VR World

AMD Set To Take Software Experience To The Next Level With Catalyst Omega

See what’s new in the upcoming update to AMD’s Catalyst software suite.

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Audio/Video, Graphics, Hardware, Mobile Computing, Software Programs, VR World

ARM Announces New ARM Mali Graphics IP

ARM Mali Graphics IP

ARM has today announced a whole new series of ARM Mali graphics IP including their new T860, T830 and T820 GPUs as well as V550 and DP550 processors

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Graphics, Hardware, Software Programs, VR World

Nvidia Disables GPU PhysX when Second non-Nvidia GPU is Installed

Nvidia GPU Logo

Nvidia’s new 340.52 drivers (that enable the new SHIELD tablet features) have a feature that disable GPU PhysX in dual-GPU systems that have one non-Nvidia card, according to Nvidia’s own release notes for the drivers in question. According to Nvidia, GPU PhysX is disabled when a non-Nvidia GPU is present because the company says a high quality experience in such a scenario can’t be guaranteed. Such a combination would preclude users from utilizing using key features such as high performance communication between CUDA and the graphics API. Unfortunately for many users Nvidia says it has not found a full-proof way to detect whether or not the non-Nvidia

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VR World

OCZ’s brain thingie is going 64-bit… finally

When OCZ Technology launched somewhat revolutionary gaming peripheral dubbed NIA (Neural Impulse Actuator), I could only find one flaw: lack of 64-bit drivers. From personal experience, running 32-bit Vista is nothing short of pain in that specific part of human body – I’ve been using 32-bit XP and 64-bit Vista dual boot since November 30, 2006. Yes, through all the horrid moments of not having Vista drivers for 8800GTX until late Q1’07. Starting today, NIA finally has 64-bit driver support. According to Dr. Michael Schuette, “The migration to the Vista 64 environment with the unified ver. 2.0 software suite required a complete recoding of the

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