Artificial Intelligence, Business, Companies, Mobile, News, press releases

Drink Your Tequila From AI Interactive Bottle

Last week Astral Tequila (‘Astral’) introduced smart bottles of its award-winning spirit to engage with consumers in-store and deliver customized digital experiences with the tap of a smartphone. The AI interactive spirits bottles featuring NFC technology is said to be the first spirits bottle released in the US, and will be available from stores in California, Texas, Florida, New York, Illinois, New Jersey and Georgia. Astral is collaborating with NFC (near field communications) mobile marketing solutions provider and Thin Film Electronics ASA (‘Thinfilm’). The smart bottles of its tequila will utilize near field communication (NFC) technology to provide exclusive content to smartphone users. An NFC neck

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Augmented Reality (AR), Business, Companies, Cryptocurrency, Entertainment, Gaming, News, press releases, Virtual Reality (VR)

Gameflip ICO Is Now Live with Target of 15,000 ETH

Following an oversubscribed and successful pre-ICO last month, Gameflip, the veteran Silicon Valley gaming marketplace, has officially launched its highly-anticipated ICO. Crypto and global media have been buzzing about Gameflip, which has been highlighted as a prime example of a successful Silicon Valley startup turned ICO. Gameflip’s digital goods marketplace has 2+ million gamers with millions of USD in transactions each month. With FLIP, its digital token and ecosystem, Gameflip is extending its proven marketplace onto the blockchain — creating significant value for gamers and game publishers. With 2 million registered gamers and 500,000 active monthly users, Gameflip is already the industry’s most comprehensive digital goods

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Augmented Reality (AR), Companies, Gaming, News, press releases

The Magic World of Harry Potter now comes in AR

Harry Potter: Wizards Unite” will bring author J.K. Rowling’s Wizarding World to mobile phones and use augmented reality (AR) to create a real-world scavenger hunt, allow players to cast spells, find artifacts, team up and encounter magical beasts and characters from the popular book series. The game will have players exploring real-world neighborhoods and cities across the globe, go on adventures, learn and cast spells, discover mysterious artifacts, and encounter legendary beasts and iconic characters. “The beloved Harry Potter stories have captured imaginations worldwide for more than 20 years and soon we’ll turn the fantasy into augmented reality, allowing fans and their friends to become

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Companies, Entertainment, Gaming, Graphics, News, Nvidia, press releases, Virtual Reality (VR)

NVIDIA aligns with the Force with new video cards

Fans of Star Wars who desire high-end graphics hardware can look forward to NVIDIA’s imminent release of two collector’s edition GPUs: the new Jedi Order™ and Galactic Empire™ editions of their TITAN Xp line. The cards utilize NVIDIA’s Pascal-based GP102 GPU technology, featuring 33,840 CUDA cores running at 1.6GHz and 12GB of GDDR5X memory running at 11.4Gbps. This equates to 12TFLOPs of processing power — more than sufficient for highly-demanding applications at the highest detail settings, and well-suited for VR use cases (such as the Trials on Tatooine VR experience). But, besides high performance is a commitment to style, with the cards mirroring the light

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Artificial Intelligence, Auto, Business, China, Companies, News, press releases

Baidu Joins Shoqi to develop driverless cars

Chinese search engine giant Baidu and Shouqi Limousine & Chauffeur, a car-hailing operator, are joining up to develop driverless vehicles, said Reuters. Baidu will supply Shouqi with the tools it needs for both its existing business and driverless cars, including map services, its Apollo autonomous platform and its conversational AI platform DuerOS. In return, Shouqi will supply Baidu with high-precision maps. Baidu will also offer software and hardware solutions such as the “DuerOS” and “Apollo platform” to Shouqi to help it develop autonomous vehicles. “DuerOS is an AI platform that provides tools for developers looking to quickly build intelligent devices that anyone can interact with, primarily through

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Augmented Reality (AR), Business, Companies, News, press releases

Target implements AR in its App

Same like Overstock and IKEA before it, Target is tapping the magic of augmented reality to bypass anything that can make buying home goods a real headache. While two objects (or sofas) cannot occupy the same space at the same time in the real world, they can in AR’s parallel universe. Target calls the feature “See It In Your Space,” because, like Ikea’s Place app for iOS, you can literally use it to see what a piece of furniture would look like in your home. Guests shopping the new Project 62 line can use the feature to place three-dimensional versions of real Target home products within photos of actual rooms at

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Augmented Reality (AR), Business, Companies, News, press releases, VR World, Wearables

