Breaking, Hardware, Mobile, Reviews, Smartphones, startups, Virtual Reality (VR), VR World

How Does OnePlus 3T Smartphone Performs VR?

oneplus-3-vs-oneplus-3t-3

After the new OnePlus 3T smartphone came out, with the same display as the original “3”, we decided to test this not so pricey flagship killer in Virtual Reality. Before that we did a comparison of OnePlus 3 and OnePlus 3T that you can read here. OnePlus decided not to upgrade their 1080×1920 pixels Optical AMOLED display, and although it does not suck – it can be better. The same thing repeated in the camera department. Overall, the camera is really good, even great if you are willing to play with manual options like tuning down ISO in low light. But back on the point here,

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Breaking

Nokia Brings Real Time Virtual Reality to TV Broadcasts

Nokia OZO VR Camera

After almost a three-fold reduction in revenue thanks to the most disastrous CEO of all times, ex-Microsoft management disaster called Stephen Elop, Nokia is finding its new path as the largest network backbone provider. The company mantra of focusing on delivering and distributing content through its own channels (new consumer devices from Nokia coming this year), it looks like the time has come to disrupt another firm industry. At the launch of OZO virtual reality camera, Nokia stated that this is just a beginning for the company, and that they plan to significantly disrupt the conventional 2D spaces, especially in broadcast and film industry. Given the 3D modelling

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Auto, Breaking, Entertainment, News, VR World

Formula E: eSports and VR are The Future

Formula E eRace in-game Screenshot

As a category of motorsport, an all-electric FIA Formula E championship is gaining in popularity. Even though it is only in its second year, the sport made a lot of progress by interacting with the fans and the media in a more open way than any other branch of motorsport. The Formula E organization is taking a full advantage of its collaboration with its technical partners. From offering the races live on YouTube throughout the race day (most of them last for 9hrs+) to replays and highlights shot with HD and 360 ‘virtual reality’ videos, the championship is more attractive than ever. If you want to follow

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Companies, Game Developer Conference (GDC), Hardware, Sony, Videos, VR World

PlayStation VR: Launching In October for $399

PSVR 1

The annual Game Developers Conference is in full swing and we’re part of it. Today, Sony announced that PlayStation VR is launching in October. We’ve been eagerly expecting the first VR solutions for the console world, and this Japanese company is certainly making a big splash with their solution. Combine the wide array of gaming titles with excellent VR solutions and you’ve got a great winter coming up. As we said earlier, PlayStation VR headset will launch in October this year and it will come with a suggested retail price of USD $399 / CAD $549. This is one of the most affordable VR kits out there, an almost

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AMD, Companies, VR World

AMD Takes 83% Share of Global VR System Market

AMD Radeon Pro Duo in MAINGEAR System

Today, at the 2016 Game Developer Conference, AMD announced some major shifts in the VR System market. According to AMD, the company will underscore its dominance of the global virtual reality systems market. It revealed new advances in hardware and software to further the reach of VR, and unveiled its new GPU certified program that simplifies adoption of VR technology for consumers and content creators. According to Jon Peddie Research as of March 11, 2016, AMD is estimated as powering 83% of the total addressable market for dedicated VR HMDs. “AMD continues to be a driving force in virtual reality,” said Raja Koduri, senior vice president and

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Breaking, Gaming, News, press releases, Virtual Reality (VR)

Valve Announces The Lab, New VR Experience

Valve Corporation sent out a short press release citing that SteamVR Benchmark is not the only piece of VR software the company is working on. During the next week’s Game Developer’s Conference, the company plans to introduce a compilation of different VR demos, targeting their SteamVR platform (read: HTC Vive). Without further adue, this is the press release in its entirety: “VALVE ANNOUNCES THE LAB March 7, 2016 — Valve has announced plans to debut “The Lab,” a compilation of new VR experiments, at next week’s Game Developers Conference in San Francisco, CA. Set in a pocket universe of Aperture Science, “The Lab” offers multiple ways

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AMD, Companies, Event, VR World

Events: AMD Radeon Innovations in Virtual Reality and Gaming

Radeon Technologies Group Logo.

