Back to School, Business, Cloud Computing, Exclusive, Hardware, HP, HTC, News, Oculus, , Technology Security, Virtual Reality (VR), VR World

What does VR mean for VoIP Communications?

Technologies are increasingly advancing and as such, all manners of technological innovations are sharing mutual beneficial relationships and Virtual Reality and Voice Over Internet Protocol, or rather VR and VoIP are no different. In simple terms, VoIP is a technology that allows you to make telephone calls over a broadband internet connection. It relates to the terms IP telephony and internet telephony, both set to be huge business in the foreseeable future. Much like VR, VoIP has had a lot of hype in previous years, which seems to cool before heating up again. The main advantage of VoIP is that it uses the internet as

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Entertainment, Gaming, Mobile, News, , Virtual Reality (VR)

Virtual Reality Slots, What More Can We Expect From VR?

While virtual reality won’t take over gaming just yet, it is making a big impact in how we play games. More of a peripheral that allows us to extend how we play games, it offers a more immersive experience that really drags the player into the gaming world. With new online casinos emerging that use all forms of new technology throughout their platforms, we’ll no doubt see them invest heavily in creating online virtual casinos for their players. With that in mind, what impact will this new form of gameplay have on the online casino world? The answer is, probably a lot. One of the

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Breaking, Event, Gaming, Hardware, HTC, Mobile, News, Virtual Reality (VR), VR World, Wearables

HTC Unveils Vive Standalone VR With Qualcomm Snapdragon 835

The first day of ChinaJoy in Shanghai, China saw the largest number of VR announcements we’ve seen since we started to talk about Virtual Reality. Perhaps the biggest announcement of the first day is HTC, who launched a Vive Standalone headset. The first Vive Standalone VR headset will be available only on the China market, utilizing Viveport as its official content platform, expanding the user case scenario for HTC’s VR strategy. “The new headset is set to deliver an outstanding standalone VR experience, making it the best-in-class premium device for this segment in the China market. Interested VR developers may register at www.viveport.com/standalonevr-cn to apply

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AMD, Breaking, Business, Enterprise, Hardware, News, Virtual Reality (VR)

AMD’s CEO Lisa Su: Virtual Reality Could Grow to 100 million Users in 5 Years

AMD is focused. Those three words best describe AMD’s quarterly results, growing in revenue from $1.03 to 1.22 billion (YoY). Biggest gain was recorded in the Radeon and Ryzen business, i.e. Computing and Graphics. That business segment grew 51%, recording full quarter of RYZEN revenue, and of course, growth in eSports and surprisingly to Wall Street, cryptocurrency demand. In an recorded interview with Sushie Gharib from Fortune, AMD CEO Lisa Su stated that “there is no one thing in magic, when it comes to turning around large corporations, but it is all about focus.” Gong back to the drawing board with CPU and GPU roadmaps

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Breaking, Comic-Con, Entertainment, Event, Gaming, News, Virtual Reality (VR)

Steven Spielberg Pushes into VR with Ready Player One

During the Cannes Film Festival, Steven Spielberg expressed word of caution when it came to movie industry adopting the Virtual Reality as a medium. Just a few months later on Comic-Con conference, the famous producer is more open on the subject, and is focused on creating a world that can serve both the interactive medium as VR, as well as the “conventional” movie going experience. Steven is directing “Ready Player One”, famous dystopian book which inspired many Sci-Fi movies, including The Matrix. In a world destroyed by global warming, people survive by using Virtual Reality to play The Oasis, a re-imagined 1980s world. This 2011

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Augmented Reality (AR), Breaking, Business, CPU, Exclusive, Hardware, Intel, Mobile Computing, News, Wearables

Intel Dismisses IoT for Augmented and Virtual Reality

The IoT community recently looked in disbelief as Intel started to dismantle its IoT efforts – the amount of emails we received is quite surprising, as we’re not exactly a logical place to go for IoT information. However, Intel terminated the business division that was developing wearable devices such as fitness trackers, digital clothing, baby monitors, etc. It also EOL-ed (End-of-Life) numerous IoT products with the notable exception of Curie, which is quite popular. There’s a clear reason why, and it can be found in recent ‘resurrection’ of Google Glass in ‘Enterprise Edition’, as well as wanting to react to popular products from Vuzix and ODG (Osterhaut

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Apple, Augmented Reality (AR), Breaking, Business, Education, Entertainment, Hardware, iOS, Mobile, News, Smartphones, startups, VR World, Wearables

Mira Launches Prism AR Headset for Apple, Can it Break into Mainstream?