Everysight Raptor AR Smartglasses early prices announced

A consumer augmented reality company Everysight announced price point, feature set and have launched details for their Raptor AR Smartglasses (Raptor), the first consumer-focused augmented reality smartglasses for cyclists, triathletes, and early adopters. Raptor smartglasses enhance performance using augmented reality to provide riders with the real-time information they need to become faster, fitter, and more efficient. The glasses are coming in three colors (all black, black with green trim, and white with blue trim) and have a price of $649 for the 16GB and $699 for the 32GB versions. Additionally, Everysight will offer accessories such as a handlebar control system, RX frames, and tinted visors. Consumers can register for

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Artificial Intelligence, Business, News, press releases, VR World

U.K.: AI gaining $837 billion by 2035

Artificial intelligence could add 630 billion pounds ($837 billion) to the U.K. economy by 2035, a government-commissioned report said. Nine months after the government commissioned an independent review into artificial intelligence, the authors have revealed their fundings. The major recommendations? AI and its applications shouldn’t be subject to direct regulation, but an AI council should oversee the industry. The report describes Artificial intelligence like the engine of the digital revolution. It depends for its power on a number of prerequisites: computing power, bandwidth, and large-scale data sets, all of which are elements of ‘big data’, the potential of which will only be realised using artificial

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aerospace, Business, Companies, Entertainment, News, Nvidia, press releases, Space and Science, Virtual Reality (VR), VR World

Nvidia Finally Announced its VR Platform Holodeck

Nvidia announced this week that it has opened early access to Nvidia Holodeck, its intelligent virtual reality platform, for select designers and developers. Nvidia Holodeck brings designers, developers and their customers together from anywhere in the world to discover, build and explore creations in a highly realistic, collaborative and physically simulated VR environment. The platform’s immersive, photoreal experience drives creativity, provides a faster and more accurate understanding of a scene or model, streamlines the review process and reduces the need for physical prototyping. Because of its realistic graphics, accurate real-world physics and multi-user collaboration, Holodeck is already used as a powerful design lab for AI agents

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Augmented Reality (AR), Business, Companies, iOS, News, Operating Systems, press releases, Smartphones, VR World

Overstock updated iOS app for AR

American internet retailer Overstock.com Inc. updated its iOS app on Tuesday to enable shoppers to view thousands of products in augmented reality. The new functionality makes use of ARKit, a new Apple Inc. tool that aims to simplify the process for developers to add augmented reality capabilities to their apps. “Augmented reality is changing the way people shop for furniture and home goods forever,” said Overstock.com President Saum Noursalehi. “Shoppers no longer have to guess how a piece of furniture will fit in their room, or if a pattern will match their existing design style. Instead, they can use their phones to see the exact

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Augmented Reality (AR), Breaking, Business, Companies, , Mobile, News, Oculus, press releases, , Sony, Virtual Reality (VR), VR World, Wearables, Wearables

Zuckerberg Introduced new $199 Oculus Go

Facebooks very own CEO, Mark Zuckerberg introduced a new $199 headset, Oculus Go, and permanently cut the price for the flagship Rift to $399 as he talked up VR’s potential. “At every step along the way, the future is built by people who believe it can be better” he said. In a blog post, the company said the new price for its immersive headset will be available for a “limited time” as part of a summer sale. In January, Oculus co-founder Palmer Luckey said that even at the initial $599 price tag, the Rift headset didn’t offer Oculus a profit. This isn’t the first price drop

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Artificial Intelligence, Auto, Business, Companies, News, Nvidia, press releases, transportation, VR World

Nvidia announced Pegasus – New Platform for Driverless Cars

Silicon Valley graphics chipmaker Nvidia, announced a new, more powerful computing platform for use in autonomous vehicles. The company claims its new system, code named Pegasus, can be used to power Level 5, fully driverless cars without steering wheels, pedals, or mirrors. Deutsche Post DHL Group, the world’s largest mail and logistics company, and ZF [ZFF.UL], a top automotive parts supplier, plan to deploy a fleet of autonomous delivery trucks based on the new chips, starting in 2019, NVIDIA said for Reuters. The third generation of NVIDIA’s Drive PX automotive line is a multi-chip platform the size of car license plates with datacenter-class processing power.

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Augmented Reality (AR), Business, Companies, Entertainment, News, press releases, Virtual Reality (VR), VR World, Wearables

Swarovski and MasterCard Create a New VR Shopping Experience

MasterCard and Swarovski disclosed that two companies joined forces up to create a new virtual reality shopping app for browsing through a virtual home filled with crystal objects designed by the late architect Zaha Hadid, designer Tomás Alonso and many others. According to Cnet.com, the app could mean that VR and augmented-reality shopping will start to grow in the luxury markets. Because these crystal pieces are heavy, pricey and difficult to ship (fragile), VR shopping may be a useful step for potential buyers and help Swarovski achieve more sales. In our earlier coverage, IKEA used features from Apple’s new iOS 11 to create an AR furniture shopping

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Breaking, Business, Hardware, Intel, News, press releases, Virtual Reality (VR)

