Breaking, Gaming, HTC, News, Oculus, Sony, Virtual Reality (VR)

CCP Invents Cross-Reality, Launches EVE: Valkyrie Warzone

Since its launch, EVE: Valkyrie is one of most immersive VR experiences, a fast paced space combat sim which might serve as a professional training tool for your neck muscles. Still, the fact that this game was VR only was limiting its reach, and given the multiplayer nature of it, CCP expanded the game from Oculus to Vive, added PlayStation VR and now ultimately, is adding a two-dimensional mode, i.e. computer display (PC) or a TV (PS4). “If you can play first-person shooters, you can pilot one of EVE: Valkyrie – Warzone’s amazing ships. Not having access to VR hardware will no longer hold gamers

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Breaking, E3, Entertainment, Event, Gaming, HTC, News, Oculus, Sony, Virtual Reality (VR)

Bethesda’s VR World: DOOM VFR, Fallout 4 VR and Skyrim PSVR

Bethesda is one of rare AAA-publishers that announced its full support for the VR technology, and invested heavily in creating VR-versions of its popular franchises. At the 2017 edition of E3 conference, Bethesda announced several titles which are coming for Steam VR / HTC Vive (visible from the moment the VR trailer starts). Given the legal situation between Bethesda and Oculus, we were not surprised to see icy relations and no mention of supporting the Oculus Rift VR headset. While the game development teams are working behind the scenes on new IP which wasn’t ready to be shown, the B-teams are working on re-working the

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Breaking, Entertainment, Gaming, Hardware, HTC, News, Nvidia, startups, Virtual Reality (VR)

HTC VIVE Evolves to a Subscription Model

Since its launch, VR gear makers struggled to gain mainstream acceptance. It is normal to buy or lease a car for a few hundred dollars a month, to own a thousand dollar phone with a monthly pay-off plan, but such clever price-reducing strategies were not the part of HTC or Oculus strategies and we all know what happened afterwards. Both HTC and Oculus were grilled for being too expensive, instead of being an “iPhone” of the VR industry. HTC (finally) understood that its success in the smartphone space relied on the subscription options, and as such started to push. Let’s mention and that since January,

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Breaking, Entertainment, Gaming, HTC, News, Oculus, , Sony, Virtual Reality (VR), VR World

Playstation Timed Exclusive Batman Arkham VR Comes to Oculus Rift and HTC Vive

There are not many areas that DC Comics’ Batman character has not conquered in his storied life. From comics to movies to games and television shows, Batman is one of the few DC Comics properties that is almost guaranteed to be a success. Now Batman is taking over virtual reality with Batman Arkham VR on HTC Vive and Oculus Rift. Putting on the cape and cowl to bust heads has never been so immersive. What is interesting about this new game is the possibilities that it will give fans. For the first-time fans will be able to really “feel” like they are Batman. The level

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AMD, Apple, BMW, Breaking, Business, Exclusive, , Intel, Microsoft, News, Nvidia

Top 10 Stories to Read on April 20th

Starting today, on April 20th we’re launching a new daily section covering the latest news from the world of technology. Every day we’ll try to bring Top 10 stories for you to read and eny. We hope you’ll enjoy them. Hold on, memory will be cheaper (soon?) http://www.digitimes.com/news/a20170418PD203.html “Major NAND flash suppliers including Samsung Electronics, Micron Technology and Toshiba have rolled out 64-layer 3D NAND flash products, said the sources. SK Hynix has even introduced what the company claims is the industry’s first 72-layer 3D NAND flash chips.” Microsoft explains why the company opted against combining Polaris GPU with RYZEN CPU architecture http://www.eurogamer.net/articles/digitalfoundry-2017-the-scorpio-engine-in-depth “There are

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Audio/Video, Breaking, Entertainment, News, Software Programs, Virtual Reality (VR)

CyberLink Enters VR with the New PowerDVD 17

CyberLink is one of first software companies coming out of Taiwan that succeeded in becoming a major international player. From the dawn of multi-media and first DVD-ROM drives, PowerDVD software was there to play the content (and yes, we’ll never forget the ability to change the regional lock through software). Just like everything changes with time, PowerDVD gained tens of millions of users. With PowerDVD 17, their flagship movie and media player  is bringing native support for 360 and 3D-360 video for VR headsets, Ultra HD Blu-ray video, as well as HDR10 format support. PowerDVD 17 adds support for Oculus Rift and HTC Vive VR headsets to bring

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Breaking, Business, Google, Hardware, Mobile, Mobile Computing, News, Samsung, Smartphones, Virtual Reality (VR), Wearables, Wearables

