Headset?

AR Use case: Entertainment

There’s little doubt that the most advanced augmented reality headgear currently exists solely in the realms of military use. From an eyeball projecting Heads-Up Display for the F-35 Lighting II fighter jet to high-resolution AR visor that doesn’t project blue color because well – blue is the color of the sky – these multi-thousand dollar pieces of equipment could solve the consumer conundrum for both VR and AR. Osterhout Design Group, also known as ODG is one of such military-focused company – just announced its consumer effort code named “Project Horizon”. In order to bring what might be the ultimate AR headset, ODG is teaming up

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Augmented Reality (AR), Breaking, Event, Gaming, Google, Mobile, News, Smartphones, Virtual Reality (VR), Wearables

Meet Daydream, Google’s Mobile VR Platform

Google Daydream Home background

When Google launched the Cardboard VR project on I/O 2014, the company wanted to make sure that VR is not a passing thing, like the ill-fated Google Glass project ended up being. Cardboard VR turned to be an utter success story, with over five million units shipped to the customers worldwide. That number is even greater if you calculate the number of homemade cardboard devices. After all, over 50 million application downloads speak for itself. Couple of months ago, Google announced they’re working on Android for VR and that day is here. During its I/O 2016 keynote speech, Clay Bavor, VP Google and head of Virtual Reality introduced Daydream, a VR initiative

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