AMD wants to make Catalyst lighter on the CPU side.
Kingston HyperX Cloud Gaming Headset Review
We take a look at Kingston’s White HyperX Cloud Gaming headset and evaluate whether it lives up to the HyperX gaming brand name and expectations.
ARM Announces New ARM Mali Graphics IP
ARM has today announced a whole new series of ARM Mali graphics IP including their new T860, T830 and T820 GPUs as well as V550 and DP550 processors
Mantle Goes Beta, Still Not Quite Open to All…
AMD’s Mantle API, since its inception has been considered to be a fairly exclusive program with AMD getting hundreds of requests (if not thousands) from developers all around the world to test out Mantle. Obviously, a company of AMD’s size isn’t entirely capable of supporting thousands of developers, yet. AMD is still struggling to achieve profitability and cannot commit enough engineering resources to the Mantle team in order to really give Mantle the attention it needs. Yes, Mantle is a proprietary set of low-level APIs and does give game developers unparalleled flexibility and that is why so many developers are excited to take a crack
Nvidia’s new drivers will finally fix 4 year old “bug”
One of key issues with multi-GPU configurations is the lack of dual-monitor capability. Now, this is not a new issue – ever since SLI and CrossFire came out in 2004/5, we were promised earth-shaking gaming experience omitting the fact that more users have two monitors than they have two graphics cards. So, if you were a high-end user and had for instance, GeForce 6800 Ultra or GTX 280 in SLI, result was unchanged – second monitor would remain blank. Same thing was the case with ATI’s CrossFire. All in all, “user-unfriendly” solutions. A while ago, I reported about Nvidia making Big Bang II drivers, drivers