Samsung Disables Google Daydream VR on Galaxy Phones

While Samsung always had a clear plan that Google and its Android are just some of operating systems the company ships their products with, the company never disabled features that come with Android… until now. When Samsung Galaxy S8 arrives on the market on April 21st, it will probably take the crown of the world’s most powerful Android smartphone on the market… facing a different situation. At the moment, compared to Google’s Daydream, Samsung’s Gear VR is more rounded and polished. However, users that opt for Oculus’s mobile i.e. GearVR platform won’t be able to use Google’s own VR platform, known as Daydream. Just like YouTube platform

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Breaking, Business, Gaming, Hardware, News, VR World

Meet The One, Corsair’s First PC System

In 2016, we saw the departure of a seasoned executive from GigaByte to Corsair. That transfer would not be odd if it was not for that person being the spiritual leader behind the BRIX line of mini-PC’s. Having Colin join Corsair, we believed that the time for an ultimate compact gaming PC would not be too far away, and the result is now public. Known as the Corsair One, this is the first complete computer system from a popular peripheral manufacturer. It is a take on the living room PC market, coming after the compact Bulldog PC concept (aka Steam machine). Corsair stated that the

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Augmented Reality (AR), Business, Entertainment, Exclusive, Internet, News, Opinion, , Virtual Reality (VR), VR World, Wearables

Top Five Industries That Offer Best VR Experiences

When growing up watching Star Trek: Next Generation they introduced us to the world of the Holodeck, a room where the show could take a person anywhere they wanted to go, and do whatever they wanted. This of course is the dream of mixed realities which are starting to gain traction, with the first one being the Virtual Reality. While we’ve had attempts on believable VR for years, the technology has been in its infancy and not really convincing. Things are changing now, and believable worlds are becoming virtually real. With powerful devices like the HTC Vive and Oculus Rift, as well as more mainstream

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Breaking, Business, CPU, Gaming, Hardware, News, Virtual Reality (VR)

ASUS Expedition Targets eSports and VR Cafes

Gaming is not just popular in China, it’s more widespread than mainstream sports. For example, there are over 540 million registered gamers in China. United States has 325.5 million, while European Union has 510.1 million people. Unlike its western counterparts, massive number of gamers in China play not in their homes, but rather in locations such as iCafes i.e. ‘internet cafes’. According to a report from Niko Partners, the research company in Asian Games Market Intelligence, in 2015 there were 146,000 icafes with 20 million daily users. In 2016., revenues from mobile, PC and console games in China exceeded $26 billion. Besides the mobile gaming, internet cafe is

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Analysis, Biotech, Breaking, Education, Entertainment, HTC, News, Oculus, , Samsung, Virtual Reality (VR)

Who is Trying to Make Key App for VR?

It’s hard to avoid the hype around virtual reality (VR) headsets like the HTC Vive, Oculus Rift or its mobile counterpart, Samsung Gear VR; much of that excitement is focused on console, mobile, and PC gaming. However, the technology has applications in most industries. Let’s take a quick look at some of the more significant developments in VR elsewhere in the world, in travel i.e. tourism, medicine, and virtual replacements for smokey casinos. Travel / Tourism Travelling without leaving your seat is one of the big ideas behind VR headsets so it’s perhaps no surprise that Destination BC (British Columbia, Canada) and Visit Australia are

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Analysis, Breaking, Business, Exclusive, , HTC, Oculus, Opinion, , , Sony, Technology Security

What Virtual Reality Could Mean for Privacy

During the 2017 edition of CES in Las Vegas, we’re starting to see an appearance of new Virtual Reality applications, as businesses see VR as a new medium. While the push for VR started in retail model, we’re now seeing that business-to-consumer model is the path forward. Many technologies are vying to be the next big thing, and Virtual Reality is one of the new mediums that can deliver that message. With HTC Vive, Oculus Rift, and PlayStation VR being the big three headsets in competition, there are also numerous other companies that are making the move into the virtual world – especially coming out

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Breaking, Gaming, News, startups, Virtual Reality (VR), VR World

OVERKILL VR Gets a 2.0 Update With New Features

It seems like it was last week that we published an article about new update on the Overkill VR game, and now – we are doing it again. Game Troopers team is really doing their best to continuously enhance the title with a more realistic and fun experience. If you are interested, here is the content of their new update. First off,  Overkill VR now has two new locations. They are called Quarry (three levels) and the Factory (six new levels). Given that this week saw the worldwide release of Oculus Touch, the patch also brings necessary changes to the game in order to make Overkill

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Augmented Reality (AR), Breaking, Business, Entertainment, Gaming, Hardware, News, startups, Virtual Reality (VR), VR World

