It isn’t very often that we see knock offs of mainstream products that are really good ones, and it isn’t very often that they come forward to us and proudly exclaim how well they’ve managed to copy a popular product, but today we got both. The company that contacted us, Transtar, proudly exclaimed how they’ve managed to make a 1:1 copy of the Samsung Galaxy Mega 6.3″ phone. And to be honest, by looking at it, it is actually really hard to tell the difference between the phone they’ve made and the phone Samsung makes. The Galaxy Mega itself isn’t an incredibly complex phone, or
GoPro Hero4 Coming This Summer?
As many of you have probably been anticipating, GoPro’s Hero 4 is the much awaited update to the already wildly popular GoPro action camera that so many people already coveyt. The current iteration, the GoPro Hero3+ was what many expected could or should be the GoPro Hero4 solved many of the problems that the GoPro Hero3 had, however, it didn’t really improve the overall resolution or framerate of the camera. According to DGISE the new GoPro Hero4 will be released this summer using the already well-known Ambarella SoC that’s already been capable of 4K video encode and decode for quite some time. However, a lot
Qualcomm Announces 20nm Snapdragon 808 and Snapdragon 810 64-Bit Chips
Qualcomm has been fairly quiet about their high-end ambitions after what is expected to follow the soon-to-launch Snapdragon 805 chipset. The Snapdragon 805 is Qualcomm’s chip that will likely ship in devices next quarter and is marketed by Qualcomm as their 4K chip with the Adreno 420 GPU. Now, even though the Snapdragon 805 (APQ8084) is a very powerful chip, it lacks 64-bit capability and doesn’t have an integrated modem, requiring a separate modem like Qualcomm’s 20nm MDM9x35 to enable cellular capability. It also sports an improved Krait CPU with a Krait 450 CPU compared to the Snapdragon 801 and 800’s Krait 400. However, it
GPGPU is the future: Khronos releases OpenCL API
With Khronos group officially launching the OpenCL 1.0 specification, GPGPU computing is now officially covered with a open-source, royalty-free cross-platform API that enables parallel programming on the GPUs, regardless from whom they’re coming from.