Android, Augmented Reality (AR), iOS, Mobile, News, Smartphones, Tablets, Virtual Reality (VR)

Mozilla Announces Mixed Reality Development Program

Mozilla unveiled a new development program and team that will build upon their existing work to bring VR and AR technologies to the web. The program will focus on the integration of devices, headsets, frameworks and toolsets to increase flexibility in VR/AR web development. The organization indicated that although they have been working in this space for over a year, this new team was formalized only in recent weeks. In their announcement, the organization pointed out that although there have been substantial developments this year in bringing VR/AR technologies to the web, there are still gaps in terms of cross-platform compatibility. Mozilla indicates their new

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Augmented Reality (AR), Business, Companies, Google, News

Google: Hundreds of Millions of Android Devices Will Use AR

Google expects that “hundreds of millions” of Android devices will be capable of augmented reality (AR) uses next year, bringing a slew of potential monetization opportunities. Amit Singh, vice president of business and operations for virtual reality (VR) at Google, spoke about the company’s investment in the technology and the release of ARCore, a platform that allows developers to make AR apps for Android. During a talk at the Web Summit tech conference in Portugal (Lisbon) Tuesday he announced that there will be hundreds of millions of phones that will be AR ready. “And the current stage is … we are helping developers … build the

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VR World

Google releases new SDK for immersive audio

In an effort to assist developers in creating more immersive audio experiences in AR/VR environments, Google has today released a new spatial audio SDK called Resonance Audio. Building upon their Google VR Audio SDK, Resonance Audio is intended to provide improvements in modelling of complex sound environments, audio performance, and cross-platform functionality. Moving beyond basic 3D spatialization, Resonance Audio allows developers to fine-tune aspects of their sound sources — including controlling the direction of acoustic wave propagation. This allows, for example, a virtual guitar to sound quieter when positioned behind it rather than in front of it, or for it to be louder when facing

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Companies, Education, Entertainment, Google, News, Virtual Reality (VR), VR World

Discovery and Google collaborate on immersive VR experiences

This past Friday, Discovery Communications and Google launched the first chapter of Discovery TRVLR, a collaboration that they herald as a “groundbreaking new immersive series,” which aims to provide a 360-degree cross-cultural experience. This new content is viewable by using the Discovery VR app. The app supports a range of mobile and VR platforms, including the new Google Daydream View headset and Google Cardboard. To date, the app has been downloaded over four million times. Each new chapter of Discovery TRVLR will explore a different continent, and immerse viewers in the rituals, traditions, quests, and environments of those regions. A total of 38 episodes will

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3D, Augmented Reality (AR), Business, Companies, Google, Graphics, Virtual Reality (VR)

Google Created Poly – Both AR and VR Platform

Google is opening a new platform called Poly where people can find and distribute virtual and augmented reality objects. Built for development kits like Google’s own ARCore, or Apple’s ARKit, Poly allows anyone to upload or view 3D objects in a mobile or desktop browser. Google has been offering a number of tools to make it easier to create those 3D assets for several months now, including the development of the free Tilt Brush and Blocks solutions and their associated websites. Now, Google Poly, makes it easy for creative types both share and access a warehouse of 3D objects and scenes. The 3D objects that are uploaded to Poly are published

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Artificial Intelligence, Business, Companies, Entertainment, Google, News

Google AlphaGo Zero AI started to learn by itself

Google’s DeepMind says it has made another big advance in artificial intelligence by getting a machine to master the Chinese game of Go without help from human players. Named AlphaGo Zero, the AI program has been hailed as a major advance because it mastered the ancient Chinese board game from scratch, and with no human help beyond being told the rules. In games against the 2015 version, which famously beat Lee Sedol, the South Korean grandmaster, AlphaGo Zero won 100 to 0. The newest version of its Go-playing algorithm was not only better than the original AlphaGo, but it had taught itself how to play the

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Artificial Intelligence, Business, Companies, Google, News, VR World

Google Gadgets Going High on AI

Instead of making phones with nicer screens, faster chips or polished industrial design, it seems that Google is trying to leverage heavily on Artificial Intelligence. According to Straits Times, Google Assistant, its virtual assistant software powered by artificial intelligence (AI), is on virtually all of Google’s new hardware devices, ever listening and ready to help users with their queries and tasks. Sundar Pichai, Google’s chief executive already had said on a conference two weeks ago that as an “AI first” company, this is a “unique moment in time” for Google to combine hardware, software and artificial intelligence. “It’s radically rethinking how computing should work,” he