Virtuix Faces Problems and Does the Right Thing

Current situation with clumsy VR hardware and quite unpolished VR content is somewhat improving. Big money is being thrown on the table and the whole movement is being propelled forward. However, the goal of seamless experience is far away and only the strongest will endure until the finishing line. Virtuix is a relatively small company that came into the limelight several years ago, raising over a million dollars on Kickstarter. Virtuix is addressing one of the key obstacles for the immersion into the VR: Freedom of movement inside virtual presence. Motion sickness, room-scale space constraints and unnatural navigation schemes like teleportation that inherently break immersion and spoil the

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Breaking, Gaming, Graphics, Hardware, HTC, News, startups, Virtual Reality (VR)

HTC Enables Wireless Vive VR Design, New Features for 2017

While the second generation handsets from HTC and Oculus are getting shape hidden from the public eye, there are significant changes being announced or previewed for the upcoming Holiday season. The new controllers were ‘leaked’ a while ago, and should arrive as bundled and separate purchase (for people that have already purchased the Vive). Still, the biggest hurdle for the mass adoption of VR is, or it was, the necessity of a wired connection between the headset and computer. Headset must receive a very high bandwidth picture, so high that a signal from the computer to the headset had to be done by wire, using fastest

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3D, Breaking, Business, Companies, CPU, Exclusive, Hardware, Memory & Storage Space, Reviews, startups, Virtual Reality (VR), VR World

Hands On Review: PIMAX 4K VR Headset

Several weeks ago, we posted the story on the very first 4K VR headset, coming from PIMAX. Apparently, the name of the company is “Maximum Pi” based on mathematical skills of the founder, but the similarity with a well known Canadian company – (P)IMAX is just too close. Given that headsets are bound to go into higher resolutions and refresh rates, we were intrigued can the relatively unknown manufacturer from Shenzhen beat the well established players on the market. First off, the packaging – the retail package is smaller than one might expect – significantly smaller than HTC Vive, and about a quarter smaller than Oculus Rift. Inside

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Breaking, Education, Entertainment, HTC, Mobile, News, Smartphones, startups, Virtual Reality (VR), VR World, Wearables, Wearables

Lifeliqe Partners with HTC Vive to Drive VR Education

Learning is a process that starts from the birth of a living being and only stops once our travels on this realm end. A lot of the answers is to a question “What is an adventure?” Fire in the ancient home? Roaming with dinosaurs? Learning and education? With the development of VR in education, all the learning experiences are beginning to unite – that’s the driving force behind Lifeliqe. The company provides a platform for creation, sharing and deployment of 3D objects into mobile, VR, AR and 3D printable media. “VR experience offers a completely different level of immersion and engagement and that’s why it’s perfect for use

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Breaking, Business, Cloud Computing, News, startups, Virtual Reality (VR)

Can Pixvana FOVAS Technology Resolve Resolution Issues in VR?

Virtual Reality. Reality, immersion, virtual space in which you can walk around. On the level of awareness, what does it means to look real? VR is hope of more intense experience. The ‘wow’ sense of presence. The question really is… is VR finally ready to make a big impact on the world? Resolution and data bandwidth requirements represent one of key obstacles that break the illusion of immersion in VR content. With the new generation of immersive content, the industry needs to solve this new and harder engineering challenges. Pixvana is startup company focused on developing a cloud-based video-processing at the speed of delivery over

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Breaking, Gaming, News, Rumors, Virtual Reality (VR), Wearables

Is Oculus Touch Priced at USD 199?

Even though they’re not the only VR headsets on the market, HTC Vive and Oculus Rift attract the most attention and command the mainstream media presence. When announced, Oculus Rift launch price of $599 presented a main advantage over HTC Vive’s $799. In markets such as the European Union, that price went as high as Euro 699 (Rift) vs. 899 (Vive). Translated into USD, $785 vs. 1010. From the very start, explanation for the Vive price was that the package enables “room scale VR,” with the included tracking solution (Lighthouse) and a pair of motion controllers, while the Oculus Rift only comes with a Microsoft Xbox controller.

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Business, Entertainment, Event, Gaming, News, startups, Virtual Reality (VR)

eSports Goes VR: Is Counter-Strike: GO Entering VR?

While VR commands a lot of attention from up and coming experiences and franchises, there is no denying that the first really big shots in VR games are yet to come. On the other hand, impact and workflow of today’s 3D games are all established and known. For some franchises, one might say that they’ve been here from the beginning of gaming. Milestone for many young (not so young) lives. One such game is Valve’s Counter-Strike i.e. CS. Together with League of Legends (LoL) and Dota 2, this holy trinity of eSports reach over 140 million players and attract more viewers globally than numerous mainstream sports.

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