AMD announced that it will webcast live from the historical landmark Ruby Skye during the Game Developers Conference in San Francisco. This premium developer and press event entitled “Capsaicin” will be hosted by Raja Koduri (Senior Vice President, Chief Architect, Radeon Technologies Group) on Monday, March 14 at 4:00 PM PT (23:00 GMT), and showcase AMD’s world-class hardware, software and gaming partners. Named after the compound that delivers a pepper’s spicy kick, “Capsaicin” event will explore the inner essence of the graphics processing unit (GPU) and how it powers innovations in gaming and virtual reality. The webcast will feature an inside look at the latest technological advancements affecting

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Analysis, Breaking, Business, News, Samsung, Smartphones, Virtual Reality (VR)

Samsung’s New Strategy: VR First

Samsung Milk VR

Over the past decade, we’ve heard ‘Mobile First’ mentioned by all major CEOs, with companies shifting their focus to ‘Mobile First’, a strategy where development of solutions for mobile devices takes precedence over everything else. Mobile First saw the rise of ‘client lite’ computing, but not in a way IBM and Oracle have hoped, with the major benefactor being Intel – its x86 servers powered almost every cat video you saw on your favorite social network. The dawn of mixed reality will require completely different focus. While delivering content on a small surface screen was nothing more than shifting the desktop and communication from the workplace, the advent

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Breaking, Entertainment, Google, Hardware, News, Virtual Reality (VR), Wearables

Google Ships Five Million Cardboard VR Sets

Google Cardboard

Interest in any emerging technology can only be measured with tangible sales results. While Oculus, HTC, Microsoft and Sony generate most of the hype and consequentially, receive most of media coverage – a lot is riding on the wave of more affordable devices. For example, there are over 100 VR manufacturers in mainland China, and even ASUS and GigaByte are preparing to introduce their own VR HMD’s created in collaboration with some of those vendors. But even these upcoming VR devices will be in the $100-200 range; too high-end for mass, multi-dozen-million sales. We reported recently that Lenovo India sold 10,000 Phone + VR Headset kits in less than one

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Path of product development is often less-than-glamorous. Engineers spend thousands of working hours to improve the initial prototypes and quite often, path to great design is paved with less-than-stellar prototypes. A good example is AMD’s concept PC for VR Gaming. AMD’s CEO, Lisa Su told VR World: “When I saw the (Project Quantum) prototype system for the first time, I was far from being impressed. It looked so bad with wires and cables that I was wondering why are we spending our time on that project. It was Chris (Hook, AMD / RTG Director of Global Marketing) that convinced me to give engineers time to complete the

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Augmented Reality (AR), Graphics, Hardware, Virtual Reality (VR), VR World

MSI Teams with HTC, Launches ‘Mac Pro’ Box for VR Gaming

MSI Vortex Gaming Tower

What started as a ‘MyStar International’, manufacturing motherboards in Taiwan and trying to penetrate the western markets – turned into a global leader in technology development and sales. Sales-wise, MSI is now more a force known for its gaming notebooks rather than motherboards, but the core business of motherboards and graphics cards is not showing any restrain. Titanium motherboards and Lightning graphics cards come with a lot of great features, and innovation is spreading throughout the company. One such example is recently announced collaboration between MSI, HTC and Valve, which went largely unnoticed (here’s a free hint – don’t put strategy announcements together with product announcements). Starting

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Augmented Reality (AR), Consumer Electronics Show (CES), Gaming, Hardware, News, Virtual Reality (VR), Wearables

Preview: HTC’s Vive Pre VR is a New Design

HTC Vive is now a reality.

Several weeks ago, HTC came out with a statement that their Vive VR system, which is being developed together with Valve Corporation and their SteamVR platform – is being pushed back from December 2015 to April 2016. While the company kept mum on the reasons for the delay, they insisted it wasn’t related to manufacturing issues, but rather because of ‘technological breakthrough’. On CES 2016, HTC and Valve finally released the images of completed products, and we have to admit they look quite different compared to the Vive VR setup we tested in November. Under the retail product name HTC Vive Pre, the company introduced what is a third generation of

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3D, Consumer Electronics Show (CES), Hardware, News, Virtual Reality (VR), Wearables

Oculus Launches Rift Pre-Orders on CES 2016

Take a peek inside the Oculus Rift... coming in Q1 2016.

The wait is (almost) over. Two years after Facebook acquired the company in an all-cash, $2 billion transaction, the world waited the arrival of Oculus Rift. On the first day of CES (January 6, 2016) at 8AM Pacific, Oculus opened pre-orders for the Rift Virtual Reality headset. Unlike the DK1 and DK2 editions, the consumer version of Rift will not cost $349. Instead, Rift will retail/e-tail for $250 more, i.e. $599, with the price including the Xbox One wireless controller and the hard shell plastic ‘suitcase’ which Oculus used to ship the original Development Kit 1. Naturally, the design and typing will be updated to fit all

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Auto, Breaking, News, transportation

Jaguar Enters Formula E Championship

Jaguar XF Steering Wheel.

