Gaming studio Bethesda this week released a patch for Doom VFR which adds official support for Windows Mixed Reality headsets. While it has been reported that many gamers were already successfully using MR headsets to play Doom VFR, official support should help solve any challenges in getting the game running and any glitches within its environment. The patch also added several new features, including smooth locomotion control and movement speed options, a weapon pitch option to adjust weapon angles, various features related to controllers, a fix to a discoloring issue seen on some platforms, and various other bug fixes. Deployment of the patch occurred on
VRWorld: Our Most Popular Stories of 2017
While we have recently covered our choices for the Top 10 VR/AR Stories of 2017, and while some of those stories happened to also be among the most popular amongst our readers last year, there were also a number of additional stories that proved popular. In this piece, we take at the top ten stories — based on reader popularity — in 2017. #10: Bethesda’s VR World: DOOM VFR, Fallout 4 VR and Skyrim PSVR This summertime article addressed how AAA game developer Bethesda was poised to bring a dramatic improvement to VR gaming with the then-pending releases of Doom VFR, Fallout 4 VR and
Bethesda’s VR World: DOOM VFR, Fallout 4 VR and Skyrim PSVR
Bethesda is one of rare AAA-publishers that announced its full support for the VR technology, and invested heavily in creating VR-versions of its popular franchises. At the 2017 edition of E3 conference, Bethesda announced several titles which are coming for Steam VR / HTC Vive (visible from the moment the VR trailer starts). Given the legal situation between Bethesda and Oculus, we were not surprised to see icy relations and no mention of supporting the Oculus Rift VR headset. While the game development teams are working behind the scenes on new IP which wasn’t ready to be shown, the B-teams are working on re-working the
New Nintendo Switch Packs NVIDIA Tegra Processor
Today, Nintendo unveiled their next generation console, more known under the codename “NX”. The rumors of NVIDIA’s involvement turned very much true, as Tegra SoC was the only mobile processor deemed to have enough graphics horsepower to fulfill Nintendo’s mission of “gaming everywhere”. All we can say is watch the three-and-half minute video, enjoy in every second of it. In my personal view, Nintendo has done it again: This tablet-console-mobile gaming enables you to play high-resolution (even in Ultra HD quality thanks to upscaling) games on the TV, or on the go as a gaming ‘tablet’. Perhaps the key to Nintendo’s Switch is the logo, which symbolizes
Did Razer Just Won the VR War? $399 OSVR Hacker Development Kit
Even though E3 opens its doors on June 14th, there are numerous pre-conference activities. Bethesda announced that is bringing the world of Fallout 4 into Virtual Reality and there will be a series of VR experiences and games announced during this ‘media frenzy’ week. Still, what needs to happen for VR is to bring the cost of VR equipment down and one of potential solutions is coming from a company that is starting to challenge Apple with their retail philosophy. Razer is the driving force behind the OSVR, an Open Source Virtual Reality industry initiative. This initiative was one of key reasons why Razer became a unicorn, and
DOOM is Out, Quake or Wolfenstein to Come Next?
Following the successful launch of DOOM, idSoftware is working on increasing its headcount by 17 job positions in company headquarters in Dallas (Texas) and Frankfurt (Germany). All these jobs include specific level of experience of knowing idSoftware franchises such as DOOM, QUAKE and Enemy Territory. Given the depth of their libraries, we’re not surprised to see a reboot of Quake and Wolfenstein. If ZeniMax Media is to rival Activision Blizzard and Electronic Arts, it has to build multiple development teams that can deliver the titles in an annual cycle. For example, Call of Duty is actually developed by three leading development teams (Infinity Ward, Sledgehammer Games and Treyarch), and a set
Watch Six Minutes of DOOM Running on GeForce GTX 1080
In case you’ve missed it, there’s six minutes of your Friday that you should not miss. The idSoftware crew demonstrated their 2016 remake of legendary DOOM, a game that practically created the first person shooter (FPS) genre. The original daddy of FPS also came from the same team. Couple of months ago, we saw that DOOM Multiplayer achieves 60 fps with ease on anything faster than a three year old Radeon R9 290, I look forward to seeing a title that will bring me back to my childhood. 🙂 In meanwhile, enjoy in these five minutes and fifty-six seconds. The team demonstrated Full HD, 1920×1080 resolution in continuous 60 frames per second
DOOM Alpha Benchmark: AMD Dominates over NVIDIA
When AMD introduced its Fiji GPU family, the company said that the innovations put into the GPU will give solid performance in applications of today, but that they will ‘kick ass’ as soon as future applications begin to appear. Precisely, two high ranked AMD executives we talked to openly discussed their focus on DirectX 12 and Virtual Reality. As Fiji approached the launch date, NVIDIA countered by launching GeForce GTX 980 Ti, i.e. a $1000 Titan X card with half the memory – for 35% less. Overall winners were gamers, who got an incredible choice, high performing parts for (more) affordable prices. Depending on who you like, you could build
Valve Will Pull Paid Mods Off of Steam
Much to the delight of PC gamers everywhere, Valve says goodbye to its paid mods marketplace on Steam.