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Amazon, Apple, Artificial Intelligence, Business, Companies, Entertainment, Google, Hardware, Microsoft, News, Smart Home, VR World

Amazon willing to team up with Apple and Google

Amazon.com Inc. is willing to team up with competitors Apple Inc. and Alphabet Inc.’s Google if it would help improve customers’ experience with its Alexa voice-activated virtual assistant, an executive working on the platform said. The online retailer, which is already working with Microsoft Corp. on productivity features for Alexa such as calendar interactions, will put the user first in pursuit of any other partnerships, said Toni Reid, Amazon’s vice president of Alexa and Echo devices, who has been on the team since 2014. Just a few weeks ago, Apple was hiring brand new software engineers in Cambridge to help improve its Siri service. Sensing

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Apple, Augmented Reality (AR), Business, Companies, Google, HTC, Microsoft, News, VR World

Digital marketing will grow to more than $162 billion

According to an International Data Corporation report, the digital reality market will grow from $5.2 billion last year to more than $162 billion in 2020. Corporate CEOs in any field would be hard-pressed to find a multibillion-dollar industry with an anticipated compound annual growth rate (CAGR) of 181.3% over the 2015–2020 forecast period in any sector other than digital reality. Also, established by HTC earlier this year, the Virtual Reality Venture Capital Alliance, or VRVCA, is an organisation comprising of VR-invested firms and companies who believe VR is the next big medium. With HTC at the forefront, the VRVCA has set aside US$12 billion to grow VR, with investments

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Android, Companies, Entertainment, Gaming, News, Virtual Reality (VR), VR World

The Chinese Room Launches “So Let Us Melt” VR Game

Independent developer The Chinese Room is releasing its first-ever virtual reality game. “So Let Us Melt” is a Sci-Fi parable about a machine lost in a paradise of its own making. This video game development studio is best known for working on experimental first-person games, such as the Half-Life 2 mod Dear Esther, and co-developing its full-fledged remake. Dear Esther was the studio’s hit, coming out as a mod back in 2008, a year after The Chinese Room was formed. From there the group released Korsakovia, another mod, and the survival horror game Amnesia: A Machine for Pigs. The studio’s growing visibility and size culminated in Everybody’s Gone To Rapture, a 2015 exploration game created in collaboration with Sony’s Santa

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Business, Entertainment, Google, News, Smartphones, Virtual Reality (VR), VR World, Wearables, Wearables

Google Enables to Browse the Web in VR with Chrome

Virtual reality is something every gamer is talking about. Sure it’s great to win wars, fly in a space or kill a handful of zombies but, what about everyday usage for not-so-gaming population? Google (who else) is working rapidly on transforming the way we experience the everyday stuff – like watching movies or browsing the web. At Google’s I/O developer conference in May, the company announced that it was working on a VR version of Chrome (Chrome 61) that could work in Daydream. Last week, Chrome development team member and “happiness evangelist” François Beaufort announced that the first set of features are now ready for

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Breaking, Event, Google, Hardware, HTC, Mobile, News, Virtual Reality (VR), VR World, Wearables

Google Announced WorldSense, Stand Alone VR Headset

At its annual developer conference called I/O, Google announced standalone VR headsets for the Daydream VR platform, the first of which will be made by HTC and Lenovo. Supporting these new devices is WorldSense, an inside out positional tracking system which supposedly “dramatically improves tracking” when compared to previous Daydream devices. WorldSense is a product name for a positional tracking system that operates on an ‘inside-out’ principle; it doesn’t need any external sensors or beacons to track the movement of your head through 3D space. The new fully self-contained ‘standalone’ Daydream VR headsets will use the new tech to allow for positional tracking which Google

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Analysis, Augmented Reality (AR), Breaking, Business, Entertainment, Gaming, Google, News, , Virtual Reality (VR)

Pokémon Go Is a Game-Changer, What Can Augmented Reality Do Next?

