Breaking, GPU Technology Conference, Nvidia, VR World

Nvidia Launches VR Ready for Professionals

Over the last couple of weeks we’ve seen a number of companies pronouncing that their ‘Mobile First’ strategies are dead, and they’re shifting their focus to develop a ‘VR First’ mindset. Good examples are Samsung, and CryTek approaches, which should lead to an ubiquitous adoption of VR experiences such as Six Flags roller-coaster experiences or movie-becomes-a-VR-experience. With the early success of HTC Vive, Oculus Rift and many other 3rd party vendors looking to find their their place under the (virtual) Sun, content creators are turning their focus on producing content for Virtual and Mixed Reality. Almost all of the content creation is done on a PC, most notably high-end (workstation) systems. Both AMD and Nvidia developed their VR middleware geared

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Enterprise, Graphics, Hardware, Intel, News, Nvidia, VR World

BOXX Launches the Most Advanced PC in the World?

Buying a compute device – be that a personal computer, workstation or a server, typically comes with a certain set of features which does not change. All workstation vendors for example, offer 1-4 expansion cards, typically a GPU and computational or storage cards. Those features are limited by what motherboard vendors can offer, and ATX/eATX/SSI standards can offer up to X amount of cards. BOXX Technologies decided to challenge that by launching APEXX 5, a custom designed system which can host up to seven expansion cards. For example, a Quadro GPU for sync/display output and five Tesla boards for compute. If you go with Dual-GPU boards, such as Tesla

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