The race to be the key Augmented Reality company is on. While some companies are promising the world, some are working in secret to address as much population as possible, and make the experience interactive and appealing to the masses. Mira, an AR startup from Los Angeles completed its seed round and announced pre-orders for its Prism AR headset for palatable $99. What could make the difference for the Prism AR headset is its software platform: unlike numerous Android-powered devices, Mira is focusing solely on Apple iOS devices, and interactive element between persons wearing Prism AR headset and users that can see the AR content through

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Breaking, Gaming, Hardware, HTC, News, Oculus, Virtual Reality (VR)

Oculus Rift VR and Touch Drops in Price by 33% to $399

Oculus announced probably the biggesr announcement of its “The Summer of Rift” event today, bringing the price of the Rift VR headset and Touch controllers to mere $399. To bring this into perspective, for the price of single HTC Vive VR package you can buy no less than two Oculus Rifts. There’s no doubt in our mind that Oculus is reacting to sales results, which sees both platforms lagging behind PlayStation VR, but also seeing that HTC Vive significantly outsells Rift – the difference was 2-to-1 in January 2017, and there’s no doubt the chasm increased. “Summer of Rift is all about celebrating the VR community and encouraging

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Augmented Reality (AR), Business, Companies, Exclusive, GPU Technology Conference, News, Nvidia, startups, Virtual Reality (VR)

Finalists Announced for NVIDIA VR Content Showcase 2017

With a record number of applicants, NVIDIA just announced the finalists for its VR Showcase at the upcoming festival of  GTC 2017. From over 120 startups, 10 companies have been chosen to compete for a chance to win up to $30,000.00 in cash and prices. These companies have created new and novel ways to use VR/AR content to better the world. The finalists will have the opportunity to pitch their ideas and concepts on stage for 5 minutes with 3 minutes allotted for questions. All the finalists will have exclusive exposure for marketing, public relations, and venture capital. GTC 2017 will offer multiple sessions on

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Augmented Reality (AR), Breaking, Business, Military, News, startups, Virtual Reality (VR), VR World, Wearables, Wearables

ODG Launches Heavy Duty Mixed Reality, VR AR Combo Glasses

Osterhaut Design Group, or ODG for short is expanding its lineup of combined AR/VR glasses targeting the heavy duty use in industrial markets. After a successful launch of R-7, the company is expanding the product family with R-7HL, short for Hazardous Location. This headset comes with a complete eye protection, shielding its wearers from the most hazardous environments. “ODG built the R-7HL to answer the demands and needs of customers who operate in extreme environments,” said Ralph Osterhout, ODG CEO. “R-7HL brings a durable, hands-free, wearable computing platform to professionals in oil exploration and production, energy, mining, utilities, chemical production and pharmaceuticals and enables heads-up, hands-free checklists, guided

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Android, Augmented Reality (AR), Breaking, Business, iOS, News, Software Programs, startups, VR World

iStaging AR App Changes the Way You Shop

In today’s world, where everything can be ordered online, more and more people are starting to get skeptical about what will arrive once the package arrives at their doorstep. We order things from eBay, Amazon, Gearbest and a bunch of other sites and take a risk that the object of purchase will not be what you hoped for. This concern is spreading especially through online ordering of bulkier items, such as furniture. iStaging is a VR/AR app that positions furniture in the real world environment, enabling perspective correct positioning. This Android and iOS app can help you to show you how furniture looks in real life

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Augmented Reality (AR), Breaking, Business, Event, GPU Technology Conference, News, Nvidia, startups, Virtual Reality (VR), VR World

NVIDIA GTC 2017 Opens VR Showcase Contest

2016 will remain known as the year of the GPU. By looking into technology stocks, we can see that the growth of visualization, Virtual and Augmented Reality, Artificial Intelligence and Deep Learning drove GPU to the new heights. Central conference for GPU technologies remains the one organized by NVIDIA, entering its ninth year. From May 8-11, 2017, NVIDIA is getting ready to unveil vast number of news and features coming from the company and its ecosystem. GTC 2017 brings a very interesting opportunity for a few companies or teams that are working on creating new products for Virtual Reality or Augmented Reality. Conference organizers announced a contest where

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Breaking, Business, Entertainment, Exclusive, Gaming, Opinion, , Virtual Reality (VR)

The Future of VR and What it Means for Gaming

While it will be interesting to see can high-resolution Virtual Reality headsets such as the PIMAX 8K or Acer-IMAX-Starbreeze high-resolution StarVR re-enact the plot of TRON; but Virtual Reality is most certainly here and is set to revolutionize gaming faster than anything we’ve ever seen before. As youngsters, the N64 Rumble Pak was enough to blow our minds but we need something a bit more impressive nowadays to take out breath away – VR might just be what we’ve been looking for. Video game developers have been working over the last two decades to create games that look better than ever before and the rapid advancement of

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Analysis, Breaking, Business, Exclusive, , HTC, Oculus, Opinion, , , Sony, Technology Security