With Pokémon Go recently breaking a financial milestone – reaching one billion USD in revenue, it may finally be time to say that Augmented Reality (AR) is now reaching mainstream acceptance and acknowledgement. Before the game’s release in July 2016, the words “augmented reality” probably didn’t mean much to the average consumer. Despite being an emerging concept for the last few years, Google’s April Fools-joke-turned-into-reality made the technology a mass hit. According to the numbers, Pokémon Go has a database of more than 500 million, with an average of 20 million players in the US alone powering up the game every day. Although official revenue

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Android, Gaming, Google, News

Google Pixel Launched – Pixel XL is 30% Slower than iPhone 7

As widely expected Google announced the Pixel and Pixel XL, its first purely self-branded smartphones. They represent an attempt to put all of the power of its services in one sleek package, carrying nothing but Pixel branding on them. While perhaps not remarkable by themselves, the phones are part of Google’s big push into consumer hardware today which also includes Google Home, Google Wi-Fi, Daydream View, and more. Pixel phones (should we call them Pixels? Ed.) come with five main points for these phones: Google Assistant, Photography, Google Photos, Communications, and Virtual Reality. They have assistant built in, hardware optimizations for a great camera experience (DXOMark record broken!), they back up your photos

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Augmented Reality (AR), Breaking, Business, Gaming, Google, Mobile, News, Smartphones, startups, Virtual Reality (VR), Wearables

Unity Rolls Google Daydream VR Support Ahead of Launch

One of the leading platforms for software development added improved support for Google’s upcoming Daydream VR platform. The new Google VR SDK 1.0 makes certain VR development tasks easier, so the developers can focus on building the main features of their VR applications and games. Google said that it has partnered with Unity and Epic Games, creators of two of the most popular third-party gaming engines, so developers can use the game-building tools they already know well. The company has updated its VR development site as well, where developers can read all the documentation for the new VR platform, and see sample applications and tutorials. “Unity’s native support for

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VR World

Acer Debuts Stylish Aluminum Chromebook 14 Laptop

With the Acer Chromebook 14, the first thing that comes to mind when you are looking at it – is the Apple Macbook. The newest Acer Chromebook device looks unmistakably similar to Apple’s highest selling laptop. Something owners will definitely appreciate, given the high selling nature of the Macbook. For the most part, Apple’s laptops have looked great – something that plenty other device makers are using to their advantage – same could be said about this one in certain key areas. The design overall looks great. The aluminum looks fantastic and the whole thing looks sturdy in every detail. On the other hand, even

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Analysis, Companies, Google, VR World

Google Announces Improved Gmail Security Warnings

The security of personal information & data is all the hype lately. This was a highly debated subject after the Apple iPhone access requested by the FBI following a recent terrorist attack that was declined by the company completely. Now, Google announced improved Gmail security warnings. One of the most prominent issues is the warning that is issued to accounts when is believed they’ve been targeted by state-sponsored attackers. This comes as a controversial measure. One, that we’re sure will raise a lot of attention in the world of security and data theft. It will also prove crucial to see how will Google react to potential data access to those

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Apple, Companies, Google, VR World

Google’s search engine crawler to stop identifying as an iPhone

While this change won’t really affect particular website users, it does mark a natural shift in Google Bot’s way of doing things. Until now, Google Bot identified itself as an iPhone running iOS 8.3, according to the company. This means that it fetches sites, crawls them and gathers important data – as Apple’s own browser. Now, after this update will make the agent identify as a Nexus 5X running Android 6.0.1 that will crawl the sites as Google’s own Chrome browsers it seems. “We’re updating the user-agent string so that our renderer can better understand pages that use newer web technologies. Our renderer evolves over time and the

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Breaking, Entertainment, Graphics, Hardware, Software Programs, Virtual Reality (VR), VR World

2016 Coachella Goes VR with Google Cardboard VR

Coachella VR

The Coachella Valley Music and Arts Annual Festival has teamed up with Vantage.tv to provide fans with a virtual reality experience right out of the Welcome Box. This package, while containing the customer’s tickets, entry wristbands, a welcome guide, and other goodies, will also provide a VR headset based on Google Cardboard that can be used with special Coachella VR apps listed on Google Play and Apple’s iTunes. The Welcome Box will be distributed to ticket holders in early March. “Before, during, and after the festival in April, fans from all over the world can be immersed in performances from top artists, experience 360-degree panoramic

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Breaking, Intel, News, Virtual Reality (VR), VR World

iStaging: Is this Taiwan’s Second Act?

If you live in Taiwan or in APAC area of the world, there’s a lot of conversations saying that Asian (manufacturing) Tigers such as Taiwan ‘missed the boat’ when it comes to shared economy and application economy. While it is true that Taiwanese are quite conservative and cost-driven (which is a shame), the whole island has a specific positive vibe. Luckily, the future does not rest on old-school management which is still baffled why they cannot win contracts which are service-intensive, there is a new generation of Taiwanese which are connected in more ways that one. In fact, I would dare to publicly state that Taiwanese are one of most

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