Intel Abandons Project Alloy VR as it Canceled Its Mobile Processors

Over the past three months, Intel abandoned or canceled a large number of projects which were hailed as the “future of Intel”. By canceling its low-power mobile processors and shifting away from competing with ARM, projects are getting abandoned ‘en masse’. Last in the list of cuts were plans to create a virtual reality headset. According to a report, this semiconductor giant has shut down Project Alloy virtual reality headset initiative, in which third-party companies were to build VR headsets based on Intel’s hardware blueprints. As stated: “Intel has made the decision to wind down its Project Alloy reference design, however we will continue to

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Augmented Reality (AR), Business, Entertainment, News, press releases, startups, Virtual Reality (VR)

Nurulize Launches Creation Engine for Hollywood VR Experiences

While Nurulize isn’t a household name like Crytek, Epic Games, Unity. Atom View and Nu Design aren’t  as recognizable as Cryengine, Unity or Unreal Engine. Yet, this rising software developer believes it created a content creation engine which will improve the way content creators port their creations into conventional and new mediums. At the opening day of Siggraph, Nurulize launched Atom View and Nu Design, tools designed to accelerate the workflow and usage of the same digital assets in off-line post-production and real-time rendering. While it sounds like search for the holy grail of content creation, Hollywood experienced quite the revolution over the past couple

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Augmented Reality (AR), Breaking, Business, Education, Event, News, press releases, startups, Virtual Reality (VR)

VRX 2017 Conference Brings an All Star Cast

VRX 2017, one of world’s premier conferences on the subject of business and technology needed for Virtual Reality, announced the first speakers for a two day event. The conference takes place on December 7th and 8th in San Francisco Marriott Marquis. There’s no doubt that the announcements made on this conference might be the clearest direction where VR/MR/AR are heading as an industry, as it will happen after Microsoft Windows 10 Mixed Reality launches, as well as seeing the first sales results of next generation Oculus Rift headset. The conference is organized by VR Intelligence, London-based firm whose leaders don’t hide that there’s an inflation of

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Breaking, Entertainment, Event, Graphics, News, press releases, VR World

McLaren F1 Team Competition is Looking for the Fastest Gamer

Since the beginning of racing games, virtual racers are trying to be better and faster with each and every stage. I can still remember the first NFS and Midnight Club games, different Grand Prix titles and all the time, it was about competing against my friends. Looking into the typically closed world of Formula One, or F1 for short, we’re quite delighted to see how McLaren F1 Team decided to step up a notch. The racing team partnered with Logitech G (gaming division) and have launched an EGaming competition in order to find the best simulation racing gamer in the world. The winner will be offered a

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Breaking, Business, Enterprise, Event, GPU Technology Conference, Hardware, News, Nvidia, press releases, startups, VR World

SkyScale Announces the World’s Fastest Cloud Computing Service

At the GPU Technology Conference, SkyScale announced the launch of its world-class, ultra-fast multi-GPU hardware platforms in the cloud, available for lease to customers desiring the fastest performance available as a service anywhere on the globe. But for the beggining, who is SkyScale? Just a week ago, One Stop Systems spun off SkyScale as their wholly-owned subsidiary, with the target being to create a world-class environment for their customers. This way, OSS and SkyScale have a production environment with a functional data center on-site, and when they develop the next generation of GPU compute, or flash storage systems, they can compare it with a production

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Audio/Video, Augmented Reality (AR), Breaking, Event, GPU Technology Conference, News, Nvidia, press releases, Software Programs, Virtual Reality (VR), VR World

NVIDIA Announces Bigger, Better Toolkit for VR Developers

GPU Technology Conference 2017 is premier, NVIDIA just announced first set of VR news coming from the conference. Maybe the highlight of today is that the company is releasing VRWorks Audio and 360 Video software development kits. With this move NVIDIA is making VR more immersive, and VR development easier. So lets recap all that came to our knowledge today: VRWorks is a comprehensive suite of APIs, libraries, and engines that enable application and headset developers to create amazing virtual reality experiences. It enables a new level of presence by bringing physically realistic visuals, sound, touch interactions, and simulated environments to virtual reality. Key components of VRWorks are being

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Breaking, Business, Event, News, press releases

CeBIT Pushes a Hard Reset Button, Relaunching June 2018

Ever since Mobile World Congress slotted in between GDC in San Francisco and CeBIT in Hannover, CeBIT as a show started to loose its shine. This was also largely helped by the fact that Hannover is not so easy to get to, sold-out hotel capacity created an AirBnB industry more than a decade before actual AirBnB came to its existence and suger comes in the end – the conference was often marred by German pre-spring weather, leading us to call CeBIT – SnoBIT. With the number of visitors dropping from 700,000 in early years of 21st century to as low as 200,000 in 2016, the conference

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