What Virtual Reality Could Mean for Privacy

During the 2017 edition of CES in Las Vegas, we’re starting to see an appearance of new Virtual Reality applications, as businesses see VR as a new medium. While the push for VR started in retail model, we’re now seeing that business-to-consumer model is the path forward. Many technologies are vying to be the next big thing, and Virtual Reality is one of the new mediums that can deliver that message. With HTC Vive, Oculus Rift, and PlayStation VR being the big three headsets in competition, there are also numerous other companies that are making the move into the virtual world – especially coming out

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Android, Business, Cloud Computing, , Google, Internet, iOS, Mobile, Mobile Computing, , Software Programs, startups, Virtual Reality (VR), VR World

Instagram’s Kevin Systrom Talks Virtual Reality

Kevin Systrom, co-founder and CEO of Instagram recently talked about Virtual Reality and working with Mark Zuckerberg and Facebook in Bloomberg’s Studio 1.0. Instagram story started on Stanford University where Systrom was studying, and Facebook gave him an job offer. Kevin didn’t want to drop out of school, so he passed on the opportunity. During the college years, he got his first taste of the startup world after being chosen as one of twelve students to participate in the prestigious Mayfield Fellows Program. The fellowship led to his internship at Odeo, the company that eventually gave rise to Twitter. After graduating Stanford, he joined Google as an ‘Associate

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VR World

Gigabyte Launches VR Ready Liquid Cooled GTX 1080

Gigabyte has unleashed their most powerful GeForce GTX 1080 graphics card in the consumer market, the GeForce GTX 1080 Xtreme Gaming Water Cooling. The latest graphics card is built to deliver the best possible performance with the extreme overclocking capabilities with a liquid cooled system. The extremely short product name “Gigabyte GeForce GTX 1080 Xtreme Gaming Water Cooling” might sound like a regular GTX 1080 slapped with a water block however that’s not the case. The latest card from Gigabyte is a GTX 1080 pumped up to the max with a monstrous PCB (Printed Circuit Board), fitted with top of the line components. The PCB features

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Gaming, Videos, Virtual Reality (VR)

Serious Sam Goes VR as Croteam Picks HTC Vive

Croatian independent video game developer Croteam is best known for its Serious Sam franchise. Recently, they explained why they chose to develop Serious Sam for the HTC Vive platform, rather than other competitors. Earlier in the summer, Croteam caused a storm of comments by disclosing the strategies Oculus uses to secure exclusive titles. One such story included talking about a lifetime exclusivity clause – which means that Oculus-exclusive titles will never stop being exclusive. This was later debunked in an article on PC World: “Oculus did approach us with an offer to help fund the completion of Serious Sam VR: The Last Hope in exchange for launching first on the

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Breaking, Education, Entertainment, HTC, Mobile, News, Smartphones, startups, Virtual Reality (VR), VR World, Wearables, Wearables

Lifeliqe Partners with HTC Vive to Drive VR Education

Learning is a process that starts from the birth of a living being and only stops once our travels on this realm end. A lot of the answers is to a question “What is an adventure?” Fire in the ancient home? Roaming with dinosaurs? Learning and education? With the development of VR in education, all the learning experiences are beginning to unite – that’s the driving force behind Lifeliqe. The company provides a platform for creation, sharing and deployment of 3D objects into mobile, VR, AR and 3D printable media. “VR experience offers a completely different level of immersion and engagement and that’s why it’s perfect for use

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Augmented Reality (AR), , Gaming, Hardware, Virtual Reality (VR)

Oculus Connect Promises a New Era for VR

This year’s Oculus Connect brought us some really big news for the rising VR industry. Over two hours long keynote session with key executives from Facebook and Oculus covered everything from prices, release dates, new stuff brought into the VR, and more hardware and software news. Mark Zuckeberg started the session strongly by announcing an upcoming standalone VR headset. This 2017 mainstream Rift headset will be affordable, and something in between medium and enthusiast gear but limited Gear VR. It will have position tracking, which is the biggest differentiator between mobile and desktop VR experiences right now outside graphic fidelity. The headset is only in a prototype phase,

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Android, Gaming, Google, News

Google Pixel Launched – Pixel XL is 30% Slower than iPhone 7

As widely expected Google announced the Pixel and Pixel XL, its first purely self-branded smartphones. They represent an attempt to put all of the power of its services in one sleek package, carrying nothing but Pixel branding on them. While perhaps not remarkable by themselves, the phones are part of Google’s big push into consumer hardware today which also includes Google Home, Google Wi-Fi, Daydream View, and more. Pixel phones (should we call them Pixels? Ed.) come with five main points for these phones: Google Assistant, Photography, Google Photos, Communications, and Virtual Reality. They have assistant built in, hardware optimizations for a great camera experience (DXOMark record broken!), they back up your photos

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