Formula E Championship is gathering steam among new fans and manufacturers. This VR-friendly sport is becoming increasingly popular, and the opportunity to watch 360 degree videos will be enhanced with the Virtual Reality video streams from the cars, as seen in this video below: The circus is meeting for the final time this year in Punta Del Este, Uruguay, and the warm up for the race could not be more exciting. Trulli Racing officially withdrew from the competition, and their place will be taken by none other than – Jaguar. The name Jaguar Racing will appear for the first time since 2004 and their withdrawal

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Analysis, Entertainment, Gaming, Opinion,

Opinion: eSports and Video Gaming in 2016

Fans are watching an eSports tournament live... in quite the substantial numbers, like the recently sold-out Madison Square Garden.

As we move into 2016 it’s time to look ahead to the newest technology being used in gaming releases next year. For once, the eSports tournaments are now increasingly attended and these might incorporate elements of the latest technologies on the market. eSports traditionally have been considered of a flop as the reality never quite lives up to the consumer idea. Many go along expecting a virtual reality environment and are disappointed when presented with a room of gamers going head to head. The broadcasting of these matches can leave a lot to be desired, with large screens displaying out of ratio game screens. Still, eSports

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3D, Gaming, Hardware, Mobile, News, Smartphones, Virtual Reality (VR)

VR hits Magical $99 Price with Samsung’s New GearVR

Samsung_GearVR_Side

As we all know, the key to adopting a technology for mass market is hitting the ‘sweet price point’, which is typically based around three figures – $99, $199, $999. $999 was the price point when first VHS demolished Betamax, CD replaced vinyl, DVD replaced VHS, and so on. $199 was the price point that Apple hit with the iPhone and we all know what happened afterwards. $99 however, is a price point where a product becomes a commodity, whatever it is. After launching its first generation GearVR Innovator Edition for $199, Samsung teamed up with Facebook and Oculus to prepare a product which could

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Analysis, Augmented Reality (AR), Exclusive, Gaming, News, , Virtual Reality (VR)

Gaming of the Future: When Virtual Becomes Reality

Eye_Optics

Ever since developers started turning code into pixels, and pixels into virtual worlds, the overriding desire has been to make things more realistic. While Pong was the perfect way to pass the time back in the Seventies, its basic graphics and simple structure simply wouldn’t make it a hit in the modern day. Similarly, while Super Mario was a pioneering plumber in his day, the two-dimensional mushroom hater is now nothing more than a “classic” that inspires fond memories from “back in the day.”

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AMD, Augmented Reality (AR), Business, Companies, Entertainment, Event, News, Virtual Reality (VR)

Watch AMD’s Roy Taylor Keynote on VR Content Strategy

VRLA Summer Expo, LACC, Los Angeles, California. Picture Credit: VLRA

There’s no doubt that Virtual Reality is starting to gather steam ahead of 2016, which should marked as the year when VR ‘broke in’ – with launches and general availability of consumer versions of numerous VR headsets, such as Oculus Rift, Sony Morpheus, HTC Vive (made in collaboration with Valve), Starbreeze StarVR and many others. Developing VR content is requiring a lot of hardware horsepower, and appropriate middleware. According to key content producers such as Crytek, CCP, EA and others, AMD has a leadership on VR with its Liqid VR set of tools. In order to stimulate content developers, and explain how VR is developing, AMD supported the

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Gaming, Hardware, Internet of Things (IoT), Virtual Reality (VR), VR World

Does The Future Of VR Look Bright Thanks To This Icelandic Company?

eve-valkyrie

Several companies are working hard in the Virtual Reality field, producing some rather tantalizing previews of whats to come in the future. One of the companies making the VR look bright for the future is Iceland’s CCP Games. Their currently under-development EVE Valkyrie is considered a standard-bearer for VR games. Made for Oculus Rift and Sony’s Project Morpheus, this interesting and appealing space dogfighting game is definitely a sign of things to come as it attracts VR users everywhere. They also have a game called Gunjack, as a similar gaming experience albeit with less impressive graphics, being made for Samsung Gear VR device. In a

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3D, AMD, Augmented Reality (AR), Gaming, Graphics, Hardware, News, Virtual Reality (VR), VR World

Video: Birdly VR Enables You to Fly Like a Bird

video birdly vr showcase

If you were wondering what Birdly VR really is, it is a virtual reality platform that employs Oculus Rift, creating an opportunity for you to see how would flying like a bird feel like, is what you want. It’s basically a virtual reality simulator of a bird flight, or yet another showcase of where exactly is virtual reality taking us and where we’ll be headed developing this technology. Flying always is an aspect many human beings would love to experience, but the physical limitations of any possible solution impeded such a quest overall. With Virtual Reality, it’s now fully possible! “Birdly is an installation which explores

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